Player Matchup

Bellona
Bellona
BIGGESTnutt1894
Bellona
Level 12
God Stats
6W - 6L
1,085 SR
Queue Stats
81W - 61L
1,132 Elo+
Party 2
Ares
Ares
DanBall759
Ares
Level 9
God Stats
20W - 12L
1,694 SR
Queue Stats
81W - 76L
1,194 Elo+
Party 2
Hera
Hera
HopeisAlive5528
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 77L
1,425 Elo+
Solo
Izanami
Izanami
SlipperyKoko
Izanami
Level 23
God Stats
3W - 1L
1,746 SR
Queue Stats
30W - 25L
1,589 Elo+
Solo
Guan Yu
Guan Yu
dragracer15
Guan Yu
Level 6
God Stats
2W - 8L
1,122 SR
Queue Stats
93W - 88L
970 Elo+
Solo
Team Averages
Level 13
1,430 SR
1,262 Elo+

VS

Team Averages
Level 13
1,504 SR
1,313 Elo+
Mercury
Mercury
BifocalZoo98826
Mercury
Level 15
God Stats
22W - 19L
1,476 SR
Queue Stats
30W - 31L
1,297 Elo+
Solo
Fenrir
Fenrir
DA_Lone_Dinosaur
Fenrir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 19L
1,339 Elo+
Solo
Zeus
Zeus
GOGGLE5
Zeus
Level 16
God Stats
8W - 5L
1,719 SR
Queue Stats
85W - 85L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
RedBar6739
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,330 Elo+
Party 1
Nox
Nox
lokogasparin
Nox
Level 12
God Stats
40W - 45L
1,324 SR
Queue Stats
56W - 62L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 20
12,152
1,105
18,561
15,351
13,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 5 / 29
12,339
1,122
12,353
16,167
20,327
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 2 / 23
12,383
1,126
24,633
10,116
5,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SlipperyKoko
Izanami
19
15 / 1 / 16
12,853
1,168
30,912
7,231
3,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
dragracer15
Guan Yu
18
5 / 5 / 23
11,649
1,059
8,649
15,639
15,728
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
11,447
1,041
7,937
20,024
7,118
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 9 / 3
10,743
977
5,528
24,237
8,789
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Zeus
GOGGLE5
Zeus
18
2 / 13 / 10
11,340
1,031
18,589
17,195
7,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
RedBar6739
Sun Wukong
17
5 / 4 / 6
11,068
1,006
14,129
22,484
18,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 9 / 7
10,720
975
11,557
22,153
8,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
52
38
Kills
16
16
Deaths
38
111
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
3
20
6
L
3
3
10
2.67
L
4
9
3
0.61
W
3
5
29
3.5
L
Zeus
GOGGLE5
Zeus
2
13
10
0.54
W
7
2
23
9.25
L
Sun Wukong
RedBar6739
Sun Wukong
5
4
6
2
W
Izanami
SlipperyKoko
Izanami
15
1
16
23
W
Guan Yu
dragracer15
Guan Yu
5
5
23
3.3
L
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,108
Damage
57,740
64,504
Taken
106,093
58,314
Mitigated
50,639
11,112
Healing
1,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,561
6,173
0
1,285
15,351
13,072
0
9,264
6,087
0
39,263
L
7,937
6,095
0
0
20,024
7,118
0
4,972
15,052
0
26,233
L
5,528
1,164
0
319
24,237
8,789
0
11,418
12,747
0
9,916
W
12,353
1,948
0
1,179
16,167
20,327
0
5,442
10,725
17,938
0
L
Zeus
GOGGLE5
Zeus
18,589
3,344
0
602
17,195
7,151
0
4,216
12,979
49,130
0
W
24,633
5,805
810
1,379
10,116
5,811
0
5,256
4,860
56,858
0
L
Sun Wukong
RedBar6739
Sun Wukong
14,129
3,240
0
383
22,484
18,741
0
5,973
16,308
0
31,741
W
Izanami
SlipperyKoko
Izanami
30,912
26,584
0
0
7,231
3,376
0
4,148
3,083
0
58,960
W
Guan Yu
dragracer15
Guan Yu
8,649
1,366
3,613
2,846
15,639
15,728
0
6,036
9,603
0
17,202
L
11,557
1,250
0
0
22,153
8,840
0
10,335
11,780
26,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,376
Gold Earned
55,318
204
Minions Killed
181
4
Camps Cleared
3
946,121
Distance Traveled
1,006,078
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,152
1,105
38
3
1
188,645
0
L
Mercury
11,447
1,041
46
4
2
243,760
0
L
Fenrir
10,743
977
8
1
0
218,596
2
W
Ares
12,339
1,122
13
1
1
167,828
1
L
Zeus
11,340
1,031
58
5
0
125,712
0
W
Hera
12,383
1,126
84
8
1
203,295
2
L
Sun Wukong
11,068
1,006
43
4
0
229,593
0
W
Izanami
12,853
1,168
49
4
1
201,944
0
W
Guan Yu
11,649
1,059
20
2
0
184,409
2
L
Nox
10,720
975
26
2
1
188,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role