Player Matchup

Gilgamesh
Gilgamesh
Djurah
Gilgamesh
Level 130
God Stats
15W - 9L
1,790 SR
Queue Stats
49W - 38L
1,680 Elo+
Party 2
Heimdallr
Heimdallr
Krispy4666
Heimdallr
Level 140
God Stats
5W - 4L
1,376 SR
Queue Stats
309W - 267L
1,633 Elo+
Party 2
Zeus
Zeus
ShaymanAbyss
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,605 Elo+
Party 2
Athena
Athena
WindedKnight9
Athena
Level 49
God Stats
11W - 2L
1,938 SR
Queue Stats
21W - 17L
1,701 Elo+
Party 2
Hou Yi
Hou Yi
srvoltmike
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,390 Elo+
Party 2
Team Averages
Level 115
1,621 SR
1,602 Elo+

VS

Team Averages
Level 93
1,618 SR
1,552 Elo+
The Morrigan
The Morrigan
FeatherRose
The Morrigan
Level 94
God Stats
17W - 8L
1,720 SR
Queue Stats
52W - 36L
1,621 Elo+
Party 1
Anubis
Anubis
UznahgaarVahlok
Anubis
Level 98
God Stats
16W - 5L
1,978 SR
Queue Stats
57W - 43L
1,638 Elo+
Party 1
Hou Yi
Hou Yi
darkfafnir123
Hou Yi
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
jushely
Neith
Level 29
God Stats
5W - 7L
1,394 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Geb
Geb
kainere
Geb
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Djurah
Gilgamesh
19
5 / 3 / 4
11,670
614
14,058
15,251
13,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Krispy4666
Heimdallr
18
1 / 0 / 4
10,983
578
8,636
10,701
4,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 3 / 1
11,800
621
10,575
11,005
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 2 / 5
9,020
475
4,446
10,920
8,766
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
srvoltmike
Hou Yi
18
5 / 2 / 1
10,592
557
5,032
16,069
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FeatherRose
The Morrigan
15
3 / 3 / 7
9,862
519
9,281
10,088
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 4
9,868
519
10,423
15,699
12,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 5 / 0
10,491
552
7,852
14,482
5,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
jushely
Neith
13
0 / 3 / 0
7,433
391
3,585
6,917
2,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
13
0 / 1 / 0
8,635
454
6,534
10,230
8,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
18
Kills
10
10
Deaths
18
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Djurah
Gilgamesh
5
3
4
2.33
L
The Morrigan
FeatherRose
The Morrigan
3
3
7
2.17
W
Heimdallr
Krispy4666
Heimdallr
1
0
4
3
W
7
3
1
2.5
L
2
6
4
0.67
W
0
2
5
1.25
L
5
5
0
1
L
Neith
jushely
Neith
0
3
0
0
L
Geb
0
1
0
0
W
Hou Yi
srvoltmike
Hou Yi
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,747
Damage
37,675
63,946
Taken
57,416
35,672
Mitigated
32,956
21,951
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Djurah
Gilgamesh
14,058
4,786
0
5,019
15,251
13,195
0
11,477
3,774
0
73,218
L
The Morrigan
FeatherRose
The Morrigan
9,281
538
0
3,160
10,088
3,828
627
2,127
7,699
53,105
0
W
Heimdallr
Krispy4666
Heimdallr
8,636
3,647
0
7,112
10,701
4,558
1,866
3,509
7,192
0
91,613
W
10,575
1,635
0
1,749
11,005
3,455
1,178
3,142
7,863
87,009
0
L
10,423
505
0
6,482
15,699
12,409
635
493
15,206
62,372
0
W
4,446
908
0
2,100
10,920
8,766
0
4,088
6,826
20,327
0
L
7,852
3,381
0
3,766
14,482
5,637
0
7,523
6,533
0
76,022
L
Neith
jushely
Neith
3,585
1,612
0
624
6,917
2,466
684
1,833
5,073
0
33,019
L
Geb
6,534
249
0
0
10,230
8,616
231
2,275
7,877
44,940
0
W
Hou Yi
srvoltmike
Hou Yi
5,032
1,765
0
5,971
16,069
5,698
290
4,010
12,053
0
84,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,065
Gold Earned
46,289
634
Minions Killed
503
0
Camps Cleared
0
1,743,296
Distance Traveled
1,603,141
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,670
614
127
7
0
371,493
2
L
The Morrigan
9,862
519
105
6
0
310,338
1
W
Heimdallr
10,983
578
168
9
0
324,167
2
W
Zeus
11,800
621
175
9
0
346,834
0
L
Anubis
9,868
519
124
7
0
264,903
2
W
Athena
9,020
475
31
2
0
383,940
6
L
Hou Yi
10,491
552
129
7
0
329,008
4
L
Neith
7,433
391
83
4
0
329,001
0
L
Geb
8,635
454
62
3
0
369,891
2
W
Hou Yi
10,592
557
133
7
0
316,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role