Player Matchup

Cthulhu
Cthulhu
Carolann_CEA
Cthulhu
Level 44
God Stats
9W - 10L
1,446 SR
Queue Stats
61W - 55L
1,524 Elo+
Party 1
Artemis
Artemis
GalaxyMann35
Artemis
Level 13
God Stats
2W - 3L
1,598 SR
Queue Stats
8W - 9L
1,430 Elo+
Party 1
Scylla
Scylla
RinaRosy
Scylla
Level 11
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 6L
1,034 Elo+
Solo
Ymir
Ymir
iHenteye
Ymir
Level 6
God Stats
0W - 3L
1,144 SR
Queue Stats
0W - 14L
960 Elo+
Solo
Nemesis
Nemesis
just_the_tip2000
Nemesis
Level 18
God Stats
1W - 5L
1,481 SR
Queue Stats
1W - 5L
1,216 Elo+
Solo
Team Averages
Level 18
1,386 SR
1,233 Elo+

VS

Team Averages
Level 37
1,548 SR
1,448 Elo+
Hera
Hera
Aliela7710
Hera
Level 18
God Stats
15W - 15L
1,464 SR
Queue Stats
60W - 73L
1,275 Elo+
Solo
Cabrakan
Cabrakan
BLXZIK3N
Cabrakan
Level 59
God Stats
2W - 0L
1,504 SR
Queue Stats
30W - 21L
1,419 Elo+
Party 2
Arachne
Arachne
FredoJones
Arachne
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,389 Elo+
Party 2
Neith
Neith
TanjiroKamado1
Neith
Level 5
God Stats
5W - 7L
1,773 SR
Queue Stats
25W - 20L
1,739 Elo+
Party 2
Guan Yu
Guan Yu
Yensic
Guan Yu
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 17L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Carolann_CEA
Cthulhu
20
1 / 5 / 14
13,049
1,004
15,257
22,844
25,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
GalaxyMann35
Artemis
18
5 / 8 / 8
13,202
1,016
20,787
17,805
8,529
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
RinaRosy
Scylla
19
5 / 8 / 9
13,873
1,067
7,772
17,415
8,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
20
6 / 14 / 7
13,796
1,061
16,415
30,565
41,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 11 / 5
12,075
929
11,420
24,532
12,101
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 24
13,838
1,064
14,953
12,276
6,080
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
BLXZIK3N
Cabrakan
20
17 / 4 / 16
15,995
1,230
31,720
24,477
12,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
FredoJones
Arachne
20
16 / 4 / 16
15,667
1,205
28,080
15,659
6,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 1 / 28
14,331
1,102
27,759
12,102
5,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Yensic
Guan Yu
19
2 / 5 / 18
12,396
954
3,957
13,943
13,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
148
18
Kills
46
46
Deaths
18
43
Assists
102
Player
Kills
Deaths
Assists
KDA
W
6
4
24
4.5
W
Cabrakan
BLXZIK3N
Cabrakan
17
4
16
6.25
L
Cthulhu
Carolann_CEA
Cthulhu
1
5
14
1.6
W
Arachne
FredoJones
Arachne
16
4
16
6
L
Artemis
GalaxyMann35
Artemis
5
8
8
1.13
L
Scylla
RinaRosy
Scylla
5
8
9
1.19
W
5
1
28
19
W
Guan Yu
Yensic
Guan Yu
2
5
18
2.2
L
Ymir
6
14
7
0.68
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,651
Damage
106,469
113,161
Taken
78,457
96,421
Mitigated
44,817
9,285
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,953
5,630
0
1,487
12,276
6,080
0
8,192
3,886
38,714
0
W
Cabrakan
BLXZIK3N
Cabrakan
31,720
2,866
200
6,390
24,477
12,657
0
8,577
15,555
56,738
0
L
Cthulhu
Carolann_CEA
Cthulhu
15,257
871
872
581
22,844
25,873
0
6,604
16,076
53,888
0
W
Arachne
FredoJones
Arachne
28,080
21,343
0
6,140
15,659
6,977
0
7,197
8,297
0
43,415
L
Artemis
GalaxyMann35
Artemis
20,787
12,886
0
2,131
17,805
8,529
0
10,852
6,663
0
48,429
L
Scylla
RinaRosy
Scylla
7,772
2,642
0
0
17,415
8,148
0
6,599
10,602
31,208
0
W
27,759
18,617
0
3,584
12,102
5,710
0
6,372
5,474
0
55,801
W
Guan Yu
Yensic
Guan Yu
3,957
1,580
1,292
874
13,943
13,393
0
8,860
4,845
0
10,415
L
Ymir
16,415
3,162
0
0
30,565
41,770
0
12,013
18,415
54,177
0
L
11,420
4,540
0
5,701
24,532
12,101
0
9,644
14,732
1,042
29,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,995
Gold Earned
72,227
292
Minions Killed
218
10
Camps Cleared
5
1,101,226
Distance Traveled
1,071,761
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,838
1,064
53
4
0
183,354
0
W
Cabrakan
15,995
1,230
55
4
2
222,233
0
L
Cthulhu
13,049
1,004
81
6
2
259,302
1
W
Arachne
15,667
1,205
35
3
3
273,878
1
L
Artemis
13,202
1,016
58
4
0
193,633
0
L
Scylla
13,873
1,067
52
4
1
228,771
0
W
Neith
14,331
1,102
61
5
0
205,524
0
W
Guan Yu
12,396
954
14
1
0
186,772
2
L
Ymir
13,796
1,061
73
6
1
211,792
0
L
Nemesis
12,075
929
28
2
6
207,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role