Player Matchup

Geb
Geb
DunkinBroNutss
Geb
Level 141
God Stats
2W - 1L
1,714 SR
Queue Stats
155W - 72L
1,767 Elo+
Party 2
Baron Samedi
Baron Samedi
KmartCentral
Baron Samedi
Level 86
God Stats
1W - 0L
1,560 SR
Queue Stats
36W - 27L
1,842 Elo+
Party 2
Achilles
Achilles
TheUnrealXenon
Achilles
Level 85
God Stats
2W - 0L
1,748 SR
Queue Stats
62W - 47L
1,624 Elo+
Party 2
Artemis
Artemis
Waervyn1
Artemis
Level 17
God Stats
2W - 1L
1,682 SR
Queue Stats
7W - 1L
1,787 Elo+
Party 2
Team Averages
Level 82
1,676 SR
1,755 Elo+

VS

Team Averages
Level 79
1,610 SR
1,692 Elo+
Aphrodite
Aphrodite
BertSkrt
Aphrodite
Level 87
God Stats
4W - 2L
1,799 SR
Queue Stats
61W - 38L
1,683 Elo+
Party 1
Gilgamesh
Gilgamesh
MrNoFlow
Gilgamesh
Level 118
God Stats
11W - 5L
1,677 SR
Queue Stats
68W - 46L
1,590 Elo+
Party 1
Sobek
Sobek
PinkyThatKid
Sobek
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,912 Elo+
Party 1
Neith
Neith
oCreation
Neith
Level 26
God Stats
10W - 4L
1,463 SR
Queue Stats
61W - 40L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 10
11,528
721
10,064
17,370
23,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
KmartCentral
Baron Samedi
19
9 / 4 / 7
12,671
792
19,382
17,321
9,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
18
6 / 4 / 7
12,138
759
12,549
21,438
28,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Waervyn1
Artemis
17
0 / 5 / 8
11,027
689
14,413
12,705
6,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BertSkrt
Aphrodite
17
3 / 6 / 6
11,536
721
8,521
16,023
13,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
MrNoFlow
Gilgamesh
18
6 / 5 / 3
11,724
733
18,158
21,374
18,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 3 / 9
12,136
759
7,638
17,826
20,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
oCreation
Neith
18
5 / 4 / 2
11,768
736
18,701
13,590
6,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
18
Kills
15
15
Deaths
18
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BertSkrt
Aphrodite
3
6
6
1
W
3
2
10
4
W
Baron Samedi
KmartCentral
Baron Samedi
9
4
7
3.13
L
Gilgamesh
MrNoFlow
Gilgamesh
6
5
3
1.5
L
1
3
9
1.83
W
Achilles
6
4
7
2.38
W
Artemis
Waervyn1
Artemis
0
5
8
0.8
L
Neith
oCreation
Neith
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,408
Damage
53,018
68,834
Taken
68,813
68,634
Mitigated
58,350
21,709
Healing
19,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BertSkrt
Aphrodite
8,521
596
5,454
7,086
16,023
13,430
96
8,919
6,829
44,603
0
W
10,064
961
0
2,544
17,370
23,782
540
3,095
14,171
34,506
0
W
Baron Samedi
KmartCentral
Baron Samedi
19,382
2,127
6,085
8,061
17,321
9,469
1,188
7,094
10,098
44,064
0
L
Gilgamesh
MrNoFlow
Gilgamesh
18,158
4,218
0
724
21,374
18,420
732
7,954
12,892
0
42,458
L
7,638
280
0
2,375
17,826
20,382
648
6,670
10,631
19,453
0
W
Achilles
12,549
3,505
0
5,019
21,438
28,693
943
3,792
17,345
0
33,152
W
Artemis
Waervyn1
Artemis
14,413
6,480
0
0
12,705
6,690
2,069
2,655
9,900
0
46,863
L
Neith
oCreation
Neith
18,701
10,350
0
3,875
13,590
6,118
1,600
5,704
7,761
0
54,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,364
Gold Earned
47,164
218
Minions Killed
248
10
Camps Cleared
8
1,135,633
Distance Traveled
1,077,693
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,536
721
74
5
0
248,486
1
W
Geb
11,528
721
35
2
0
306,860
4
W
Baron Samedi
12,671
792
57
4
0
266,182
3
L
Gilgamesh
11,724
733
75
5
4
290,717
1
L
Sobek
12,136
759
12
1
1
276,342
2
W
Achilles
12,138
759
41
3
3
307,180
1
W
Artemis
11,027
689
85
5
7
255,411
1
L
Neith
11,768
736
87
5
3
262,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role