Player Matchup

Hercules
Hercules
My0hMy
Hercules
Level 102
God Stats
4W - 2L
1,174 SR
Queue Stats
34W - 36L
1,271 Elo+
Party 1
Scylla
Scylla
domo dab
Scylla
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 101L
1,259 Elo+
Party 1
Izanami
Izanami
jialinn
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,675 Elo+
Party 1
Team Averages
Level 87
1,391 SR
1,402 Elo+

VS

Team Averages
Level 41
1,545 SR
1,472 Elo+
Bellona
Bellona
Boolalaa
Bellona
Level 62
God Stats
11W - 8L
1,518 SR
Queue Stats
84W - 61L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
SGT_BIG_SMO
Baron Samedi
Level 29
God Stats
0W - 1L
1,476 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Zecelery
Kuzenbo
Level 32
God Stats
4W - 6L
1,639 SR
Queue Stats
30W - 43L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
My0hMy
Hercules
19
5 / 8 / 13
15,627
679
16,355
22,291
12,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
domo dab
Scylla
18
8 / 6 / 8
15,362
668
27,554
16,107
5,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
jialinn
Izanami
20
8 / 7 / 10
16,639
723
19,168
20,934
7,808
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Boolalaa
Bellona
20
10 / 5 / 5
16,242
706
19,037
27,768
22,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SGT_BIG_SMO
Baron Samedi
19
8 / 8 / 8
16,201
704
16,194
21,301
9,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Zecelery
Kuzenbo
17
3 / 8 / 10
15,387
669
8,576
33,065
42,699
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
44
21
Kills
21
21
Deaths
21
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Boolalaa
Bellona
10
5
5
2.5
W
Hercules
My0hMy
Hercules
5
8
13
1.44
L
Baron Samedi
SGT_BIG_SMO
Baron Samedi
8
8
8
1.5
L
Kuzenbo
Zecelery
Kuzenbo
3
8
10
1
W
Scylla
domo dab
Scylla
8
6
8
2
W
Izanami
jialinn
Izanami
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,077
Damage
43,807
59,332
Taken
82,134
26,345
Mitigated
74,924
10,974
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Boolalaa
Bellona
19,037
4,878
0
6,105
27,768
22,512
781
9,448
17,972
0
88,278
W
Hercules
My0hMy
Hercules
16,355
6,571
0
2,551
22,291
12,623
295
8,758
13,533
676
80,084
L
Baron Samedi
SGT_BIG_SMO
Baron Samedi
16,194
909
1,508
6,226
21,301
9,713
705
9,611
11,329
87,268
0
L
Kuzenbo
Zecelery
Kuzenbo
8,576
2,479
1,324
8,988
33,065
42,699
1,764
9,447
23,127
28,168
0
W
Scylla
domo dab
Scylla
27,554
2,795
0
3,859
16,107
5,914
382
5,830
10,277
74,697
0
W
Izanami
jialinn
Izanami
19,168
10,449
0
4,564
20,934
7,808
2,642
10,362
10,572
0
71,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
47,830
272
Minions Killed
214
0
Camps Cleared
0
1,056,082
Distance Traveled
1,139,210
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,242
706
86
4
0
435,366
3
W
Hercules
15,627
679
94
4
0
364,168
0
L
Baron Samedi
16,201
704
99
4
0
376,823
2
L
Kuzenbo
15,387
669
29
1
0
327,021
1
W
Scylla
15,362
668
84
4
0
374,491
1
W
Izanami
16,639
723
94
4
0
317,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role