Player Matchup

Jormungandr
Jormungandr
Buddha_66-40
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,774 Elo+
Party 2
Chernobog
Chernobog
Indapoopah
Chernobog
Level 30
God Stats
11W - 6L
1,642 SR
Queue Stats
21W - 34L
1,256 Elo+
Solo
Hachiman
Hachiman
JohnnyJMarsh
Hachiman
Level 15
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 13L
1,144 Elo+
Party 1
Thanatos
Thanatos
kct5531
Thanatos
Level 18
God Stats
2W - 3L
1,759 SR
Queue Stats
12W - 21L
1,228 Elo+
Party 1
Nox
Nox
lesser_cause2
Nox
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 77L
1,343 Elo+
Party 2
Team Averages
Level 23
1,532 SR
1,349 Elo+

VS

Team Averages
Level 24
1,378 SR
1,241 Elo+
Fafnir
Fafnir
Blue_Galvin
Fafnir
Level 21
God Stats
3W - 5L
1,143 SR
Queue Stats
36W - 48L
1,169 Elo+
Solo
Arachne
Arachne
CHURROS3004
Arachne
Level 55
God Stats
26W - 21L
1,592 SR
Queue Stats
74W - 97L
1,349 Elo+
Party 3
Kukulkan
Kukulkan
StonerGangKane
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,032 Elo+
Solo
Neith
Neith
bigdaddy772ohyea
Neith
Level 28
God Stats
1W - 1L
1,257 SR
Queue Stats
23W - 19L
1,331 Elo+
Solo
Cupid
Cupid
kiodeoz28
Cupid
Level 11
God Stats
8W - 11L
1,399 SR
Queue Stats
45W - 58L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buddha_66-40
Jormungandr
15
2 / 12 / 3
10,700
412
14,750
29,661
26,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Indapoopah
Chernobog
18
1 / 5 / 4
11,942
459
7,033
24,608
16,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
JohnnyJMarsh
Hachiman
15
0 / 11 / 1
9,937
382
5,856
17,228
6,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
kct5531
Thanatos
16
5 / 9 / 4
11,301
435
10,163
21,655
9,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 13 / 3
12,420
478
20,856
21,566
10,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
5 / 2 / 27
13,678
526
9,111
22,007
22,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
CHURROS3004
Arachne
20
9 / 2 / 10
15,421
593
13,020
20,874
11,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
19
2 / 7 / 5
13,072
503
7,719
15,227
6,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 5 / 4
11,096
427
4,657
8,987
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
kiodeoz28
Cupid
20
30 / 1 / 5
17,123
659
44,774
24,774
10,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
16
Kills
49
50
Deaths
17
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
2
27
9.25
L
Jormungandr
Buddha_66-40
Jormungandr
2
12
3
0.29
W
Arachne
CHURROS3004
Arachne
9
2
10
7
L
Chernobog
Indapoopah
Chernobog
1
5
4
0.6
L
Hachiman
JohnnyJMarsh
Hachiman
0
11
1
0.05
W
Kukulkan
2
7
5
0.64
W
3
5
4
1
L
Thanatos
kct5531
Thanatos
5
9
4
0.78
W
Cupid
kiodeoz28
Cupid
30
1
5
32.5
L
8
13
3
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,658
Damage
79,281
114,718
Taken
91,869
69,229
Mitigated
53,178
23,243
Healing
42,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,111
3,951
2,220
8,122
22,007
22,948
1,592
9,822
11,957
17,051
0
L
Jormungandr
Buddha_66-40
Jormungandr
14,750
3,151
0
731
29,661
26,750
0
3,959
25,702
57,774
0
W
Arachne
CHURROS3004
Arachne
13,020
8,190
428
10,074
20,874
11,211
3,117
5,472
15,251
0
109,555
L
Chernobog
Indapoopah
Chernobog
7,033
4,768
0
9,153
24,608
16,229
1,692
3,233
21,353
0
94,922
L
Hachiman
JohnnyJMarsh
Hachiman
5,856
2,946
0
0
17,228
6,102
0
2,146
15,082
198
49,254
W
Kukulkan
7,719
2,369
0
1,056
15,227
6,071
2,060
7,339
7,650
61,219
0
W
4,657
1,519
0
669
8,987
2,466
1,679
2,825
6,036
0
23,537
L
Thanatos
kct5531
Thanatos
10,163
2,417
0
10,502
21,655
9,959
469
3,017
18,624
0
53,489
W
Cupid
kiodeoz28
Cupid
44,774
32,073
2,238
18,027
24,774
10,482
11,176
9,486
15,178
0
152,100
L
20,856
3,476
471
2,386
21,566
10,189
664
4,179
17,127
70,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,300
Gold Earned
70,390
513
Minions Killed
529
0
Camps Cleared
0
1,931,062
Distance Traveled
2,025,868
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,678
526
10
0
0
469,793
1
L
Jormungandr
10,700
412
81
3
0
393,652
2
W
Arachne
15,421
593
166
6
0
484,194
1
L
Chernobog
11,942
459
156
6
0
371,393
9
L
Hachiman
9,937
382
68
3
0
332,087
1
W
Kukulkan
13,072
503
113
4
0
388,343
3
W
Neith
11,096
427
33
1
0
250,736
0
L
Thanatos
11,301
435
88
3
0
484,320
1
W
Cupid
17,123
659
207
8
0
432,802
0
L
Nox
12,420
478
120
5
0
349,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role