Player Matchup

Olorun
Olorun
Dspo31
Olorun
Level 19
God Stats
3W - 3L
1,699 SR
Queue Stats
17W - 19L
1,416 Elo+
Party 2
Ao Kuang
Ao Kuang
RarityStrum
Ao Kuang
Level 26
God Stats
35W - 26L
1,530 SR
Queue Stats
176W - 191L
1,535 Elo+
Party 2
Anubis
Anubis
dangus69420
Anubis
Level 24
God Stats
6W - 5L
1,622 SR
Queue Stats
39W - 33L
1,493 Elo+
Party 2
Zeus
Zeus
mcjingles2
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,427 Elo+
Party 2
Yemoja
Yemoja
nolawhodat1
Yemoja
Level 23
God Stats
30W - 27L
1,517 SR
Queue Stats
31W - 32L
1,440 Elo+
Party 2
Team Averages
Level 21
1,574 SR
1,462 Elo+

VS

Team Averages
Level 31
1,432 SR
1,428 Elo+
Hades
Hades
Ddraig Y Goch
Hades
Level 89
God Stats
37W - 21L
1,628 SR
Queue Stats
131W - 182L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Drident
Gilgamesh
Level 8
God Stats
4W - 6L
1,124 SR
Queue Stats
87W - 78L
1,407 Elo+
Solo
Ares
Ares
DrunkBuddyThe1st
Ares
Level 26
God Stats
3W - 6L
1,602 SR
Queue Stats
87W - 145L
1,335 Elo+
Party 1
Aphrodite
Aphrodite
Jesse Moon1315
Aphrodite
Level 8
God Stats
18W - 19L
1,119 SR
Queue Stats
40W - 57L
1,335 Elo+
Party 1
Nemesis
Nemesis
YurikoJaiden
Nemesis
Level 25
God Stats
4W - 3L
1,688 SR
Queue Stats
72W - 62L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dspo31
Olorun
17
3 / 3 / 5
10,365
546
8,001
12,572
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
RarityStrum
Ao Kuang
17
10 / 3 / 4
11,038
581
15,801
16,857
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
16
14 / 3 / 6
10,543
555
23,997
16,725
10,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 1
9,498
500
3,087
8,732
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
14
3 / 3 / 8
9,510
501
6,720
13,954
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 2
10,508
553
16,893
18,274
9,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Drident
Gilgamesh
13
0 / 5 / 2
7,870
414
9,163
11,852
8,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 11 / 3
7,413
390
8,219
21,571
17,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Jesse Moon1315
Aphrodite
12
2 / 6 / 3
7,624
401
4,885
10,429
4,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
YurikoJaiden
Nemesis
12
3 / 4 / 2
8,254
434
8,587
13,944
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
31
Kills
15
18
Deaths
31
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
9
5
2
2
L
Gilgamesh
Drident
Gilgamesh
0
5
2
0.2
L
1
11
3
0.23
W
Olorun
Dspo31
Olorun
3
3
5
1.83
L
Aphrodite
Jesse Moon1315
Aphrodite
2
6
3
0.58
W
Ao Kuang
RarityStrum
Ao Kuang
10
3
4
4
L
Nemesis
YurikoJaiden
Nemesis
3
4
2
1
W
Anubis
14
3
6
5.67
W
1
6
1
0.25
W
Yemoja
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,606
Damage
47,747
68,840
Taken
76,070
34,309
Mitigated
45,842
33,074
Healing
20,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,893
85
412
5,162
18,274
9,533
999
14,677
3,290
56,143
0
L
Gilgamesh
Drident
Gilgamesh
9,163
1,678
0
1,320
11,852
8,013
0
9,514
2,338
0
33,859
L
8,219
1,272
0
354
21,571
17,428
495
15,964
5,607
30,716
0
W
Olorun
Dspo31
Olorun
8,001
4,321
948
7,185
12,572
5,486
3,116
1,628
10,944
60,368
0
L
Aphrodite
Jesse Moon1315
Aphrodite
4,885
842
6,610
3,010
10,429
4,538
369
9,387
1,042
24,698
0
W
Ao Kuang
RarityStrum
Ao Kuang
15,801
5,138
0
7,335
16,857
6,943
1,793
5,874
10,983
76,340
0
L
Nemesis
YurikoJaiden
Nemesis
8,587
2,867
0
3,729
13,944
6,330
0
7,757
6,187
0
40,856
W
Anubis
23,997
4,982
0
7,692
16,725
10,201
1,196
10,430
6,295
62,279
0
W
3,087
1,374
0
466
8,732
2,744
1,156
5,788
2,944
39,096
0
W
Yemoja
6,720
1,942
3,818
5,630
13,954
8,935
1,593
6,277
7,677
30,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,954
Gold Earned
41,669
440
Minions Killed
325
0
Camps Cleared
0
1,523,578
Distance Traveled
1,552,235
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,508
553
105
6
0
347,700
1
L
Gilgamesh
7,870
414
65
3
0
214,308
0
L
Ares
7,413
390
38
2
0
285,709
0
W
Olorun
10,365
546
116
6
0
306,762
0
L
Aphrodite
7,624
401
52
3
0
310,463
1
W
Ao Kuang
11,038
581
96
5
0
352,234
3
L
Nemesis
8,254
434
65
3
0
394,055
2
W
Anubis
10,543
555
106
6
0
302,621
3
W
Zeus
9,498
500
84
4
0
234,831
0
W
Yemoja
9,510
501
38
2
0
327,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role