Player Matchup

Baron Samedi
Baron Samedi
AnarchyAJV
Baron Samedi
Level 11
God Stats
6W - 1L
1,752 SR
Queue Stats
68W - 61L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
IComeQuick5144
Gilgamesh
Level 27
God Stats
69W - 50L
1,652 SR
Queue Stats
209W - 221L
1,631 Elo+
Solo
Tiamat
Tiamat
SquishySquid69
Tiamat
Level 28
God Stats
3W - 2L
1,752 SR
Queue Stats
27W - 23L
1,617 Elo+
Solo
Chiron
Chiron
godzilla_RPG
Chiron
Level 93
God Stats
3W - 3L
1,285 SR
Queue Stats
147W - 141L
1,603 Elo+
Party 2
Cthulhu
Cthulhu
jumpjump3310
Cthulhu
Level 28
God Stats
14W - 4L
1,931 SR
Queue Stats
19W - 20L
1,838 Elo+
Solo
Team Averages
Level 37
1,675 SR
1,634 Elo+

VS

Team Averages
Level 24
1,553 SR
1,489 Elo+
Hel
Hel
AhegaoGhost
Hel
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
Cizarl
Kukulkan
Level 48
God Stats
1W - 1L
1,719 SR
Queue Stats
28W - 19L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
MappoTofu
Aphrodite
Level 29
God Stats
22W - 27L
1,544 SR
Queue Stats
299W - 271L
1,511 Elo+
Solo
Pele
Pele
Xenon2174
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,567 Elo+
Party 1
Hercules
Hercules
betrdenu
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnarchyAJV
Baron Samedi
19
5 / 2 / 23
11,282
1,026
11,129
10,056
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
IComeQuick5144
Gilgamesh
18
5 / 0 / 13
11,408
1,037
10,604
14,424
6,205
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
11 / 1 / 20
12,505
1,137
37,887
13,588
11,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
19
13 / 0 / 20
13,120
1,193
19,027
9,187
4,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
jumpjump3310
Cthulhu
19
8 / 2 / 21
12,381
1,126
14,079
15,692
17,795
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

253

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 2
9,247
841
4,851
18,069
7,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Cizarl
Kukulkan
16
1 / 5 / 3
10,097
918
19,707
17,223
6,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
MappoTofu
Aphrodite
16
0 / 1 / 3
10,504
955
7,006
11,769
11,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
15
4 / 15 / 0
10,640
967
16,113
24,948
9,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
betrdenu
Hercules
16
0 / 9 / 5
9,781
889
9,243
26,160
24,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
18
42
Kills
5
5
Deaths
42
97
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
12
2
0.08
W
Baron Samedi
AnarchyAJV
Baron Samedi
5
2
23
8.25
L
Kukulkan
Cizarl
Kukulkan
1
5
3
0.5
W
Gilgamesh
IComeQuick5144
Gilgamesh
5
0
13
11.5
L
Aphrodite
MappoTofu
Aphrodite
0
1
3
1.5
W
11
1
20
21
L
Pele
4
15
0
0.27
L
Hercules
betrdenu
Hercules
0
9
5
0.28
W
Chiron
13
0
20
23
W
Cthulhu
jumpjump3310
Cthulhu
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,726
Damage
56,920
62,947
Taken
98,169
44,754
Mitigated
59,281
22,774
Healing
24,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,851
2,030
4,906
3,321
18,069
7,921
0
12,821
4,922
11,937
0
W
Baron Samedi
AnarchyAJV
Baron Samedi
11,129
401
3,629
1,642
10,056
4,776
0
5,507
4,549
25,338
0
L
Kukulkan
Cizarl
Kukulkan
19,707
1,768
0
0
17,223
6,593
0
10,985
5,914
55,451
0
W
Gilgamesh
IComeQuick5144
Gilgamesh
10,604
3,146
0
893
14,424
6,205
0
9,030
5,394
0
37,067
L
Aphrodite
MappoTofu
Aphrodite
7,006
935
5,142
4,390
11,769
11,284
0
7,402
4,143
19,637
0
W
37,887
3,371
290
5,636
13,588
11,018
0
5,063
8,525
48,342
0
L
Pele
16,113
5,676
0
1,221
24,948
9,237
0
15,777
8,859
0
39,518
L
Hercules
betrdenu
Hercules
9,243
3,625
0
5,069
26,160
24,246
0
14,716
11,124
0
22,718
W
Chiron
19,027
10,981
1,449
4,192
9,187
4,960
0
3,248
5,939
0
41,888
W
Cthulhu
jumpjump3310
Cthulhu
14,079
1,573
562
4,481
15,692
17,795
0
8,716
6,976
25,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,696
Gold Earned
50,269
187
Minions Killed
201
14
Camps Cleared
4
1,087,303
Distance Traveled
1,024,678
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,247
841
10
1
1
185,760
0
W
Baron Samedi
11,282
1,026
34
3
2
211,782
0
L
Kukulkan
10,097
918
100
9
0
207,452
0
W
Gilgamesh
11,408
1,037
57
5
5
246,140
3
L
Aphrodite
10,504
955
22
2
1
219,354
1
W
Tiamat
12,505
1,137
23
2
2
217,128
0
L
Pele
10,640
967
41
4
2
197,342
0
L
Hercules
9,781
889
28
3
0
214,770
0
W
Chiron
13,120
1,193
46
4
5
222,393
1
W
Cthulhu
12,381
1,126
27
2
0
189,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role