Player Matchup

Bacchus
Bacchus
AdvancedGamer1
Bacchus
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 141L
1,442 Elo+
Party 1
Chaac
Chaac
Censurp
Chaac
Level 90
God Stats
7W - 4L
1,762 SR
Queue Stats
160W - 153L
1,576 Elo+
Party 1
Ares
Ares
Og FaKey
Ares
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 106L
1,539 Elo+
Party 1
Artemis
Artemis
Og xDarKxSoulsx
Artemis
Level 109
God Stats
5W - 1L
1,495 SR
Queue Stats
263W - 242L
1,568 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
illusivehabits
Ah Muzen Cab
Level 129
God Stats
4W - 2L
1,559 SR
Queue Stats
164W - 166L
1,473 Elo+
Party 1
Team Averages
Level 117
1,563 SR
1,520 Elo+

VS

Team Averages
Level 76
1,548 SR
1,512 Elo+
Merlin
Merlin
Flankasoarus
Merlin
Level 39
God Stats
0W - 1L
1,360 SR
Queue Stats
10W - 10L
1,543 Elo+
Solo
Izanami
Izanami
LANCAST3R-KS
Izanami
Level 72
God Stats
2W - 3L
1,518 SR
Queue Stats
171W - 163L
1,520 Elo+
Party 2
Khepri
Khepri
Lazyscranton573
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Neith
Neith
NyanteedaCreator
Neith
Level 125
God Stats
2W - 3L
1,764 SR
Queue Stats
221W - 220L
1,497 Elo+
Party 2
Zhong Kui
Zhong Kui
xXNintenXx
Zhong Kui
Level 128
God Stats
3W - 10L
1,597 SR
Queue Stats
163W - 177L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 12
11,273
805
11,304
13,727
18,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Censurp
Chaac
18
4 / 3 / 12
10,428
745
9,045
20,036
28,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
16
0 / 5 / 19
9,812
701
10,080
15,137
22,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 3 / 9
11,462
819
16,684
10,793
5,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
illusivehabits
Ah Muzen Cab
18
1 / 2 / 14
10,501
750
18,092
9,479
4,809
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 4 / 7
10,999
786
12,494
11,148
5,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
LANCAST3R-KS
Izanami
17
5 / 4 / 10
10,590
756
11,869
12,786
5,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 4 / 15
10,231
731
6,372
19,313
19,525
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 4 / 12
9,435
674
13,104
13,600
6,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
xXNintenXx
Zhong Kui
17
6 / 4 / 5
10,747
768
15,492
15,493
12,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
66
20
Kills
17
18
Deaths
20
66
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
5
12
2.8
W
Chaac
Censurp
Chaac
4
3
12
3.33
L
Merlin
5
4
7
2.13
L
Izanami
LANCAST3R-KS
Izanami
5
4
10
2.5
L
0
4
15
1.88
L
1
4
12
1.75
W
Ares
0
5
19
1.9
W
7
3
9
3.83
W
Ah Muzen Cab
illusivehabits
Ah Muzen Cab
1
2
14
4
L
Zhong Kui
xXNintenXx
Zhong Kui
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,205
Damage
59,331
69,172
Taken
72,340
78,879
Mitigated
48,740
21,119
Healing
23,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,304
863
127
391
13,727
18,182
405
5,664
8,063
15,777
0
W
Chaac
Censurp
Chaac
9,045
1,143
0
7,574
20,036
28,261
366
7,836
12,200
0
21,778
L
Merlin
12,494
157
1,476
757
11,148
5,156
380
3,513
7,407
26,855
0
L
Izanami
LANCAST3R-KS
Izanami
11,869
8,598
1,599
1,082
12,786
5,895
1,662
4,337
8,150
0
21,092
L
6,372
228
1,909
3,234
19,313
19,525
0
6,018
13,117
16,929
0
L
13,104
4,656
2,993
2,588
13,600
6,122
730
3,645
9,649
0
25,748
W
Ares
10,080
192
512
326
15,137
22,007
238
8,921
6,216
17,356
0
W
16,684
5,792
3,032
3,498
10,793
5,620
2,455
5,439
5,354
0
34,093
W
Ah Muzen Cab
illusivehabits
Ah Muzen Cab
18,092
6,472
2,299
3,360
9,479
4,809
2,144
6,498
2,981
0
48,975
L
Zhong Kui
xXNintenXx
Zhong Kui
15,492
729
3,805
4,293
15,493
12,042
816
2,578
12,633
33,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,476
Gold Earned
52,002
149
Minions Killed
176
0
Camps Cleared
0
1,182,500
Distance Traveled
1,180,842
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,273
805
9
1
0
230,803
1
W
Chaac
10,428
745
17
1
0
245,237
1
L
Merlin
10,999
786
31
2
0
250,088
3
L
Izanami
10,590
756
26
2
0
197,125
0
L
Khepri
10,231
731
21
2
0
269,123
1
L
Neith
9,435
674
53
4
0
230,092
4
W
Ares
9,812
701
16
1
0
239,369
4
W
Artemis
11,462
819
27
2
0
219,927
4
W
Ah Muzen Cab
10,501
750
80
6
0
247,164
0
L
Zhong Kui
10,747
768
45
3
0
234,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role