Player Matchup

Kumbhakarna
Kumbhakarna
ExVox
Kumbhakarna
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Heifko
King Arthur
Level 22
God Stats
11W - 3L
1,951 SR
Queue Stats
53W - 42L
1,628 Elo+
Solo
Ravana
Ravana
Spyess
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,641 Elo+
Solo
Ra
Ra
Xoldrek
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
caronte1947
Anhur
Level 24
God Stats
2W - 2L
1,680 SR
Queue Stats
68W - 55L
1,606 Elo+
Solo
Team Averages
Level 18
1,626 SR
1,575 Elo+

VS

Team Averages
Level 19
1,623 SR
1,695 Elo+
Hachiman
Hachiman
BudNotSoLite
Hachiman
Level 8
God Stats
2W - 0L
1,749 SR
Queue Stats
22W - 12L
1,492 Elo+
Solo
Merlin
Merlin
Cooptah
Merlin
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,772 Elo+
Party 1
Fenrir
Fenrir
DuckMayonnaise
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,772 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ExhaustedChara
Tsukuyomi
Level 27
God Stats
14W - 5L
1,922 SR
Queue Stats
459W - 411L
1,645 Elo+
Solo
Susano
Susano
straHat
Susano
Level 6
God Stats
3W - 0L
1,445 SR
Queue Stats
4W - 0L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ExVox
Kumbhakarna
14
2 / 5 / 7
10,211
425
7,408
21,556
19,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Heifko
King Arthur
20
12 / 5 / 2
12,948
540
23,556
28,627
37,290
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Spyess
Ravana
10
1 / 6 / 1
8,107
338
3,469
10,317
3,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 8 / 4
11,723
488
12,570
17,272
8,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 6 / 0
10,763
448
5,608
19,303
8,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BudNotSoLite
Hachiman
20
9 / 3 / 3
13,970
582
16,962
17,800
7,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Cooptah
Merlin
18
5 / 3 / 9
11,907
496
16,323
10,028
4,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 4 / 7
12,838
535
14,581
20,317
22,065
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
ExhaustedChara
Tsukuyomi
19
5 / 5 / 7
11,911
496
20,416
19,508
14,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
straHat
Susano
16
3 / 6 / 3
10,503
438
8,640
16,887
8,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
21
Kills
30
30
Deaths
21
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BudNotSoLite
Hachiman
9
3
3
3.5
W
Merlin
Cooptah
Merlin
5
3
9
3.17
W
8
4
7
2.88
L
Kumbhakarna
ExVox
Kumbhakarna
2
5
7
1.1
W
Tsukuyomi
ExhaustedChara
Tsukuyomi
5
5
7
1.7
L
King Arthur
Heifko
King Arthur
12
5
2
2.6
L
Ravana
Spyess
Ravana
1
6
1
0.25
L
5
8
4
0.88
L
1
6
0
0.17
W
Susano
straHat
Susano
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,611
Damage
76,922
97,075
Taken
84,540
77,581
Mitigated
57,469
22,066
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BudNotSoLite
Hachiman
16,962
11,630
0
7,532
17,800
7,316
715
3,267
14,437
0
98,870
W
Merlin
Cooptah
Merlin
16,323
1,258
140
1,615
10,028
4,878
340
3,980
5,846
74,891
0
W
14,581
5,069
0
3,181
20,317
22,065
429
6,598
13,368
0
42,072
L
Kumbhakarna
ExVox
Kumbhakarna
7,408
1,138
0
3,555
21,556
19,466
128
6,571
14,679
19,930
0
W
Tsukuyomi
ExhaustedChara
Tsukuyomi
20,416
5,932
0
3,971
19,508
14,867
0
2,209
17,259
0
87,496
L
King Arthur
Heifko
King Arthur
23,556
1,784
0
5,039
28,627
37,290
0
4,298
24,047
0
77,257
L
Ravana
Spyess
Ravana
3,469
808
0
2,480
10,317
3,593
0
1,633
8,560
0
34,216
L
12,570
623
1,613
3,317
17,272
8,993
140
2,563
14,557
80,214
0
L
5,608
2,486
0
6,062
19,303
8,239
0
386
18,909
0
87,620
W
Susano
straHat
Susano
8,640
1,280
0
3,394
16,887
8,343
468
3,083
13,652
0
64,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,752
Gold Earned
61,129
495
Minions Killed
530
0
Camps Cleared
0
2,048,898
Distance Traveled
2,240,347
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,970
582
155
6
0
398,313
9
W
Merlin
11,907
496
124
5
0
434,226
1
W
Fenrir
12,838
535
45
2
0
465,719
5
L
Kumbhakarna
10,211
425
25
1
0
441,835
8
W
Tsukuyomi
11,911
496
109
5
0
465,591
3
L
King Arthur
12,948
540
119
5
0
453,793
4
L
Ravana
8,107
338
67
3
0
288,105
0
L
Ra
11,723
488
143
6
0
470,791
4
L
Anhur
10,763
448
141
6
0
394,374
1
W
Susano
10,503
438
97
4
0
476,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role