Player Matchup

Medusa
Medusa
Alex_Phantom2
Medusa
Level 125
God Stats
7W - 6L
1,590 SR
Queue Stats
254W - 283L
1,389 Elo+
Solo
Arachne
Arachne
GodOfGlizzy
Arachne
Level 102
God Stats
23W - 24L
1,490 SR
Queue Stats
397W - 453L
1,421 Elo+
Solo
Jormungandr
Jormungandr
ZTruth21
Jormungandr
Level 149
God Stats
11W - 10L
1,324 SR
Queue Stats
642W - 689L
1,415 Elo+
Party 1
Sylvanus
Sylvanus
kents_cousin_way
Sylvanus
Level 69
God Stats
17W - 17L
1,414 SR
Queue Stats
85W - 106L
1,403 Elo+
Solo
Vulcan
Vulcan
kidklutch808
Vulcan
Level 87
God Stats
80W - 71L
1,451 SR
Queue Stats
371W - 382L
1,452 Elo+
Party 1
Team Averages
Level 106
1,454 SR
1,416 Elo+

VS

Team Averages
Level 76
1,469 SR
1,349 Elo+
Ymir
Ymir
C_Rhymes_Crimes
Ymir
Level 114
God Stats
14W - 12L
1,440 SR
Queue Stats
666W - 779L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
MoistyMike_
Gilgamesh
Level 68
God Stats
2W - 2L
1,630 SR
Queue Stats
3W - 9L
1,273 Elo+
Solo
Danzaburou
Danzaburou
OGnightOwl
Danzaburou
Level 54
God Stats
0W - 5L
1,317 SR
Queue Stats
73W - 100L
1,315 Elo+
Party 2
Fenrir
Fenrir
OTFMASON
Fenrir
Level 59
God Stats
0W - 1L
1,376 SR
Queue Stats
74W - 91L
1,338 Elo+
Party 2
Anubis
Anubis
TaylorRaynes
Anubis
Level 87
God Stats
53W - 35L
1,582 SR
Queue Stats
253W - 286L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,747
484
8,788
6,919
2,358
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
GodOfGlizzy
Arachne
16
9 / 1 / 1
9,589
599
6,963
12,183
4,414
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ZTruth21
Jormungandr
15
2 / 3 / 2
8,818
551
9,809
15,206
12,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 6
7,746
484
5,845
12,545
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
15
1 / 0 / 4
8,522
533
6,643
6,383
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,532
471
4,706
8,327
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
MoistyMike_
Gilgamesh
15
3 / 3 / 0
8,740
546
7,822
15,007
12,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
OGnightOwl
Danzaburou
10
1 / 4 / 2
6,527
408
5,605
8,717
3,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
OTFMASON
Fenrir
10
1 / 5 / 3
6,725
420
5,070
13,861
7,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
0 / 4 / 0
8,009
501
5,401
10,319
4,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
7
7
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
2
2
1
1.25
W
Arachne
GodOfGlizzy
Arachne
9
1
1
9.5
L
Gilgamesh
MoistyMike_
Gilgamesh
3
3
0
1
L
Danzaburou
OGnightOwl
Danzaburou
1
4
2
0.5
L
Fenrir
OTFMASON
Fenrir
1
5
3
0.5
L
Anubis
0
4
0
0
W
Jormungandr
ZTruth21
Jormungandr
2
3
2
1
W
1
3
6
1.33
W
Vulcan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,048
Damage
28,604
53,236
Taken
56,231
29,830
Mitigated
34,236
24,899
Healing
16,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,788
3,565
511
2,863
6,919
2,358
623
1,293
5,626
0
47,563
L
4,706
343
0
852
8,327
6,643
0
2,913
5,386
29,346
0
W
Arachne
GodOfGlizzy
Arachne
6,963
4,098
0
7,016
12,183
4,414
0
1,753
10,430
0
62,407
L
Gilgamesh
MoistyMike_
Gilgamesh
7,822
1,840
0
3,621
15,007
12,088
0
9,050
5,957
0
54,948
L
Danzaburou
OGnightOwl
Danzaburou
5,605
2,147
636
1,306
8,717
3,134
195
1,624
7,053
0
31,587
L
Fenrir
OTFMASON
Fenrir
5,070
2,389
345
5,542
13,861
7,552
0
3,349
10,488
0
34,965
L
Anubis
5,401
144
72
4,272
10,319
4,819
0
4,759
5,050
60,690
0
W
Jormungandr
ZTruth21
Jormungandr
9,809
2,342
0
5,334
15,206
12,640
256
0
15,206
61,307
0
W
5,845
1,234
1,447
4,896
12,545
8,576
252
3,461
9,084
24,042
0
W
Vulcan
6,643
1,244
195
2,637
6,383
1,842
374
3,600
2,783
54,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
37,533
448
Minions Killed
415
0
Camps Cleared
0
1,438,604
Distance Traveled
1,370,149
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,747
484
75
5
0
286,130
1
L
Ymir
7,532
471
57
4
0
278,031
1
W
Arachne
9,589
599
97
6
0
319,691
1
L
Gilgamesh
8,740
546
115
7
0
292,898
2
L
Danzaburou
6,527
408
71
4
0
268,103
1
L
Fenrir
6,725
420
59
4
0
288,041
4
L
Anubis
8,009
501
113
7
0
243,076
2
W
Jormungandr
8,818
551
128
8
0
231,112
2
W
Sylvanus
7,746
484
47
3
0
300,586
0
W
Vulcan
8,522
533
101
6
0
301,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role