Player Matchup

Ymir
Ymir
HybridWolvex
Ymir
Level 16
God Stats
20W - 22L
1,527 SR
Queue Stats
117W - 115L
1,374 Elo+
Party 1
Odin
Odin
Kryptyk446
Odin
Level 17
God Stats
7W - 1L
1,890 SR
Queue Stats
608W - 585L
1,520 Elo+
Solo
Olorun
Olorun
MaryDeliah-_-
Olorun
Level 8
God Stats
2W - 0L
1,793 SR
Queue Stats
12W - 15L
1,370 Elo+
Solo
Zhong Kui
Zhong Kui
Rayynaud
Zhong Kui
Level 68
God Stats
1W - 1L
1,306 SR
Queue Stats
36W - 39L
1,506 Elo+
Party 1
Skadi
Skadi
gilgafresh100
Skadi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,361 Elo+
Party 1
Team Averages
Level 23
1,603 SR
1,426 Elo+

VS

Team Averages
Level 36
1,499 SR
1,548 Elo+
Fenrir
Fenrir
Arch-Bishop_11
Fenrir
Level 128
God Stats
3W - 8L
1,502 SR
Queue Stats
106W - 79L
1,636 Elo+
Party 2
Guan Yu
Guan Yu
GokusFirstCousin
Guan Yu
Level 4
God Stats
2W - 3L
1,606 SR
Queue Stats
2W - 3L
1,673 Elo+
Party 2
Kukulkan
Kukulkan
KingDjWolfVamp
Kukulkan
Level 12
God Stats
0W - 1L
1,126 SR
Queue Stats
3W - 11L
1,185 Elo+
Solo
Bellona
Bellona
jgreenstorm97_TV
Bellona
Level 20
God Stats
1W - 3L
1,776 SR
Queue Stats
13W - 6L
1,879 Elo+
Party 2
Artemis
Artemis
junebug-115
Artemis
Level 16
God Stats
38W - 36L
1,486 SR
Queue Stats
44W - 45L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,818
601
2,940
6,642
3,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 1 / 1
7,659
589
4,150
4,636
3,291
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 4 / 2
8,770
675
7,559
9,808
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
Rayynaud
Zhong Kui
14
5 / 2 / 5
8,388
645
6,371
9,858
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 2 / 2
8,538
657
8,123
8,007
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 2
7,688
591
8,478
10,956
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
1 / 6 / 0
5,550
427
1,881
8,784
3,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
10
1 / 5 / 3
6,118
471
2,321
5,050
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 0
5,681
437
3,235
8,298
4,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
junebug-115
Artemis
9
0 / 6 / 1
5,521
425
2,155
6,901
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
28
Kills
8
9
Deaths
28
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
6
6
2
1.17
L
1
6
0
0.17
W
4
0
6
7
L
Kukulkan
1
5
3
0.5
W
4
1
1
4.5
W
8
4
2
2.25
W
Zhong Kui
Rayynaud
Zhong Kui
5
2
5
3.75
W
7
2
2
4
L
0
5
0
0
L
Artemis
junebug-115
Artemis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,143
Damage
18,070
38,951
Taken
39,989
18,904
Mitigated
16,499
14,171
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,478
1,549
0
1,990
10,956
4,258
0
4,671
6,285
0
40,280
L
1,881
1,106
130
598
8,784
3,623
0
4,458
4,326
0
16,809
W
2,940
892
0
250
6,642
3,434
371
491
6,073
23,175
0
L
Kukulkan
2,321
569
0
0
5,050
1,706
114
4,789
261
22,054
0
W
4,150
507
0
1,000
4,636
3,291
210
238
4,398
10,556
20,466
W
7,559
4,106
81
3,955
9,808
3,697
464
1,584
8,056
53,578
0
W
Zhong Kui
Rayynaud
Zhong Kui
6,371
1,305
94
5,616
9,858
5,656
0
372
9,486
51,704
0
W
8,123
4,272
0
3,175
8,007
2,826
1,552
0
8,007
0
53,517
L
3,235
640
0
914
8,298
4,988
266
2,947
5,351
2,012
19,342
L
Artemis
junebug-115
Artemis
2,155
623
0
221
6,901
1,924
0
1,538
5,363
0
19,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
30,558
412
Minions Killed
232
0
Camps Cleared
0
1,206,149
Distance Traveled
1,131,380
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,688
591
75
6
0
246,622
2
L
Guan Yu
5,550
427
32
2
0
241,052
0
W
Ymir
7,818
601
34
3
0
264,736
3
L
Kukulkan
6,118
471
32
2
0
192,413
0
W
Odin
7,659
589
76
6
0
248,703
2
W
Olorun
8,770
675
115
9
0
223,591
0
W
Zhong Kui
8,388
645
99
8
0
244,853
2
W
Skadi
8,538
657
88
7
0
224,266
5
L
Bellona
5,681
437
54
4
0
230,721
5
L
Artemis
5,521
425
39
3
0
220,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role