Player Matchup

Gilgamesh
Gilgamesh
joelingnain
Gilgamesh
Level 73
God Stats
5W - 2L
1,809 SR
Queue Stats
80W - 105L
1,437 Elo+
Party 2
Artemis
Artemis
noviadebuga
Artemis
Level 11
God Stats
3W - 15L
1,153 SR
Queue Stats
3W - 16L
1,146 Elo+
Party 2
Cthulhu
Cthulhu
sukablyat666
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,631 Elo+
Party 2
Team Averages
Level 49
1,487 SR
1,405 Elo+

VS

Team Averages
Level 55
1,641 SR
1,464 Elo+
Artemis
Artemis
Suspectwheat639
Artemis
Level 13
God Stats
102W - 35L
1,721 SR
Queue Stats
198W - 69L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
Tonux2858
Jormungandr
Level 14
God Stats
2W - 0L
1,566 SR
Queue Stats
8W - 7L
1,295 Elo+
Solo
Ra
Ra
Yamaikochan
Ra
Level 138
God Stats
13W - 2L
1,636 SR
Queue Stats
251W - 54L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
joelingnain
Gilgamesh
10
5 / 8 / 1
7,841
713
8,355
13,942
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
noviadebuga
Artemis
10
1 / 6 / 6
7,334
667
3,542
9,820
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
sukablyat666
Cthulhu
11
2 / 3 / 4
7,489
681
8,494
13,560
9,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 8
9,787
890
11,198
5,508
2,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Tonux2858
Jormungandr
9
0 / 6 / 10
7,194
654
5,782
9,735
6,831
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 2 / 9
9,714
883
13,263
10,342
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
17
17
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
0
8
13
W
Jormungandr
Tonux2858
Jormungandr
0
6
10
0.83
W
8
2
9
6.25
L
Gilgamesh
joelingnain
Gilgamesh
5
8
1
0.69
L
Artemis
noviadebuga
Artemis
1
6
6
0.67
L
Cthulhu
sukablyat666
Cthulhu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,391
Damage
30,243
37,322
Taken
25,585
18,704
Mitigated
15,305
6,616
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,198
6,602
0
1,230
5,508
2,104
1,471
2,326
3,182
0
32,596
W
Jormungandr
Tonux2858
Jormungandr
5,782
1,633
0
160
9,735
6,831
18
3,056
6,679
10,977
0
W
13,263
2,195
938
6,064
10,342
6,370
1,130
3,142
7,200
46,653
0
L
Gilgamesh
joelingnain
Gilgamesh
8,355
2,959
0
2,129
13,942
6,375
0
8,419
5,523
0
26,005
L
Artemis
noviadebuga
Artemis
3,542
2,095
0
1,029
9,820
3,137
0
4,504
5,316
0
13,970
L
Cthulhu
sukablyat666
Cthulhu
8,494
848
25
3,433
13,560
9,192
0
6,254
7,306
38,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,664
Gold Earned
26,695
106
Minions Killed
128
0
Camps Cleared
0
538,750
Distance Traveled
581,205
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,787
890
40
4
0
205,469
1
W
Jormungandr
7,194
654
10
1
0
174,718
1
W
Ra
9,714
883
78
7
0
201,018
2
L
Gilgamesh
7,841
713
34
3
0
188,265
1
L
Artemis
7,334
667
29
3
0
151,513
0
L
Cthulhu
7,489
681
43
4
0
198,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role