Player Matchup

Ymir
Ymir
BuddhaHakai
Ymir
Level 27
God Stats
3W - 0L
1,698 SR
Queue Stats
72W - 50L
1,550 Elo+
Solo
Fenrir
Fenrir
NamiSwaaaaaan
Fenrir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Richhes
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,828 Elo+
Party 2
Nu Wa
Nu Wa
Smoltigerr
Nu Wa
Level 21
God Stats
27W - 16L
1,712 SR
Queue Stats
52W - 28L
1,643 Elo+
Party 2
Chang'e
Chang'e
blakerock007
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 39
1,582 SR
1,604 Elo+

VS

Team Averages
Level 25
1,509 SR
1,604 Elo+
Cerberus
Cerberus
Iceman0475
Cerberus
Level 27
God Stats
320W - 280L
1,577 SR
Queue Stats
394W - 384L
1,565 Elo+
Solo
Sol
Sol
SalariedMaple22
Sol
Level 8
God Stats
9W - 5L
1,500 SR
Queue Stats
14W - 8L
1,754 Elo+
Solo
Pele
Pele
TilRagnarok
Pele
Level 34
God Stats
5W - 9L
1,522 SR
Queue Stats
305W - 286L
1,609 Elo+
Party 1
Scylla
Scylla
shadow7004
Scylla
Level 27
God Stats
47W - 75L
1,446 SR
Queue Stats
771W - 812L
1,556 Elo+
Party 1
Artemis
Artemis
wacker38
Artemis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 78L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 11
9,261
926
3,775
10,770
5,968
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
6 / 1 / 12
10,518
1,052
9,173
12,602
8,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Richhes
Artemis
17
2 / 0 / 21
10,204
1,020
14,846
5,608
1,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
17
10 / 2 / 13
10,972
1,097
13,608
9,832
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
blakerock007
Chang'e
17
7 / 0 / 18
11,106
1,111
14,875
10,571
3,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

261

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Iceman0475
Cerberus
15
1 / 5 / 2
9,653
965
10,639
22,593
21,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 8 / 1
8,808
881
9,368
12,809
4,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 1
9,324
932
9,458
11,055
3,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
shadow7004
Scylla
15
0 / 1 / 2
8,650
865
6,095
6,402
2,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
wacker38
Artemis
15
0 / 6 / 1
8,770
877
8,757
9,593
3,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
11
26
Kills
4
4
Deaths
26
75
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
L
Cerberus
Iceman0475
Cerberus
1
5
2
0.4
W
6
1
12
12
W
Artemis
Richhes
Artemis
2
0
21
12.5
L
1
8
1
0.19
W
Nu Wa
10
2
13
8.25
L
2
6
1
0.42
W
Chang'e
blakerock007
Chang'e
7
0
18
16
L
Scylla
shadow7004
Scylla
0
1
2
1
L
Artemis
wacker38
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,277
Damage
44,317
49,383
Taken
62,452
23,125
Mitigated
35,158
13,406
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,775
439
0
0
10,770
5,968
0
4,654
6,116
22,775
0
L
Cerberus
Iceman0475
Cerberus
10,639
472
0
5,682
22,593
21,685
0
11,430
10,721
22,446
0
W
9,173
2,047
0
1,301
12,602
8,293
0
8,160
4,442
0
20,448
W
Artemis
Richhes
Artemis
14,846
8,671
0
0
5,608
1,761
0
3,336
2,272
0
30,904
L
9,368
2,089
0
1,901
12,809
4,363
0
5,139
7,435
34,146
0
W
Nu Wa
13,608
3,205
311
663
9,832
3,454
0
4,424
5,408
21,722
0
L
9,458
2,267
0
540
11,055
3,961
0
5,858
5,059
0
22,205
W
Chang'e
blakerock007
Chang'e
14,875
1,539
5,950
5,181
10,571
3,649
0
5,528
5,043
34,311
0
L
Scylla
shadow7004
Scylla
6,095
285
0
0
6,402
2,139
0
2,987
3,329
21,779
0
L
Artemis
wacker38
Artemis
8,757
1,708
0
110
9,593
3,010
0
5,737
3,650
0
42,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,061
Gold Earned
45,205
179
Minions Killed
217
9
Camps Cleared
8
885,804
Distance Traveled
922,974
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,261
926
37
4
1
138,331
1
L
Cerberus
9,653
965
28
3
1
207,109
2
W
Fenrir
10,518
1,052
24
2
2
222,594
1
W
Artemis
10,204
1,020
48
5
1
158,760
2
L
Sol
8,808
881
49
5
0
171,523
0
W
Nu Wa
10,972
1,097
17
2
3
159,619
0
L
Pele
9,324
932
23
2
6
196,035
1
W
Chang'e
11,106
1,111
53
5
2
206,500
0
L
Scylla
8,650
865
29
3
0
184,844
0
L
Artemis
8,770
877
88
9
1
163,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role