Player Matchup

Merlin
Merlin
BriBreezy27
Merlin
Level 158
God Stats
10W - 2L
1,563 SR
Queue Stats
406W - 339L
1,629 Elo+
Party 1
Heimdallr
Heimdallr
CriticalAscend
Heimdallr
Level 159
God Stats
16W - 14L
1,306 SR
Queue Stats
1,304W - 944L
1,668 Elo+
Party 1
Sol
Sol
CubicSpore20838
Sol
Level 154
God Stats
14W - 14L
1,553 SR
Queue Stats
579W - 438L
1,617 Elo+
Party 1
Xbalanque
Xbalanque
SacZilla91
Xbalanque
Level 155
God Stats
1W - 3L
1,282 SR
Queue Stats
643W - 476L
1,606 Elo+
Party 1
Terra
Terra
kingsblade14
Terra
Level 144
God Stats
0W - 2L
1,290 SR
Queue Stats
239W - 203L
1,609 Elo+
Party 1
Team Averages
Level 154
1,399 SR
1,626 Elo+

VS

Team Averages
Level 125
1,491 SR
1,496 Elo+
Apollo
Apollo
Manuel11705
Apollo
Level 131
God Stats
1W - 0L
1,462 SR
Queue Stats
32W - 37L
1,368 Elo+
Solo
Bellona
Bellona
SilentKillggr
Bellona
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Sorakawa
Xing Tian
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,545 Elo+
Party 2
Terra
Terra
Yamiiii
Terra
Level 113
God Stats
1W - 1L
1,168 SR
Queue Stats
12W - 11L
1,511 Elo+
Party 2
Chaac
Chaac
tonig017
Chaac
Level 126
God Stats
6W - 3L
1,822 SR
Queue Stats
708W - 724L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 2 / 5
11,983
799
17,072
9,478
5,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
CriticalAscend
Heimdallr
17
3 / 4 / 4
10,447
696
16,019
10,892
5,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 2 / 6
9,175
612
15,949
8,635
3,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
SacZilla91
Xbalanque
15
1 / 4 / 6
9,308
621
13,618
11,098
5,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 3 / 8
11,040
736
5,340
14,920
15,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
2 / 1 / 10
10,993
733
9,209
12,700
8,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
17
2 / 1 / 12
10,345
690
8,019
20,017
27,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xing Tian
Sorakawa
Xing Tian
16
1 / 3 / 7
9,610
641
5,184
20,418
23,531
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
Yamiiii
Terra
19
4 / 2 / 9
11,084
739
9,517
17,323
19,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
tonig017
Chaac
19
6 / 3 / 8
11,320
755
18,212
19,722
16,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
10
Kills
15
15
Deaths
10
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Merlin
5
2
5
3.75
L
Heimdallr
CriticalAscend
Heimdallr
3
4
4
1.25
L
0
2
6
1.5
W
Apollo
2
1
10
7
L
Xbalanque
SacZilla91
Xbalanque
1
4
6
1
W
Bellona
2
1
12
8
W
Xing Tian
Sorakawa
Xing Tian
1
3
7
1.5
W
Terra
Yamiiii
Terra
4
2
9
4.25
L
1
3
8
1.67
W
Chaac
tonig017
Chaac
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,998
Damage
50,141
55,023
Taken
90,180
35,682
Mitigated
95,895
23,494
Healing
40,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
17,072
588
1,096
1,130
9,478
5,603
236
2,609
6,869
51,270
0
L
Heimdallr
CriticalAscend
Heimdallr
16,019
5,887
56
1,108
10,892
5,292
920
1,895
8,997
0
29,947
L
15,949
1,658
501
2,376
8,635
3,515
1,121
2,410
6,225
24,973
0
W
Apollo
9,209
5,978
2,554
2,315
12,700
8,412
2,597
7,751
4,949
0
38,116
L
Xbalanque
SacZilla91
Xbalanque
13,618
2,825
1,727
726
11,098
5,330
1,225
3,953
7,145
0
24,683
W
Bellona
8,019
433
3,652
1,283
20,017
27,430
808
7,280
12,737
0
23,227
W
Xing Tian
Sorakawa
Xing Tian
5,184
299
1,165
1,815
20,418
23,531
155
8,332
12,086
9,596
0
W
Terra
Yamiiii
Terra
9,517
150
12,705
5,156
17,323
19,595
852
6,941
10,382
18,299
0
L
5,340
410
9,608
5,166
14,920
15,942
177
3,834
11,086
7,335
0
W
Chaac
tonig017
Chaac
18,212
738
1,421
8,138
19,722
16,927
1,233
8,057
11,665
0
43,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,953
Gold Earned
53,352
159
Minions Killed
169
0
Camps Cleared
0
1,079,947
Distance Traveled
1,432,327
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,983
799
68
5
0
222,208
0
L
Heimdallr
10,447
696
36
2
0
212,460
1
L
Sol
9,175
612
19
1
0
219,739
2
W
Apollo
10,993
733
75
5
0
264,111
1
L
Xbalanque
9,308
621
31
2
0
218,525
0
W
Bellona
10,345
690
28
2
0
320,787
0
W
Xing Tian
9,610
641
12
1
0
303,916
0
W
Terra
11,084
739
23
2
0
281,784
0
L
Terra
11,040
736
5
0
0
207,015
1
W
Chaac
11,320
755
31
2
0
261,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role