Player Matchup

Gilgamesh
Gilgamesh
GlizzyGuzlar
Gilgamesh
Level 107
God Stats
5W - 0L
1,831 SR
Queue Stats
135W - 90L
1,588 Elo+
Party 4
Bacchus
Bacchus
Maseman13
Bacchus
Level 28
God Stats
4W - 1L
1,642 SR
Queue Stats
125W - 146L
1,352 Elo+
Party 3
Artemis
Artemis
QueenieBubbles
Artemis
Level 16
God Stats
23W - 19L
1,540 SR
Queue Stats
41W - 50L
1,349 Elo+
Party 3
Kukulkan
Kukulkan
T1ckl3MyP1ckl3
Kukulkan
Level 20
God Stats
20W - 19L
1,462 SR
Queue Stats
102W - 115L
1,361 Elo+
Party 3
Erlang Shen
Erlang Shen
UmWorm
Erlang Shen
Level 8
God Stats
3W - 3L
1,594 SR
Queue Stats
10W - 6L
1,614 Elo+
Party 4
Team Averages
Level 36
1,614 SR
1,453 Elo+

VS

Team Averages
Level 30
1,561 SR
1,393 Elo+
Chang'e
Chang'e
JaneWolfMore
Chang'e
Level 30
God Stats
7W - 9L
1,377 SR
Queue Stats
34W - 36L
1,327 Elo+
Party 2
Neith
Neith
RoyalFurr
Neith
Level 26
God Stats
18W - 12L
1,524 SR
Queue Stats
28W - 23L
1,400 Elo+
Party 2
Achilles
Achilles
WhiffyTuba379
Achilles
Level 28
God Stats
8W - 16L
1,435 SR
Queue Stats
197W - 262L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
buck shot 04
Tsukuyomi
Level 34
God Stats
17W - 17L
1,573 SR
Queue Stats
416W - 470L
1,420 Elo+
Party 1
Tyr
Tyr
cruzgamer55
Tyr
Level 30
God Stats
10W - 18L
1,898 SR
Queue Stats
481W - 544L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GlizzyGuzlar
Gilgamesh
20
24 / 2 / 17
16,947
605
32,657
25,476
32,037
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Maseman13
Bacchus
18
4 / 8 / 22
14,215
508
13,818
20,543
20,055
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
8 / 6 / 15
14,328
512
11,559
15,695
7,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
14 / 3 / 13
17,003
607
15,675
14,575
7,076
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Erlang Shen
UmWorm
Erlang Shen
20
18 / 6 / 14
16,205
579
21,613
23,322
19,827
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JaneWolfMore
Chang'e
17
1 / 13 / 6
11,706
418
8,841
21,687
7,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
RoyalFurr
Neith
18
5 / 15 / 1
13,019
465
10,402
23,631
9,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
WhiffyTuba379
Achilles
14
1 / 16 / 4
10,552
377
7,426
26,081
18,443
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
buck shot 04
Tsukuyomi
20
11 / 12 / 3
15,876
567
19,340
22,861
9,546
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 13 / 7
14,295
511
14,790
25,746
26,721
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
45
68
Kills
24
25
Deaths
69
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GlizzyGuzlar
Gilgamesh
24
2
17
16.25
L
Chang'e
JaneWolfMore
Chang'e
1
13
6
0.31
W
Bacchus
Maseman13
Bacchus
4
8
22
1.88
W
8
6
15
2.58
L
Neith
RoyalFurr
Neith
5
15
1
0.37
W
Kukulkan
14
3
13
6.83
W
Erlang Shen
UmWorm
Erlang Shen
18
6
14
4.17
L
Achilles
WhiffyTuba379
Achilles
1
16
4
0.19
L
Tsukuyomi
buck shot 04
Tsukuyomi
11
12
3
1.04
L
6
13
7
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,322
Damage
60,799
99,611
Taken
120,006
86,336
Mitigated
71,437
14,599
Healing
11,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GlizzyGuzlar
Gilgamesh
32,657
11,333
0
5,503
25,476
32,037
2,408
2,849
22,627
0
130,143
L
Chang'e
JaneWolfMore
Chang'e
8,841
1,309
1,616
3,936
21,687
7,497
1,064
6,759
14,748
53,410
0
W
Bacchus
Maseman13
Bacchus
13,818
2,209
0
2,295
20,543
20,055
1,792
3,616
16,927
40,664
0
W
11,559
5,439
0
824
15,695
7,341
6,085
3,878
11,817
0
56,489
L
Neith
RoyalFurr
Neith
10,402
4,442
0
2,568
23,631
9,230
8,672
6,383
17,114
0
77,088
W
Kukulkan
15,675
2,166
0
1,404
14,575
7,076
3,953
1,081
13,494
108,090
0
W
Erlang Shen
UmWorm
Erlang Shen
21,613
14,551
0
4,573
23,322
19,827
1,013
821
22,501
0
108,907
L
Achilles
WhiffyTuba379
Achilles
7,426
3,256
0
573
26,081
18,443
0
5,834
19,997
0
45,484
L
Tsukuyomi
buck shot 04
Tsukuyomi
19,340
4,499
0
1,479
22,861
9,546
618
4,462
18,305
0
91,050
L
14,790
2,646
0
1,534
25,746
26,721
85
5,209
20,349
822
51,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,698
Gold Earned
65,448
597
Minions Killed
492
0
Camps Cleared
0
2,633,012
Distance Traveled
2,188,388
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,947
605
135
5
0
556,825
2
L
Chang'e
11,706
418
99
4
0
478,222
2
W
Bacchus
14,215
508
35
1
0
528,324
0
W
Artemis
14,328
512
85
3
0
476,765
1
L
Neith
13,019
465
156
6
0
374,228
1
W
Kukulkan
17,003
607
212
8
0
523,446
0
W
Erlang Shen
16,205
579
130
5
0
547,652
1
L
Achilles
10,552
377
53
2
0
403,478
3
L
Tsukuyomi
15,876
567
103
4
0
464,883
2
L
Tyr
14,295
511
81
3
0
467,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role