Player Matchup

Bacchus
Bacchus
Silver III
Depressin
Bacchus
Silver III
Level 89
God Stats
9W - 7L
1,910 SR
Queue Stats
21W - 19L
1,416 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Schism123
Cu Chulainn
Silver I
Level 147
God Stats
14W - 5L
1,507 SR
Queue Stats
139W - 139L
1,347 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
YuckyDucky
Ratatoskr
Gold I
Level 113
God Stats
3W - 0L
1,766 SR
Queue Stats
115W - 101L
1,376 MMR
Solo
Izanami
Izanami
Gold IV
brintnell
Izanami
Gold IV
Level 89
God Stats
33W - 17L
1,837 SR
Queue Stats
415W - 418L
1,414 MMR
Solo
Vulcan
Vulcan
Gold IV
kopalex
Vulcan
Gold IV
Level 152
God Stats
36W - 22L
1,760 SR
Queue Stats
290W - 292L
1,345 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,756 SR
1,379 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,523 SR
1,379 MMR
Hou Yi
Hou Yi
Gold V
MYDlXlEREKT
Hou Yi
Gold V
Level 139
God Stats
1W - 2L
1,516 SR
Queue Stats
118W - 118L
1,329 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Martog455
Sun Wukong
Bronze III
Level 87
God Stats
0W - 3L
1,548 SR
Queue Stats
3W - 6L
1,414 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
Spiekuz
Baron Samedi
Gold V
Level 148
God Stats
2W - 3L
1,657 SR
Queue Stats
67W - 49L
1,396 MMR
Solo
Mercury
Mercury
Silver IV
WetKevz
Mercury
Silver IV
Level 140
God Stats
2W - 5L
1,565 SR
Queue Stats
5W - 15L
1,404 MMR
Solo
Ganesha
Ganesha
Bronze III
keysersoze1066
Ganesha
Bronze III
Level 69
God Stats
0W - 1L
1,329 SR
Queue Stats
1W - 4L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Depressin
Bacchus
17
2 / 2 / 21
12,838
558
12,954
17,360
23,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Schism123
Cu Chulainn
19
10 / 2 / 10
13,692
595
21,878
29,159
25,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
YuckyDucky
Ratatoskr
20
5 / 3 / 11
14,090
613
13,218
17,572
14,149
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
brintnell
Izanami
20
14 / 9 / 4
14,954
650
24,826
32,307
14,218
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
kopalex
Vulcan
19
4 / 1 / 9
13,094
569
24,123
9,648
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatAthenaSetKing ArthurTsukuyomi

VS

Bans
ApolloRavanaPersephoneGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
4 / 10 / 2
12,628
549
18,802
26,228
9,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Martog455
Sun Wukong
19
5 / 5 / 1
12,231
532
16,370
27,215
22,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
Spiekuz
Baron Samedi
18
4 / 6 / 6
11,128
484
13,789
18,105
9,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
WetKevz
Mercury
16
3 / 7 / 4
10,763
468
6,462
20,997
8,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 7 / 9
9,836
428
6,639
26,033
27,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
35
Kills
16
17
Deaths
35
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Depressin
Bacchus
2
2
21
6.25
L
Hou Yi
4
10
2
0.5
L
Sun Wukong
Martog455
Sun Wukong
5
5
1
1.1
W
Cu Chulainn
Schism123
Cu Chulainn
10
2
10
7.5
L
Baron Samedi
Spiekuz
Baron Samedi
4
6
6
1.17
L
Mercury
WetKevz
Mercury
3
7
4
0.71
W
Ratatoskr
YuckyDucky
Ratatoskr
5
3
11
3.5
W
Izanami
brintnell
Izanami
14
9
4
1.78
L
0
7
9
0.64
W
Vulcan
kopalex
Vulcan
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,999
Damage
62,062
106,046
Taken
118,578
82,596
Mitigated
76,886
46,031
Healing
30,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Depressin
Bacchus
12,954
1,558
0
4,944
17,360
23,656
836
5,152
12,056
29,662
0
L
Hou Yi
18,802
10,150
0
6,136
26,228
9,663
0
6,964
19,264
0
89,128
L
Sun Wukong
Martog455
Sun Wukong
16,370
4,339
0
8,967
27,215
22,111
0
4,790
22,425
0
81,483
W
Cu Chulainn
Schism123
Cu Chulainn
21,878
5,176
0
13,030
29,159
25,967
2,169
6,046
22,854
8,442
75,746
L
Baron Samedi
Spiekuz
Baron Samedi
13,789
1,021
1,365
4,349
18,105
9,853
0
9,400
8,705
72,260
0
L
Mercury
WetKevz
Mercury
6,462
2,761
0
7,249
20,997
8,239
314
5,273
15,724
0
63,776
W
Ratatoskr
YuckyDucky
Ratatoskr
13,218
3,693
0
6,197
17,572
14,149
2,826
3,712
13,646
0
109,130
W
Izanami
brintnell
Izanami
24,826
18,443
0
16,021
32,307
14,218
6,051
4,115
28,078
0
134,169
L
6,639
200
0
2,667
26,033
27,020
0
13,480
12,553
34,507
0
W
Vulcan
kopalex
Vulcan
24,123
8,383
0
5,839
9,648
4,606
2,092
2,531
6,951
113,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,668
Gold Earned
56,586
674
Minions Killed
609
0
Camps Cleared
0
2,281,444
Distance Traveled
2,048,609
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,838
558
21
1
0
505,137
9
L
Hou Yi
12,628
549
148
6
0
344,017
1
L
Sun Wukong
12,231
532
156
7
0
434,980
1
W
Cu Chulainn
13,692
595
137
6
0
456,971
1
L
Baron Samedi
11,128
484
166
7
0
404,995
3
L
Mercury
10,763
468
127
6
0
431,487
0
W
Ratatoskr
14,090
613
172
7
0
473,755
8
W
Izanami
14,954
650
185
8
0
345,250
0
L
Ganesha
9,836
428
12
1
0
433,130
4
W
Vulcan
13,094
569
159
7
0
500,331
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role