Player Matchup

Mercury
Mercury
BS Beauknows
Mercury
Level 48
God Stats
7W - 9L
1,469 SR
Queue Stats
117W - 110L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
RagedJuventus
Amaterasu
Level 66
God Stats
0W - 1L
1,319 SR
Queue Stats
136W - 132L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
SightlyGem74750
Aphrodite
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
jh00d
Kukulkan
Level 15
God Stats
1W - 3L
1,319 SR
Queue Stats
39W - 39L
1,500 Elo+
Party 2
Apollo
Apollo
thood
Apollo
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 115L
1,593 Elo+
Party 2
Team Averages
Level 51
1,422 SR
1,512 Elo+

VS

Team Averages
Level 75
1,493 SR
1,504 Elo+
Janus
Janus
G0GO1231
Janus
Level 33
God Stats
11W - 13L
1,437 SR
Queue Stats
107W - 81L
1,481 Elo+
Party 3
Mercury
Mercury
RAFALON49
Mercury
Level 124
God Stats
12W - 11L
1,326 SR
Queue Stats
419W - 401L
1,516 Elo+
Party 3
Sobek
Sobek
SGToMurphy
Sobek
Level 66
God Stats
5W - 2L
1,436 SR
Queue Stats
339W - 320L
1,518 Elo+
Party 1
Tyr
Tyr
rayortiz
Tyr
Level 108
God Stats
17W - 10L
1,636 SR
Queue Stats
427W - 376L
1,483 Elo+
Party 3
Neith
Neith
x0Pr0fessi0nal0x
Neith
Level 44
God Stats
18W - 14L
1,632 SR
Queue Stats
185W - 182L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BS Beauknows
Mercury
17
7 / 7 / 3
12,596
525
14,137
19,097
8,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
RagedJuventus
Amaterasu
15
2 / 11 / 3
10,742
448
12,400
27,174
16,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
SightlyGem74750
Aphrodite
11
0 / 18 / 1
8,237
343
4,305
20,052
9,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
jh00d
Kukulkan
16
3 / 9 / 0
10,522
438
8,512
12,220
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
thood
Apollo
16
2 / 5 / 3
10,155
423
10,359
19,534
10,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
G0GO1231
Janus
20
14 / 4 / 7
13,633
568
14,939
15,988
6,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
RAFALON49
Mercury
20
9 / 2 / 16
13,693
571
17,281
22,321
11,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
16
4 / 2 / 27
12,077
503
9,386
20,162
25,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
10 / 3 / 16
12,821
534
20,001
22,507
23,501
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
13 / 3 / 10
13,491
562
14,249
13,940
6,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
126
14
Kills
50
50
Deaths
14
10
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Mercury
BS Beauknows
Mercury
7
7
3
1.21
W
Janus
G0GO1231
Janus
14
4
7
4.38
W
Mercury
RAFALON49
Mercury
9
2
16
8.5
L
Amaterasu
RagedJuventus
Amaterasu
2
11
3
0.32
W
Sobek
4
2
27
8.75
L
Aphrodite
SightlyGem74750
Aphrodite
0
18
1
0.03
L
Kukulkan
jh00d
Kukulkan
3
9
0
0.33
W
10
3
16
6
L
Apollo
thood
Apollo
2
5
3
0.7
W
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,713
Damage
75,856
98,077
Taken
94,918
51,229
Mitigated
74,287
15,838
Healing
26,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BS Beauknows
Mercury
14,137
6,587
0
3,064
19,097
8,812
0
4,206
14,741
0
65,156
W
Janus
G0GO1231
Janus
14,939
1,238
0
2,528
15,988
6,905
1,027
2,653
13,062
76,386
0
W
Mercury
RAFALON49
Mercury
17,281
10,734
0
7,348
22,321
11,938
1,791
2,537
19,602
0
127,931
L
Amaterasu
RagedJuventus
Amaterasu
12,400
4,109
0
6,278
27,174
16,785
21
5,378
21,521
0
42,486
W
Sobek
9,386
828
0
6,318
20,162
25,244
738
3,908
15,808
25,489
0
L
Aphrodite
SightlyGem74750
Aphrodite
4,305
885
34
1,299
20,052
9,906
353
6,969
12,875
17,292
0
L
Kukulkan
jh00d
Kukulkan
8,512
622
0
0
12,220
5,314
977
3,052
9,050
42,448
0
W
20,001
3,115
0
5,344
22,507
23,501
144
1,984
20,384
0
74,680
L
Apollo
thood
Apollo
10,359
4,500
0
5,163
19,534
10,412
1,216
3,935
15,565
0
65,180
W
14,249
10,170
0
5,305
13,940
6,699
4,631
1,131
12,600
0
93,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,252
Gold Earned
65,715
370
Minions Killed
600
0
Camps Cleared
0
2,102,543
Distance Traveled
2,352,315
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,596
525
106
4
0
488,434
1
W
Janus
13,633
568
139
6
0
474,819
1
W
Mercury
13,693
571
166
7
0
541,273
3
L
Amaterasu
10,742
448
63
3
0
417,366
3
W
Sobek
12,077
503
25
1
0
469,508
8
L
Aphrodite
8,237
343
25
1
0
385,859
6
L
Kukulkan
10,522
438
89
4
0
422,919
1
W
Tyr
12,821
534
111
5
0
474,540
7
L
Apollo
10,155
423
87
4
0
387,965
4
W
Neith
13,491
562
159
7
0
392,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role