Player Matchup

Chiron
Chiron
Platinum II
DeeZNutZ1640
Chiron
Platinum II
Level 58
God Stats
12W - 6L
1,733 SR
Queue Stats
28W - 16L
1,987 MMR
Solo
Bacchus
Bacchus
Platinum I
Strangers
Bacchus
Platinum I
Level 156
God Stats
10W - 6L
1,896 SR
Queue Stats
668W - 671L
1,901 MMR
Solo
Janus
Janus
Platinum II
THE GREAT ROOK
Janus
Platinum II
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 172L
1,855 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Tatsuya872
Ne Zha
Platinum II
Level 141
God Stats
1W - 1L
1,725 SR
Queue Stats
174W - 165L
1,762 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
rS Kioshima
Sun Wukong
Platinum V
Level 156
God Stats
1W - 3L
1,518 SR
Queue Stats
88W - 65L
1,902 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 124
1,675 SR
1,881 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,721 SR
1,883 MMR
Loki
Loki
Platinum II
BTK551603
Loki
Platinum II
Level 156
God Stats
57W - 41L
1,723 SR
Queue Stats
393W - 358L
1,915 MMR
Solo
Raijin
Raijin
Diamond IV
Marvell1585
Raijin
Diamond IV
Level 156
God Stats
16W - 11L
1,640 SR
Queue Stats
274W - 251L
2,036 MMR
Solo
Freya
Freya
Platinum V
NRGEstatenuch
Freya
Platinum V
Level 88
God Stats
3W - 3L
1,641 SR
Queue Stats
209W - 210L
1,738 MMR
Solo
Hercules
Hercules
Platinum III
NerdX18
Hercules
Platinum III
Level 159
God Stats
13W - 9L
1,967 SR
Queue Stats
267W - 244L
1,790 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Raid Boss Cu
Cu Chulainn
Platinum I
Level 129
God Stats
342W - 282L
1,634 SR
Queue Stats
721W - 716L
1,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
1 / 0 / 2
7,544
503
7,078
9,318
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Strangers
Bacchus
12
3 / 3 / 0
7,267
484
6,465
9,971
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 0
7,283
486
3,273
7,383
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Tatsuya872
Ne Zha
12
1 / 4 / 0
7,303
487
5,420
12,806
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
rS Kioshima
Sun Wukong
14
0 / 1 / 1
7,660
511
7,908
11,604
5,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
ApolloTiamatDanzaburouSetChaac

VS

Bans
AthenaGaneshaCthulhuTsukuyomiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 1 / 5
7,843
523
5,072
9,083
2,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
15
5 / 0 / 5
9,052
603
8,567
6,738
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 0
6,974
465
3,195
7,607
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
NerdX18
Hercules
10
0 / 1 / 5
6,644
443
2,992
11,372
8,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Raid Boss Cu
Cu Chulainn
15
5 / 0 / 3
9,035
602
12,656
13,559
9,841
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
13
13
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
3
1
5
5.5
L
Chiron
1
0
2
2
W
Raijin
5
0
5
7.5
W
0
3
0
0
W
Hercules
NerdX18
Hercules
0
1
5
2.5
W
Cu Chulainn
Raid Boss Cu
Cu Chulainn
5
0
3
6.5
L
Bacchus
Strangers
Bacchus
3
3
0
1
L
0
5
0
0
L
Ne Zha
Tatsuya872
Ne Zha
1
4
0
0.25
L
Sun Wukong
rS Kioshima
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
32,482
51,082
Taken
48,359
23,253
Mitigated
25,752
16,518
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,072
1,019
0
3,378
9,083
2,758
58
1,522
7,467
0
47,398
L
Chiron
7,078
3,043
235
3,406
9,318
3,231
0
2,957
6,351
0
52,487
W
Raijin
8,567
527
0
2,116
6,738
2,618
384
3,639
2,969
59,277
0
W
3,195
1,105
0
2,818
7,607
2,183
920
591
7,016
39,416
0
W
Hercules
NerdX18
Hercules
2,992
736
0
3,573
11,372
8,352
126
1,891
9,453
0
16,288
W
Cu Chulainn
Raid Boss Cu
Cu Chulainn
12,656
1,607
0
4,468
13,559
9,841
0
1,751
11,716
6,179
60,202
L
Bacchus
Strangers
Bacchus
6,465
378
0
2,578
9,971
7,846
0
4,383
5,371
17,665
0
L
3,273
137
0
827
7,383
2,301
0
2,813
4,430
53,778
0
L
Ne Zha
Tatsuya872
Ne Zha
5,420
1,574
0
4,879
12,806
4,493
0
1,313
11,403
0
47,929
L
Sun Wukong
rS Kioshima
Sun Wukong
7,908
1,513
0
4,593
11,604
5,382
0
1,682
9,864
0
52,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,057
Gold Earned
39,548
452
Minions Killed
468
0
Camps Cleared
0
1,428,004
Distance Traveled
1,492,534
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,843
523
96
6
0
342,297
4
L
Chiron
7,544
503
104
7
0
253,182
2
W
Raijin
9,052
603
127
8
0
304,375
4
W
Freya
6,974
465
90
6
0
240,138
1
W
Hercules
6,644
443
27
2
0
290,845
10
W
Cu Chulainn
9,035
602
128
9
0
314,879
4
L
Bacchus
7,267
484
21
1
0
292,659
6
L
Janus
7,283
486
122
8
0
272,371
3
L
Ne Zha
7,303
487
98
7
0
286,339
5
L
Sun Wukong
7,660
511
107
7
0
323,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role