Player Matchup

Jormungandr
Jormungandr
Cuhmit
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,486 Elo+
Party 2
Geb
Geb
Graham74
Geb
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,463 Elo+
Party 2
Merlin
Merlin
NewAge345
Merlin
Level 79
God Stats
2W - 0L
1,697 SR
Queue Stats
66W - 52L
1,595 Elo+
Party 2
Jing Wei
Jing Wei
scew13
Jing Wei
Level 69
God Stats
2W - 1L
1,501 SR
Queue Stats
37W - 38L
1,553 Elo+
Party 2
Discordia
Discordia
xPolarized
Discordia
Level 67
God Stats
2W - 0L
1,714 SR
Queue Stats
23W - 19L
1,608 Elo+
Party 2
Team Averages
Level 61
1,583 SR
1,541 Elo+

VS

Team Averages
Level 78
1,434 SR
1,417 Elo+
Ullr
Ullr
Cheek__Buster
Ullr
Level 127
God Stats
1W - 2L
1,372 SR
Queue Stats
110W - 122L
1,390 Elo+
Solo
Set
Set
Keviam
Set
Level 28
God Stats
0W - 3L
1,340 SR
Queue Stats
201W - 207L
1,423 Elo+
Party 1
Fenrir
Fenrir
MaesterOlorin
Fenrir
Level 150
God Stats
0W - 6L
1,218 SR
Queue Stats
239W - 276L
1,421 Elo+
Solo
Anhur
Anhur
TheChuckler
Anhur
Level 54
God Stats
3W - 2L
1,741 SR
Queue Stats
185W - 193L
1,431 Elo+
Party 1
Cerberus
Cerberus
xihatehacksxx
Cerberus
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 124L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cuhmit
Jormungandr
13
2 / 3 / 14
8,165
817
5,156
9,515
9,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 3 / 15
8,834
883
6,809
11,023
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
NewAge345
Merlin
15
3 / 1 / 14
8,738
874
11,488
4,583
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
scew13
Jing Wei
16
8 / 2 / 11
9,436
944
10,437
7,550
3,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
xPolarized
Discordia
17
7 / 3 / 11
9,792
979
10,534
5,873
2,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 2
7,699
770
7,920
11,498
5,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Set
Keviam
Set
14
2 / 4 / 4
7,975
798
7,092
8,259
3,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 8 / 4
6,612
661
3,136
14,040
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 2 / 5
8,386
839
6,794
9,607
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
xihatehacksxx
Cerberus
15
3 / 2 / 3
7,843
784
5,180
9,221
9,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
23
Kills
12
12
Deaths
23
65
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Jormungandr
Cuhmit
Jormungandr
2
3
14
3
W
3
3
15
3.5
L
Set
Keviam
Set
2
4
4
1
L
0
8
4
0.25
W
Merlin
NewAge345
Merlin
3
1
14
10
L
3
2
5
2.75
W
Jing Wei
scew13
Jing Wei
8
2
11
6.75
W
Discordia
xPolarized
Discordia
7
3
11
4.17
L
Cerberus
xihatehacksxx
Cerberus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,424
Damage
30,122
38,544
Taken
52,625
30,712
Mitigated
33,060
8,325
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,920
3,056
1,841
999
11,498
5,035
0
7,299
4,199
0
14,146
W
Jormungandr
Cuhmit
Jormungandr
5,156
1,931
0
498
9,515
9,055
408
1,598
7,917
11,660
0
W
6,809
897
0
778
11,023
13,423
79
1,263
9,760
12,098
0
L
Set
Keviam
Set
7,092
1,976
481
836
8,259
3,676
0
5,800
2,459
0
18,177
L
3,136
914
916
1,272
14,040
10,365
0
8,957
5,083
0
6,493
W
Merlin
NewAge345
Merlin
11,488
819
1,894
992
4,583
2,104
460
731
3,852
19,044
0
L
6,794
2,598
2,394
3,018
9,607
4,404
0
6,915
2,692
0
22,349
W
Jing Wei
scew13
Jing Wei
10,437
7,989
1,075
1,607
7,550
3,760
2,501
777
6,773
0
17,596
W
Discordia
xPolarized
Discordia
10,534
1,768
440
1,041
5,873
2,370
1,181
811
5,062
26,918
0
L
Cerberus
xihatehacksxx
Cerberus
5,180
375
1,005
2,315
9,221
9,580
0
5,016
4,205
11,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,965
Gold Earned
38,515
95
Minions Killed
93
0
Camps Cleared
0
915,387
Distance Traveled
917,852
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,699
770
21
2
0
180,738
0
W
Jormungandr
8,165
817
10
1
0
172,639
0
W
Geb
8,834
883
3
0
0
173,442
2
L
Set
7,975
798
13
1
0
189,881
0
L
Fenrir
6,612
661
8
1
0
159,916
0
W
Merlin
8,738
874
27
3
0
195,678
0
L
Anhur
8,386
839
30
3
0
208,592
0
W
Jing Wei
9,436
944
18
2
0
197,799
0
W
Discordia
9,792
979
37
4
0
175,829
0
L
Cerberus
7,843
784
21
2
0
178,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role