Player Matchup

Cthulhu
Cthulhu
MARIO9565
Cthulhu
Level 124
God Stats
7W - 3L
1,628 SR
Queue Stats
207W - 223L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
Rasta Makku
Aphrodite
Level 129
God Stats
4W - 0L
1,641 SR
Queue Stats
204W - 185L
1,498 Elo+
Party 2
Gilgamesh
Gilgamesh
iron1248
Gilgamesh
Level 83
God Stats
3W - 1L
1,997 SR
Queue Stats
157W - 190L
1,432 Elo+
Party 2
Team Averages
Level 112
1,755 SR
1,457 Elo+

VS

Team Averages
Level 98
1,549 SR
1,530 Elo+
Gilgamesh
Gilgamesh
JoBeGone
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,550 Elo+
Solo
Cerberus
Cerberus
kickstandjohnson
Cerberus
Level 132
God Stats
0W - 1L
1,580 SR
Queue Stats
170W - 194L
1,545 Elo+
Party 1
Sol
Sol
machoplane
Sol
Level 136
God Stats
6W - 11L
1,568 SR
Queue Stats
230W - 256L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MARIO9565
Cthulhu
16
6 / 2 / 9
13,134
657
19,540
26,739
32,167
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Rasta Makku
Aphrodite
17
3 / 4 / 12
12,733
637
17,602
22,734
18,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
iron1248
Gilgamesh
17
7 / 3 / 6
13,833
692
19,603
26,226
34,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JoBeGone
Gilgamesh
16
4 / 3 / 3
12,644
632
14,346
22,594
23,392
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 6 / 7
11,325
566
12,548
26,907
33,505
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 7 / 5
12,800
640
27,301
23,448
9,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
16
Kills
9
9
Deaths
16
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
JoBeGone
Gilgamesh
4
3
3
1.83
W
Cthulhu
MARIO9565
Cthulhu
6
2
9
5.25
W
Aphrodite
Rasta Makku
Aphrodite
3
4
12
2.25
W
Gilgamesh
iron1248
Gilgamesh
7
3
6
3.33
L
1
6
7
0.75
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,745
Damage
54,195
75,699
Taken
72,949
85,433
Mitigated
66,097
31,355
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
JoBeGone
Gilgamesh
14,346
1,979
0
1,725
22,594
23,392
0
10,786
11,808
0
79,946
W
Cthulhu
MARIO9565
Cthulhu
19,540
1,374
2,736
1,380
26,739
32,167
71
14,673
12,066
55,804
0
W
Aphrodite
Rasta Makku
Aphrodite
17,602
2,901
12,712
13,748
22,734
18,556
326
12,722
10,012
50,495
0
W
Gilgamesh
iron1248
Gilgamesh
19,603
4,412
0
779
26,226
34,710
310
12,546
13,680
0
54,548
L
12,548
226
776
10,186
26,907
33,505
0
13,528
13,379
40,336
0
L
27,301
8,237
0
12,074
23,448
9,200
2,318
13,127
10,321
80,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,700
Gold Earned
36,769
195
Minions Killed
254
0
Camps Cleared
0
1,206,420
Distance Traveled
1,050,694
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,644
632
95
5
0
370,691
2
W
Cthulhu
13,134
657
62
3
0
421,716
3
W
Aphrodite
12,733
637
78
4
0
380,890
3
W
Gilgamesh
13,833
692
55
3
0
403,814
1
L
Cerberus
11,325
566
56
3
0
357,715
1
L
Sol
12,800
640
103
5
0
322,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role