Player Matchup

Ymir
Ymir
AreaOfEfect2
Ymir
Level 81
God Stats
28W - 18L
1,706 SR
Queue Stats
222W - 199L
1,527 Elo+
Party 2
Merlin
Merlin
Casadee
Merlin
Level 150
God Stats
6W - 15L
1,371 SR
Queue Stats
448W - 418L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
LeJord24
Erlang Shen
Level 46
God Stats
61W - 58L
1,531 SR
Queue Stats
484W - 482L
1,515 Elo+
Solo
Hachiman
Hachiman
Spicy S1
Hachiman
Level 29
God Stats
2W - 7L
1,519 SR
Queue Stats
194W - 191L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
xXBlightTrapXx
Gilgamesh
Level 128
God Stats
12W - 4L
1,690 SR
Queue Stats
318W - 286L
1,539 Elo+
Party 2
Team Averages
Level 87
1,563 SR
1,519 Elo+

VS

Team Averages
Level 60
1,492 SR
1,480 Elo+
Set
Set
FatTwinkies
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Grimey Wrath
Aphrodite
Level 67
God Stats
1W - 2L
1,584 SR
Queue Stats
274W - 275L
1,389 Elo+
Party 1
Chang'e
Chang'e
GrimeyChaos
Chang'e
Level 105
God Stats
0W - 1L
1,474 SR
Queue Stats
342W - 317L
1,441 Elo+
Party 1
Arachne
Arachne
GrimeyxTank
Arachne
Level 11
God Stats
2W - 4L
1,226 SR
Queue Stats
12W - 8L
1,533 Elo+
Party 1
Anhur
Anhur
camj6824
Anhur
Level 89
God Stats
6W - 7L
1,677 SR
Queue Stats
95W - 109L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 17
19,557
575
16,778
29,624
42,138
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Casadee
Merlin
20
5 / 8 / 15
18,473
543
23,463
24,127
12,326
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
LeJord24
Erlang Shen
20
12 / 5 / 5
20,230
595
14,317
35,901
27,922
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Spicy S1
Hachiman
20
10 / 3 / 9
19,997
588
23,417
22,000
8,903
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
xXBlightTrapXx
Gilgamesh
20
9 / 3 / 19
20,121
592
27,277
35,187
34,687
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 3
14,374
423
11,529
19,790
17,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Grimey Wrath
Aphrodite
20
0 / 9 / 4
12,881
379
9,285
21,665
9,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
GrimeyChaos
Chang'e
20
10 / 7 / 4
19,031
560
34,110
30,528
13,231
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
GrimeyxTank
Arachne
20
8 / 10 / 6
16,225
477
25,799
31,617
18,073
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
camj6824
Anhur
20
2 / 11 / 1
15,628
460
18,090
33,051
12,617
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
39
45
Kills
21
21
Deaths
45
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
9
2
17
8.75
W
Merlin
Casadee
Merlin
5
8
15
1.56
L
1
8
3
0.31
L
Aphrodite
Grimey Wrath
Aphrodite
0
9
4
0.22
L
Chang'e
GrimeyChaos
Chang'e
10
7
4
1.71
L
Arachne
GrimeyxTank
Arachne
8
10
6
1.1
W
Erlang Shen
LeJord24
Erlang Shen
12
5
5
2.9
W
Hachiman
Spicy S1
Hachiman
10
3
9
4.83
L
Anhur
camj6824
Anhur
2
11
1
0.23
W
Gilgamesh
xXBlightTrapXx
Gilgamesh
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,252
Damage
98,813
146,839
Taken
136,651
125,976
Mitigated
70,897
31,779
Healing
49,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,778
1,689
0
6,302
29,624
42,138
864
8,163
21,169
94,743
0
W
Merlin
Casadee
Merlin
23,463
1,597
200
4,404
24,127
12,326
485
7,663
16,142
122,603
0
L
11,529
6,139
346
4,050
19,790
17,320
798
4,325
15,437
0
81,882
L
Aphrodite
Grimey Wrath
Aphrodite
9,285
1,819
4,215
8,755
21,665
9,656
0
8,947
12,632
63,774
0
L
Chang'e
GrimeyChaos
Chang'e
34,110
1,020
2,235
13,757
30,528
13,231
0
10,373
19,657
148,246
0
L
Arachne
GrimeyxTank
Arachne
25,799
14,265
0
6,664
31,617
18,073
0
12,912
18,457
0
122,988
W
Erlang Shen
LeJord24
Erlang Shen
14,317
8,040
0
4,996
35,901
27,922
9,484
8,571
26,926
0
211,251
W
Hachiman
Spicy S1
Hachiman
23,417
15,713
0
13,134
22,000
8,903
2,112
4,999
16,955
0
138,505
L
Anhur
camj6824
Anhur
18,090
13,091
0
9,945
33,051
12,617
594
6,701
26,298
0
133,271
W
Gilgamesh
xXBlightTrapXx
Gilgamesh
27,277
7,733
0
2,743
35,187
34,687
2,358
12,909
21,679
6,912
114,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,378
Gold Earned
78,139
890
Minions Killed
784
0
Camps Cleared
0
3,050,859
Distance Traveled
2,771,433
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
19,557
575
124
4
0
607,500
0
W
Merlin
18,473
543
183
5
0
595,232
3
L
Set
14,374
423
143
4
0
530,207
3
L
Aphrodite
12,881
379
82
2
0
546,857
2
L
Chang'e
19,031
560
234
7
0
616,113
2
L
Arachne
16,225
477
144
4
0
582,094
3
W
Erlang Shen
20,230
595
219
6
0
626,544
0
W
Hachiman
19,997
588
174
5
0
604,811
2
L
Anhur
15,628
460
181
5
0
496,162
3
W
Gilgamesh
20,121
592
190
6
0
616,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role