Player Matchup

Loki
Loki
Bloodvarth
Loki
Level 26
God Stats
1W - 3L
1,464 SR
Queue Stats
5W - 4L
1,419 Elo+
Party 1
Yemoja
Yemoja
EthanVonDoom
Yemoja
Level 29
God Stats
58W - 84L
1,470 SR
Queue Stats
130W - 177L
1,364 Elo+
Solo
Chronos
Chronos
MaybeThatGuy88
Chronos
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,217 Elo+
Solo
Xing Tian
Xing Tian
RowdyRumbleScrap
Xing Tian
Level 28
God Stats
34W - 42L
1,329 SR
Queue Stats
116W - 136L
1,373 Elo+
Solo
Hachiman
Hachiman
jack_theking0716
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 1
Team Averages
Level 23
1,453 SR
1,358 Elo+

VS

Team Averages
Level 23
1,557 SR
1,366 Elo+
Danzaburou
Danzaburou
ARTHURZORK_
Danzaburou
Level 18
God Stats
11W - 5L
1,599 SR
Queue Stats
233W - 245L
1,327 Elo+
Party 2
Tiamat
Tiamat
MURILOZORKRL
Tiamat
Level 26
God Stats
13W - 13L
1,693 SR
Queue Stats
300W - 321L
1,365 Elo+
Party 2
Ymir
Ymir
PapiSleader
Ymir
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,407 Elo+
Party 3
Loki
Loki
ShakerColt20278
Loki
Level 16
God Stats
2W - 2L
1,432 SR
Queue Stats
10W - 14L
1,315 Elo+
Party 3
Sun Wukong
Sun Wukong
bad_ass_Timoshka
Sun Wukong
Level 28
God Stats
45W - 30L
1,562 SR
Queue Stats
314W - 355L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 9 / 2
11,169
447
12,095
20,242
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
14
2 / 5 / 5
10,052
402
12,449
20,625
16,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 12 / 7
9,067
363
11,790
22,728
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
17
0 / 3 / 1
11,389
456
5,191
26,805
27,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 3 / 4
10,890
436
15,476
18,997
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ARTHURZORK_
Danzaburou
19
9 / 2 / 10
13,363
535
24,570
18,140
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
16
5 / 5 / 16
11,370
455
21,096
15,986
9,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 4 / 11
11,473
459
11,277
14,088
11,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
4 / 4 / 4
10,404
416
4,965
14,421
5,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
bad_ass_Timoshka
Sun Wukong
20
7 / 0 / 10
13,679
547
20,617
24,610
18,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
13
Kills
32
32
Deaths
15
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ARTHURZORK_
Danzaburou
9
2
10
7
L
9
9
2
1.11
L
Yemoja
2
5
5
0.9
W
Tiamat
5
5
16
2.6
L
1
12
7
0.38
W
7
4
11
3.13
L
Xing Tian
0
3
1
0.17
W
4
4
4
1.5
W
Sun Wukong
bad_ass_Timoshka
Sun Wukong
7
0
10
12
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,001
Damage
82,525
109,397
Taken
87,245
65,009
Mitigated
53,761
18,997
Healing
28,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ARTHURZORK_
Danzaburou
24,570
8,780
1,450
9,018
18,140
8,745
4,437
4,741
13,192
0
106,053
L
12,095
4,681
0
1,793
20,242
6,936
0
4,409
15,737
0
49,435
L
Yemoja
12,449
1,468
1,805
1,154
20,625
16,147
42
7,958
12,111
46,682
0
W
Tiamat
21,096
1,365
0
5,610
15,986
9,137
812
6,350
9,636
56,295
0
L
11,790
1,801
0
2,885
22,728
7,636
0
8,895
13,365
32,299
0
W
11,277
1,854
0
0
14,088
11,532
1,310
6,845
7,243
30,648
0
L
Xing Tian
5,191
513
477
4,765
26,805
27,095
694
5,325
21,302
41,152
0
W
4,965
1,209
0
1,776
14,421
5,468
3,887
4,859
9,562
0
34,633
W
Sun Wukong
bad_ass_Timoshka
Sun Wukong
20,617
3,318
0
11,011
24,610
18,879
2,081
6,635
17,975
0
96,552
L
15,476
6,881
0
6,118
18,997
7,195
0
4,310
14,509
0
76,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,567
Gold Earned
60,289
323
Minions Killed
496
0
Camps Cleared
0
2,065,363
Distance Traveled
2,223,311
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,363
535
147
6
0
408,155
1
L
Loki
11,169
447
48
2
0
479,454
0
L
Yemoja
10,052
402
56
2
0
426,838
9
W
Tiamat
11,370
455
72
3
0
425,236
0
L
Chronos
9,067
363
51
2
0
385,744
0
W
Ymir
11,473
459
46
2
0
449,149
0
L
Xing Tian
11,389
456
54
2
0
348,353
0
W
Loki
10,404
416
65
3
0
468,443
0
W
Sun Wukong
13,679
547
166
7
0
472,328
3
L
Hachiman
10,890
436
114
5
0
424,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role