Player Matchup

Neith
Neith
Briew
Neith
Level 109
God Stats
11W - 10L
1,526 SR
Queue Stats
72W - 76L
1,470 Elo+
Solo
Arachne
Arachne
Playboi_Synz
Arachne
Level 68
God Stats
37W - 31L
1,531 SR
Queue Stats
290W - 334L
1,414 Elo+
Solo
King Arthur
King Arthur
RascallyCloud48
King Arthur
Level 109
God Stats
0W - 3L
1,211 SR
Queue Stats
262W - 224L
1,485 Elo+
Party 2
Eset
Eset
wateverdrew
Eset
Level 123
God Stats
14W - 16L
1,500 SR
Queue Stats
323W - 291L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
xGODxALPHAx
Baron Samedi
Level 102
God Stats
11W - 3L
1,519 SR
Queue Stats
101W - 87L
1,470 Elo+
Solo
Team Averages
Level 102
1,458 SR
1,456 Elo+

VS

Team Averages
Level 111
1,607 SR
1,472 Elo+
Aphrodite
Aphrodite
BeautifulHoshi
Aphrodite
Level 88
God Stats
26W - 20L
1,550 SR
Queue Stats
68W - 54L
1,536 Elo+
Solo
Achilles
Achilles
Drip X LND
Achilles
Level 126
God Stats
13W - 5L
1,923 SR
Queue Stats
702W - 634L
1,475 Elo+
Party 1
Bellona
Bellona
Im Bakugou
Bellona
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,417 Elo+
Party 1
Baba Yaga
Baba Yaga
WhizWrld
Baba Yaga
Level 60
God Stats
9W - 5L
1,692 SR
Queue Stats
455W - 427L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
oldmorningsdawn
Jing Wei
Level 157
God Stats
6W - 14L
1,369 SR
Queue Stats
1,030W - 1,011L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Briew
Neith
17
3 / 6 / 9
10,682
464
13,029
18,061
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Playboi_Synz
Arachne
19
5 / 7 / 3
11,666
507
10,359
19,927
10,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
RascallyCloud48
King Arthur
20
6 / 2 / 5
12,643
550
15,955
24,367
19,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 11 / 2
9,666
420
7,776
17,454
5,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
xGODxALPHAx
Baron Samedi
16
6 / 5 / 5
10,423
453
19,637
25,812
17,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BeautifulHoshi
Aphrodite
17
2 / 3 / 9
10,899
474
11,225
16,648
10,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Drip X LND
Achilles
19
12 / 7 / 9
12,305
535
23,478
21,458
10,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Im Bakugou
Bellona
17
6 / 5 / 11
10,936
475
12,882
23,941
21,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
WhizWrld
Baba Yaga
17
9 / 4 / 12
11,344
493
22,773
17,334
8,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
18
2 / 2 / 5
11,490
500
6,557
11,507
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
21
Kills
31
31
Deaths
21
24
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BeautifulHoshi
Aphrodite
2
3
9
2.17
L
Neith
Briew
Neith
3
6
9
1.25
W
Achilles
Drip X LND
Achilles
12
7
9
2.36
W
Bellona
Im Bakugou
Bellona
6
5
11
2.3
L
Arachne
Playboi_Synz
Arachne
5
7
3
0.93
L
King Arthur
RascallyCloud48
King Arthur
6
2
5
4.25
W
Baba Yaga
WhizWrld
Baba Yaga
9
4
12
3.75
W
Jing Wei
2
2
5
2.25
L
1
11
2
0.18
L
Baron Samedi
xGODxALPHAx
Baron Samedi
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,756
Damage
76,915
105,621
Taken
90,888
60,305
Mitigated
55,180
35,787
Healing
36,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BeautifulHoshi
Aphrodite
11,225
966
7,402
9,306
16,648
10,393
361
2,646
13,996
58,412
0
L
Neith
Briew
Neith
13,029
5,728
1,440
5,570
18,061
6,386
243
3,613
14,214
0
51,781
W
Achilles
Drip X LND
Achilles
23,478
9,929
0
2,567
21,458
10,828
272
5,833
15,333
0
70,981
W
Bellona
Im Bakugou
Bellona
12,882
3,574
905
7,655
23,941
21,816
285
7,787
16,018
0
50,418
L
Arachne
Playboi_Synz
Arachne
10,359
6,631
0
4,548
19,927
10,260
426
4,172
15,437
0
97,510
L
King Arthur
RascallyCloud48
King Arthur
15,955
1,675
0
8,177
24,367
19,831
495
7,918
15,676
0
76,128
W
Baba Yaga
WhizWrld
Baba Yaga
22,773
857
0
4,637
17,334
8,019
174
7,642
9,409
63,003
0
W
Jing Wei
6,557
3,917
0
4,304
11,507
4,124
840
2,746
8,719
0
68,103
L
7,776
279
1,353
2,903
17,454
5,984
642
7,550
9,537
51,927
0
L
Baron Samedi
xGODxALPHAx
Baron Samedi
19,637
2,429
1,514
10,282
25,812
17,844
327
8,631
16,759
70,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,080
Gold Earned
56,974
559
Minions Killed
512
0
Camps Cleared
0
2,007,438
Distance Traveled
2,158,141
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,899
474
141
6
0
427,659
5
L
Neith
10,682
464
77
3
0
381,364
6
W
Achilles
12,305
535
94
4
0
444,933
2
W
Bellona
10,936
475
74
3
0
425,275
1
L
Arachne
11,666
507
136
6
0
426,361
0
L
King Arthur
12,643
550
137
6
0
450,790
0
W
Baba Yaga
11,344
493
84
4
0
433,530
1
W
Jing Wei
11,490
500
119
5
0
426,744
8
L
Eset
9,666
420
106
5
0
381,521
12
L
Baron Samedi
10,423
453
103
4
0
367,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role