Player Matchup

Fenrir
Fenrir
Boodacity
Fenrir
Level 160
God Stats
1W - 2L
1,410 SR
Queue Stats
15W - 14L
1,264 Elo+
Party 2
Chronos
Chronos
Stubzs
Chronos
Level 160
God Stats
1W - 0L
1,294 SR
Queue Stats
2W - 1L
1,337 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Youre Faceless
Kumbhakarna
Level 29
God Stats
1W - 0L
1,746 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 116
1,483 SR
1,367 Elo+

VS

Team Averages
Level 67
1,532 SR
1,419 Elo+
Hades
Hades
WasaHasBeen
Hades
Level 18
God Stats
10W - 18L
1,502 SR
Queue Stats
154W - 192L
1,363 Elo+
Solo
Kuzenbo
Kuzenbo
mike2406
Kuzenbo
Level 141
God Stats
11W - 9L
1,546 SR
Queue Stats
534W - 587L
1,476 Elo+
Party 1
Neith
Neith
richardini737
Neith
Level 42
God Stats
59W - 55L
1,547 SR
Queue Stats
88W - 100L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boodacity
Fenrir
10
2 / 2 / 10
7,744
704
6,647
8,777
5,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Stubzs
Chronos
13
8 / 0 / 4
8,683
789
9,864
5,290
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Youre Faceless
Kumbhakarna
11
2 / 0 / 10
8,454
769
2,670
6,285
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,486
590
2,428
6,326
3,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
mike2406
Kuzenbo
8
1 / 4 / 1
6,977
634
3,316
10,532
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 2
6,623
602
5,991
6,753
2,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boodacity
Fenrir
2
2
10
3.5
W
Chronos
Stubzs
Chronos
8
0
4
10
L
1
4
0
0.25
W
Kumbhakarna
Youre Faceless
Kumbhakarna
2
0
10
7
L
Kuzenbo
mike2406
Kuzenbo
1
4
1
0.38
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,181
Damage
11,735
20,352
Taken
23,611
12,309
Mitigated
13,471
6,230
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boodacity
Fenrir
6,647
2,139
0
2,351
8,777
5,976
691
2,650
6,127
0
24,719
W
Chronos
Stubzs
Chronos
9,864
3,512
0
1,577
5,290
2,739
839
973
4,317
43,323
3,114
L
2,428
170
289
980
6,326
3,039
0
2,695
3,631
16,641
0
W
Kumbhakarna
Youre Faceless
Kumbhakarna
2,670
124
0
2,302
6,285
3,594
431
2,486
3,799
13,215
0
L
Kuzenbo
mike2406
Kuzenbo
3,316
1,175
0
734
10,532
8,063
0
5,342
5,190
14,585
0
L
5,991
3,250
0
744
6,753
2,369
0
4,241
2,512
0
26,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
20,086
125
Minions Killed
100
0
Camps Cleared
0
575,149
Distance Traveled
531,705
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,744
704
27
2
0
199,534
1
W
Chronos
8,683
789
77
7
0
182,212
3
L
Hades
6,486
590
36
3
0
178,207
0
W
Kumbhakarna
8,454
769
21
2
0
193,403
3
L
Kuzenbo
6,977
634
16
1
0
182,538
1
L
Neith
6,623
602
48
4
0
170,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role