Player Matchup

Gilgamesh
Gilgamesh
ASAP-SLK
Gilgamesh
Level 60
God Stats
16W - 9L
1,629 SR
Queue Stats
38W - 42L
1,445 Elo+
Party 3
Izanami
Izanami
Azazel2257
Izanami
Level 45
God Stats
8W - 9L
1,435 SR
Queue Stats
23W - 34L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
GreenMonkey9888
Cthulhu
Level 125
God Stats
3W - 1L
1,403 SR
Queue Stats
140W - 140L
1,423 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Primeval Thor
Tsukuyomi
Level 142
God Stats
6W - 2L
1,909 SR
Queue Stats
201W - 209L
1,439 Elo+
Party 1
Merlin
Merlin
tmuggastacks14
Merlin
Level 62
God Stats
15W - 18L
1,438 SR
Queue Stats
34W - 35L
1,415 Elo+
Party 3
Team Averages
Level 87
1,563 SR
1,411 Elo+

VS

Team Averages
Level 107
1,517 SR
1,481 Elo+
Kumbhakarna
Kumbhakarna
DarkFox1431
Kumbhakarna
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 94L
1,471 Elo+
Party 2
Danzaburou
Danzaburou
NotoriousBUD82
Danzaburou
Level 160
God Stats
23W - 11L
1,446 SR
Queue Stats
607W - 572L
1,446 Elo+
Solo
Bakasura
Bakasura
OceanicWolf0111
Bakasura
Level 91
God Stats
3W - 3L
1,443 SR
Queue Stats
336W - 295L
1,497 Elo+
Party 2
Tiamat
Tiamat
Zero1000k
Tiamat
Level 75
God Stats
7W - 14L
1,508 SR
Queue Stats
311W - 301L
1,489 Elo+
Solo
Hades
Hades
pabloxju22
Hades
Level 122
God Stats
74W - 57L
1,688 SR
Queue Stats
890W - 868L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ASAP-SLK
Gilgamesh
18
3 / 3 / 1
12,171
580
12,034
18,428
14,413
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Azazel2257
Izanami
15
1 / 4 / 8
9,862
470
6,111
11,501
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 2 / 3
11,111
529
11,893
14,974
13,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Primeval Thor
Tsukuyomi
19
4 / 5 / 6
11,933
568
12,075
14,528
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 1
11,451
545
12,264
13,060
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkFox1431
Kumbhakarna
13
1 / 1 / 2
8,916
425
4,201
12,809
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NotoriousBUD82
Danzaburou
14
1 / 5 / 2
9,115
434
6,589
13,578
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
18
7 / 7 / 6
11,418
544
9,215
21,302
10,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Zero1000k
Tiamat
18
1 / 1 / 3
10,971
522
12,271
14,836
9,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
19
9 / 4 / 4
12,174
580
18,426
17,938
9,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
18
Kills
19
19
Deaths
18
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ASAP-SLK
Gilgamesh
3
3
1
1.17
W
Izanami
Azazel2257
Izanami
1
4
8
1.25
L
Kumbhakarna
DarkFox1431
Kumbhakarna
1
1
2
2
W
5
2
3
3.25
L
Danzaburou
NotoriousBUD82
Danzaburou
1
5
2
0.4
L
Bakasura
7
7
6
1.43
W
Tsukuyomi
Primeval Thor
Tsukuyomi
4
5
6
1.4
L
Tiamat
Zero1000k
Tiamat
1
1
3
2.5
L
Hades
9
4
4
2.75
W
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,377
Damage
50,702
72,491
Taken
80,463
42,244
Mitigated
43,325
17,504
Healing
29,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ASAP-SLK
Gilgamesh
12,034
4,239
359
3,657
18,428
14,413
2,314
12,755
5,585
0
82,353
W
Izanami
Azazel2257
Izanami
6,111
3,934
0
2,115
11,501
3,637
2,126
4,444
6,972
0
54,079
L
Kumbhakarna
DarkFox1431
Kumbhakarna
4,201
195
0
1,660
12,809
10,168
429
6,484
6,131
25,780
0
W
11,893
940
747
4,016
14,974
13,812
493
4,125
10,609
54,095
0
L
Danzaburou
NotoriousBUD82
Danzaburou
6,589
3,083
0
4,336
13,578
4,388
0
5,885
7,693
0
53,282
L
Bakasura
9,215
6,859
0
8,002
21,302
10,149
0
2,416
18,822
0
71,760
W
Tsukuyomi
Primeval Thor
Tsukuyomi
12,075
2,662
0
3,664
14,528
5,636
300
4,109
10,142
0
78,773
L
Tiamat
Zero1000k
Tiamat
12,271
1,295
0
7,978
14,836
9,083
201
1,098
13,738
79,457
0
L
Hades
18,426
337
242
7,485
17,938
9,537
240
7,540
9,922
76,808
0
W
12,264
490
498
2,448
13,060
4,746
1,266
9,465
3,396
61,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
52,594
575
Minions Killed
575
0
Camps Cleared
0
1,881,274
Distance Traveled
1,866,099
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,171
580
155
7
0
396,461
2
W
Izanami
9,862
470
94
4
0
315,049
0
L
Kumbhakarna
8,916
425
19
1
0
415,859
4
W
Cthulhu
11,111
529
82
4
0
385,192
3
L
Danzaburou
9,115
434
98
5
0
280,416
2
L
Bakasura
11,418
544
141
7
0
407,135
5
W
Tsukuyomi
11,933
568
138
7
0
403,064
5
L
Tiamat
10,971
522
167
8
0
364,345
5
L
Hades
12,174
580
150
7
0
398,344
8
W
Merlin
11,451
545
106
5
0
381,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role