Player Matchup

Neith
Neith
Elpinguin0
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
LVComicSociety
Thor
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 46L
1,500 Elo+
Solo
Mercury
Mercury
MaliceEulogy
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Mitchitus
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,181 Elo+
Solo
Geb
Geb
RADKILLER77
Geb
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,436 Elo+

VS

Team Averages
Level 22
1,653 SR
1,265 Elo+
Gilgamesh
Gilgamesh
EdgardoR2850
Gilgamesh
Level 6
God Stats
1W - 0L
1,663 SR
Queue Stats
1W - 5L
1,061 Elo+
Solo
Yemoja
Yemoja
EdieYunito
Yemoja
Level 28
God Stats
2W - 0L
1,722 SR
Queue Stats
14W - 14L
1,327 Elo+
Solo
Danzaburou
Danzaburou
Iconfreaks619
Danzaburou
Level 27
God Stats
21W - 27L
1,405 SR
Queue Stats
54W - 65L
1,318 Elo+
Solo
Loki
Loki
Spook_Kira
Loki
Level 29
God Stats
8W - 9L
1,606 SR
Queue Stats
264W - 308L
1,312 Elo+
Solo
Discordia
Discordia
unknownpit
Discordia
Level 20
God Stats
22W - 20L
1,867 SR
Queue Stats
152W - 166L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 8 / 4
13,042
502
13,796
17,226
7,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 14 / 7
8,510
327
5,206
16,457
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
MaliceEulogy
Mercury
12
0 / 12 / 3
8,407
323
6,617
20,408
6,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Mitchitus
Kukulkan
17
5 / 13 / 4
11,172
430
11,672
22,076
8,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 4 / 4
9,800
377
8,933
19,003
17,927
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EdgardoR2850
Gilgamesh
10
3 / 8 / 5
9,601
369
2,907
9,688
7,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
EdieYunito
Yemoja
16
3 / 3 / 15
11,453
441
4,274
17,971
17,017
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Iconfreaks619
Danzaburou
20
16 / 2 / 10
15,816
608
35,022
24,245
11,090
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 1 / 10
14,481
557
14,815
16,482
7,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
unknownpit
Discordia
20
14 / 4 / 11
15,416
593
22,409
12,776
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
15
Kills
49
51
Deaths
18
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EdgardoR2850
Gilgamesh
3
8
5
0.69
W
Yemoja
EdieYunito
Yemoja
3
3
15
3.5
L
Neith
8
8
4
1.25
W
Danzaburou
Iconfreaks619
Danzaburou
16
2
10
10.5
L
1
14
7
0.32
L
Mercury
MaliceEulogy
Mercury
0
12
3
0.13
L
Kukulkan
Mitchitus
Kukulkan
5
13
4
0.54
L
1
4
4
0.75
W
13
1
10
18
W
Discordia
unknownpit
Discordia
14
4
11
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,224
Damage
79,427
95,170
Taken
81,162
43,715
Mitigated
47,295
5,245
Healing
25,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EdgardoR2850
Gilgamesh
2,907
619
0
52
9,688
7,084
258
2,471
7,217
0
11,909
W
Yemoja
EdieYunito
Yemoja
4,274
1,935
3,608
4,076
17,971
17,017
1,013
4,143
13,828
24,380
0
L
Neith
13,796
6,643
0
940
17,226
7,025
125
4,930
11,936
0
60,325
W
Danzaburou
Iconfreaks619
Danzaburou
35,022
19,244
363
9,607
24,245
11,090
9,410
3,324
20,921
0
138,860
L
5,206
690
0
0
16,457
4,601
0
3,480
12,814
0
16,277
L
Mercury
MaliceEulogy
Mercury
6,617
2,873
0
0
20,408
6,022
638
3,390
16,902
0
37,834
L
Kukulkan
Mitchitus
Kukulkan
11,672
2,775
0
1,999
22,076
8,140
953
9,249
11,933
45,945
0
L
8,933
1,064
608
1,698
19,003
17,927
0
3,975
14,902
38,116
0
W
14,815
2,612
0
6,076
16,482
7,097
1,135
3,774
12,708
0
107,490
W
Discordia
unknownpit
Discordia
22,409
1,334
0
1,431
12,776
5,007
2,614
6,893
5,883
96,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,931
Gold Earned
66,767
312
Minions Killed
605
0
Camps Cleared
0
1,992,605
Distance Traveled
2,195,939
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,601
369
19
1
0
255,043
0
W
Yemoja
11,453
441
43
2
0
428,538
0
L
Neith
13,042
502
92
4
0
389,584
5
W
Danzaburou
15,816
608
204
8
0
479,116
1
L
Thor
8,510
327
28
1
0
289,793
4
L
Mercury
8,407
323
69
3
0
514,889
2
L
Kukulkan
11,172
430
82
3
0
321,467
0
L
Geb
9,800
377
41
2
0
476,872
0
W
Loki
14,481
557
167
6
0
577,068
4
W
Discordia
15,416
593
172
7
0
456,174
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role