Player Matchup

Anhur
Anhur
Chosennn--
Anhur
Level 25
God Stats
36W - 27L
1,491 SR
Queue Stats
118W - 122L
1,484 Elo+
Party 3
Mercury
Mercury
Clutch_wicked559
Mercury
Level 64
God Stats
8W - 6L
1,704 SR
Queue Stats
141W - 143L
1,545 Elo+
Party 3
Athena
Athena
PoliticZ--
Athena
Level 135
God Stats
2W - 0L
2,065 SR
Queue Stats
79W - 84L
1,583 Elo+
Party 3
Nemesis
Nemesis
ROMORUSSIAN12
Nemesis
Level 39
God Stats
6W - 6L
1,048 SR
Queue Stats
9W - 13L
1,224 Elo+
Solo
Janus
Janus
Thanks4TheTP--
Janus
Level 149
God Stats
17W - 15L
1,375 SR
Queue Stats
59W - 74L
1,424 Elo+
Party 3
Team Averages
Level 82
1,536 SR
1,452 Elo+

VS

Team Averages
Level 59
1,505 SR
1,451 Elo+
Janus
Janus
AmpKitty
Janus
Level 67
God Stats
4W - 7L
1,147 SR
Queue Stats
292W - 314L
1,344 Elo+
Party 1
Vulcan
Vulcan
Exotic_Origin_
Vulcan
Level 64
God Stats
6W - 6L
1,609 SR
Queue Stats
500W - 498L
1,430 Elo+
Party 2
Izanami
Izanami
HisChild
Izanami
Level 100
God Stats
7W - 6L
1,455 SR
Queue Stats
747W - 787L
1,449 Elo+
Party 1
King Arthur
King Arthur
ROCKETFELLER
King Arthur
Level 39
God Stats
26W - 16L
1,786 SR
Queue Stats
374W - 359L
1,519 Elo+
Party 2
Yemoja
Yemoja
TheClinicalTrial
Yemoja
Level 25
God Stats
16W - 14L
1,530 SR
Queue Stats
229W - 223L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 2 / 3
7,120
548
3,918
6,917
1,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 1 / 3
8,114
624
5,856
8,110
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
PoliticZ--
Athena
13
5 / 0 / 4
8,215
632
6,249
7,723
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
10
1 / 3 / 2
6,402
492
1,128
5,276
1,710
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 7
7,921
609
4,794
5,839
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AmpKitty
Janus
10
0 / 6 / 1
6,087
468
2,467
8,366
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 3 / 0
6,144
473
2,002
5,960
1,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
HisChild
Izanami
12
3 / 2 / 0
7,192
553
6,365
7,449
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ROCKETFELLER
King Arthur
12
4 / 2 / 0
7,536
580
3,190
6,745
3,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 1
5,879
452
2,171
5,937
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
15
Kills
7
7
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
AmpKitty
Janus
0
6
1
0.08
W
Anhur
0
2
3
0.75
W
7
1
3
8.5
L
0
3
0
0
L
Izanami
HisChild
Izanami
3
2
0
1.5
W
Athena
PoliticZ--
Athena
5
0
4
7
L
King Arthur
ROCKETFELLER
King Arthur
4
2
0
2
W
Nemesis
1
3
2
0.67
W
2
1
7
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,945
Damage
16,195
33,865
Taken
34,457
13,702
Mitigated
12,214
8,085
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AmpKitty
Janus
2,467
223
0
1,612
8,366
2,282
0
3,657
4,561
31,801
0
W
Anhur
3,918
1,434
0
1,754
6,917
1,983
916
1,248
5,669
0
36,469
W
5,856
3,154
0
2,520
8,110
3,111
2,083
836
7,210
0
35,076
L
2,002
539
0
2,023
5,960
1,717
0
1,396
4,434
35,203
0
L
Izanami
HisChild
Izanami
6,365
4,141
0
1,718
7,449
1,721
0
2,200
5,249
0
44,476
W
Athena
PoliticZ--
Athena
6,249
1,600
0
2,492
7,723
5,033
72
1,494
6,207
34,062
0
L
King Arthur
ROCKETFELLER
King Arthur
3,190
255
0
1,318
6,745
3,434
140
622
6,123
0
37,439
W
Nemesis
1,128
485
0
214
5,276
1,710
826
790
4,486
0
17,213
W
4,794
478
0
1,105
5,839
1,865
364
1,984
3,653
52,030
0
L
2,171
445
1,271
819
5,937
3,060
0
2,806
3,047
10,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,772
Gold Earned
32,838
359
Minions Killed
350
0
Camps Cleared
0
1,329,557
Distance Traveled
1,184,097
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,087
468
73
6
0
227,082
1
W
Anhur
7,120
548
84
6
0
230,514
2
W
Mercury
8,114
624
66
5
0
291,173
4
L
Vulcan
6,144
473
71
5
0
238,459
0
L
Izanami
7,192
553
100
8
0
218,197
2
W
Athena
8,215
632
65
5
0
291,850
1
L
King Arthur
7,536
580
91
7
0
257,660
3
W
Nemesis
6,402
492
37
3
0
248,078
0
W
Janus
7,921
609
107
8
0
267,942
4
L
Yemoja
5,879
452
15
1
0
242,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role