Player Matchup

Gilgamesh
Gilgamesh
AccidentaIMagic
Gilgamesh
Level 26
God Stats
42W - 38L
1,495 SR
Queue Stats
91W - 81L
1,449 Elo+
Party 1
Janus
Janus
HailOG
Janus
Level 25
God Stats
85W - 59L
1,560 SR
Queue Stats
150W - 110L
1,453 Elo+
Party 1
Ganesha
Ganesha
MojavesCourier6
Ganesha
Level 26
God Stats
76W - 38L
1,630 SR
Queue Stats
161W - 130L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
SoldierBoy10
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,496 Elo+
Solo
Thor
Thor
Spykey750
Thor
Level 5
God Stats
3W - 1L
1,473 SR
Queue Stats
11W - 8L
1,401 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,459 Elo+

VS

Team Averages
Level 29
1,458 SR
1,399 Elo+
Anubis
Anubis
Greenmonkey195
Anubis
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LIboxgameryt
Tsukuyomi
Level 12
God Stats
4W - 5L
1,472 SR
Queue Stats
4W - 5L
1,499 Elo+
Solo
Hou Yi
Hou Yi
PycckueTyT
Hou Yi
Level 27
God Stats
13W - 18L
1,210 SR
Queue Stats
458W - 511L
1,199 Elo+
Solo
Sobek
Sobek
hiramGM25
Sobek
Level 13
God Stats
1W - 5L
1,609 SR
Queue Stats
10W - 16L
1,296 Elo+
Solo
Thor
Thor
matt_g_w
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AccidentaIMagic
Gilgamesh
19
14 / 1 / 20
13,466
1,224
21,209
12,090
8,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
HailOG
Janus
18
15 / 1 / 20
12,676
1,152
25,608
5,609
2,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
0 / 1 / 33
12,329
1,121
9,527
9,314
9,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
SoldierBoy10
Cthulhu
18
6 / 1 / 25
11,184
1,017
12,258
10,239
11,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
17
11 / 6 / 15
11,616
1,056
9,941
11,960
4,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 2
11,394
1,036
13,320
15,363
7,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
LIboxgameryt
Tsukuyomi
16
3 / 12 / 5
10,383
944
11,677
18,448
7,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
PycckueTyT
Hou Yi
16
1 / 5 / 4
10,081
916
7,890
15,758
10,474
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
hiramGM25
Sobek
16
1 / 4 / 5
10,066
915
4,488
19,128
19,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
13
0 / 16 / 1
8,407
764
4,456
19,184
7,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
27
46
Kills
10
10
Deaths
46
113
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AccidentaIMagic
Gilgamesh
14
1
20
24
L
5
9
2
0.67
W
Janus
HailOG
Janus
15
1
20
25
L
Tsukuyomi
LIboxgameryt
Tsukuyomi
3
12
5
0.46
W
0
1
33
16.5
L
Hou Yi
PycckueTyT
Hou Yi
1
5
4
0.6
W
Cthulhu
SoldierBoy10
Cthulhu
6
1
25
18.5
W
Thor
11
6
15
3.08
L
Sobek
hiramGM25
Sobek
1
4
5
0.88
L
Thor
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,543
Damage
41,831
49,212
Taken
87,881
37,421
Mitigated
51,240
1,922
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AccidentaIMagic
Gilgamesh
21,209
6,814
0
454
12,090
8,839
0
4,234
6,685
0
32,004
L
13,320
1,011
0
2,482
15,363
7,068
0
8,302
7,061
40,358
0
W
Janus
HailOG
Janus
25,608
1,830
0
14
5,609
2,460
0
2,117
3,467
41,271
0
L
Tsukuyomi
LIboxgameryt
Tsukuyomi
11,677
4,278
0
786
18,448
7,185
0
9,900
8,548
0
25,888
W
9,527
828
0
1,106
9,314
9,779
0
2,447
6,742
37,083
0
L
Hou Yi
PycckueTyT
Hou Yi
7,890
4,531
0
802
15,758
10,474
0
8,506
7,252
0
26,040
W
Cthulhu
SoldierBoy10
Cthulhu
12,258
387
159
84
10,239
11,704
0
3,124
6,950
18,847
0
W
Thor
9,941
3,289
0
105
11,960
4,639
0
5,403
6,489
0
20,208
L
Sobek
hiramGM25
Sobek
4,488
144
0
1,477
19,128
19,444
0
8,306
10,822
13,637
0
L
Thor
4,456
1,006
0
0
19,184
7,069
0
12,379
6,791
0
8,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,271
Gold Earned
50,331
160
Minions Killed
152
5
Camps Cleared
3
1,056,048
Distance Traveled
808,645
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,466
1,224
40
4
3
250,387
1
L
Anubis
11,394
1,036
59
5
1
148,406
0
W
Janus
12,676
1,152
53
5
0
221,475
0
L
Tsukuyomi
10,383
944
27
2
0
147,906
0
W
Ganesha
12,329
1,121
12
1
2
215,343
1
L
Hou Yi
10,081
916
47
4
2
157,965
0
W
Cthulhu
11,184
1,017
36
3
0
208,120
0
W
Thor
11,616
1,056
19
2
0
160,723
0
L
Sobek
10,066
915
17
2
0
177,645
0
L
Thor
8,407
764
2
0
0
176,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role