Player Matchup

Raijin
Raijin
CyclopsPro98
Raijin
Level 86
God Stats
2W - 1L
1,333 SR
Queue Stats
39W - 43L
1,423 Elo+
Party 1
Apollo
Apollo
Scuny
Apollo
Level 81
God Stats
43W - 47L
1,519 SR
Queue Stats
468W - 570L
1,441 Elo+
Solo
Sobek
Sobek
bobablaxe
Sobek
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 44L
1,443 Elo+
Party 1
Team Averages
Level 88
1,451 SR
1,436 Elo+

VS

Team Averages
Level 97
1,371 SR
1,378 Elo+
Ao Kuang
Ao Kuang
Diderius
Ao Kuang
Level 146
God Stats
1W - 3L
1,560 SR
Queue Stats
249W - 241L
1,439 Elo+
Party 2
Anhur
Anhur
Theblackpaprika
Anhur
Level 117
God Stats
5W - 7L
1,381 SR
Queue Stats
196W - 196L
1,433 Elo+
Party 2
King Arthur
King Arthur
Yeetdemon7090
King Arthur
Level 27
God Stats
1W - 2L
1,171 SR
Queue Stats
31W - 41L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
3 / 0 / 10
7,120
791
3,715
2,803
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Scuny
Apollo
11
8 / 1 / 5
8,097
900
8,229
6,609
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
bobablaxe
Sobek
10
3 / 1 / 10
7,276
808
4,097
7,969
6,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Diderius
Ao Kuang
9
1 / 5 / 1
6,169
685
3,056
8,120
2,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 6 / 1
5,976
664
4,447
8,250
2,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Yeetdemon7090
King Arthur
6
0 / 3 / 2
5,422
602
1,671
4,838
2,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
0
10
8
L
Ao Kuang
Diderius
Ao Kuang
1
5
1
0.3
W
Apollo
Scuny
Apollo
8
1
5
10.5
L
1
6
1
0.25
L
King Arthur
Yeetdemon7090
King Arthur
0
3
2
0.33
W
Sobek
bobablaxe
Sobek
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,041
Damage
9,174
17,381
Taken
21,208
9,173
Mitigated
7,898
6,357
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,715
1,092
0
0
2,803
720
605
67
2,736
19,784
0
L
Ao Kuang
Diderius
Ao Kuang
3,056
940
0
1,386
8,120
2,700
0
2,971
5,149
12,158
0
W
Apollo
Scuny
Apollo
8,229
5,770
0
3,165
6,609
1,844
1,804
1,314
5,295
0
31,404
L
4,447
1,977
0
478
8,250
2,402
0
3,021
5,229
0
20,281
L
King Arthur
Yeetdemon7090
King Arthur
1,671
322
0
467
4,838
2,796
0
1,928
2,910
0
7,859
W
Sobek
bobablaxe
Sobek
4,097
587
0
3,192
7,969
6,609
346
1,726
6,243
13,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,493
Gold Earned
17,567
91
Minions Killed
68
0
Camps Cleared
0
468,083
Distance Traveled
391,176
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,120
791
34
4
0
140,849
0
L
Ao Kuang
6,169
685
22
2
0
154,020
1
W
Apollo
8,097
900
43
5
0
148,687
1
L
Anhur
5,976
664
34
4
0
139,281
1
L
King Arthur
5,422
602
12
1
0
97,875
1
W
Sobek
7,276
808
14
2
0
178,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role