Player Matchup

Horus
Horus
Cholin1342
Horus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,364 Elo+
Party 2
Freya
Freya
MangoSensual
Freya
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 57L
1,428 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XHXBold
Tsukuyomi
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 43L
1,402 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,398 Elo+

VS

Team Averages
Level 32
1,438 SR
1,346 Elo+
Cerberus
Cerberus
BigMommyM1lkers
Cerberus
Level 28
God Stats
24W - 30L
1,400 SR
Queue Stats
40W - 68L
1,301 Elo+
Party 1
Scylla
Scylla
MonsterRManiac
Scylla
Level 40
God Stats
42W - 65L
1,356 SR
Queue Stats
107W - 180L
1,354 Elo+
Party 1
Thanatos
Thanatos
sheeeeeeshhh
Thanatos
Level 27
God Stats
18W - 18L
1,559 SR
Queue Stats
42W - 75L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 9 / 2
7,739
595
2,454
14,192
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
2 / 7 / 1
8,821
679
6,182
12,206
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
XHXBold
Tsukuyomi
11
1 / 9 / 2
8,486
653
5,214
11,472
2,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 2 / 17
10,168
782
9,428
10,002
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
9 / 1 / 13
10,461
805
11,744
6,818
2,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
sheeeeeeshhh
Thanatos
15
13 / 1 / 11
11,268
867
11,880
10,271
4,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
4
Kills
25
25
Deaths
4
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
2
17
5.75
L
Horus
1
9
2
0.22
L
2
7
1
0.36
W
9
1
13
15.5
L
Tsukuyomi
XHXBold
Tsukuyomi
1
9
2
0.22
W
Thanatos
sheeeeeeshhh
Thanatos
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,850
Damage
33,052
37,870
Taken
27,091
13,070
Mitigated
14,144
5,552
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,428
280
0
3,882
10,002
7,121
983
1,700
8,302
20,107
0
L
Horus
2,454
1,549
1,338
1,296
14,192
7,153
114
7,510
6,682
0
8,466
L
6,182
2,539
0
1,973
12,206
3,218
0
8,028
4,178
35,633
0
W
11,744
917
0
1,154
6,818
2,107
1,067
2,713
4,105
41,938
0
L
Tsukuyomi
XHXBold
Tsukuyomi
5,214
1,619
0
945
11,472
2,699
174
5,662
5,810
0
26,585
W
Thanatos
sheeeeeeshhh
Thanatos
11,880
3,252
0
10,702
10,271
4,916
1,320
2,492
7,779
0
46,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,046
Gold Earned
31,897
117
Minions Killed
140
0
Camps Cleared
0
646,277
Distance Traveled
703,668
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,168
782
24
2
0
229,587
2
L
Horus
7,739
595
10
1
0
218,827
0
L
Freya
8,821
679
61
5
0
214,214
2
W
Scylla
10,461
805
63
5
0
218,530
0
L
Tsukuyomi
8,486
653
46
4
0
213,236
1
W
Thanatos
11,268
867
53
4
0
255,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role