Player Matchup

Gilgamesh
Gilgamesh
Cviger
Gilgamesh
Level 10
God Stats
13W - 11L
1,500 SR
Queue Stats
44W - 42L
1,535 Elo+
Solo
Sol
Sol
Garlicparmesan1
Sol
Level 26
God Stats
1W - 2L
1,622 SR
Queue Stats
14W - 12L
1,536 Elo+
Party 1
Nox
Nox
ThicnVeiny
Nox
Level 26
God Stats
1W - 2L
1,718 SR
Queue Stats
98W - 92L
1,555 Elo+
Solo
Ullr
Ullr
TsumikiOwO
Ullr
Level 25
God Stats
48W - 30L
1,533 SR
Queue Stats
216W - 167L
1,587 Elo+
Solo
Da Ji
Da Ji
gopherboi
Da Ji
Level 17
God Stats
3W - 2L
1,624 SR
Queue Stats
6W - 5L
1,577 Elo+
Party 1
Team Averages
Level 21
1,599 SR
1,558 Elo+

VS

Team Averages
Level 25
1,661 SR
1,563 Elo+
Kukulkan
Kukulkan
CloudHistory0
Kukulkan
Level 28
God Stats
5W - 5L
1,589 SR
Queue Stats
27W - 34L
1,477 Elo+
Solo
Medusa
Medusa
HoodRat37
Medusa
Level 34
God Stats
1W - 1L
1,779 SR
Queue Stats
111W - 90L
1,621 Elo+
Party 2
Sun Wukong
Sun Wukong
ImJustNotGodly
Sun Wukong
Level 23
God Stats
24W - 8L
1,801 SR
Queue Stats
96W - 83L
1,582 Elo+
Solo
Ravana
Ravana
Kurioms
Ravana
Level 17
God Stats
1W - 1L
1,426 SR
Queue Stats
19W - 23L
1,514 Elo+
Solo
Ymir
Ymir
rajubasura
Ymir
Level 25
God Stats
30W - 9L
1,712 SR
Queue Stats
53W - 47L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cviger
Gilgamesh
9
1 / 4 / 0
5,680
568
3,647
8,410
3,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 2
5,507
551
3,258
6,749
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 1
5,195
520
2,052
3,178
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 6 / 0
6,037
604
2,749
8,001
1,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
gopherboi
Da Ji
8
0 / 5 / 2
4,893
489
2,912
7,409
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CloudHistory0
Kukulkan
11
1 / 0 / 0
6,197
620
1,887
2,210
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
HoodRat37
Medusa
10
9 / 2 / 2
6,880
688
8,689
7,000
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ImJustNotGodly
Sun Wukong
11
3 / 1 / 3
6,651
665
6,129
7,044
3,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Kurioms
Ravana
9
5 / 1 / 2
5,979
598
3,050
4,898
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 8
6,050
605
1,522
4,329
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
19
20
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CloudHistory0
Kukulkan
1
0
0
1
L
Gilgamesh
Cviger
Gilgamesh
1
4
0
0.25
L
1
5
2
0.4
W
Medusa
HoodRat37
Medusa
9
2
2
5
W
Sun Wukong
ImJustNotGodly
Sun Wukong
3
1
3
4.5
W
Ravana
Kurioms
Ravana
5
1
2
6
L
0
0
1
0.5
L
2
6
0
0.33
L
Da Ji
gopherboi
Da Ji
0
5
2
0.2
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,618
Damage
21,277
33,747
Taken
25,481
9,662
Mitigated
10,423
6,833
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CloudHistory0
Kukulkan
1,887
197
0
355
2,210
811
435
1,018
1,075
36,564
0
L
Gilgamesh
Cviger
Gilgamesh
3,647
983
0
1,888
8,410
3,073
0
0
8,410
0
25,630
L
3,258
1,231
0
1,464
6,749
1,924
1,235
349
6,400
21,213
2,765
W
Medusa
HoodRat37
Medusa
8,689
4,715
0
1,973
7,000
2,116
720
1,623
5,321
0
39,126
W
Sun Wukong
ImJustNotGodly
Sun Wukong
6,129
1,113
0
2,725
7,044
3,477
470
108
6,936
0
33,882
W
Ravana
Kurioms
Ravana
3,050
982
0
2,225
4,898
1,650
0
704
4,160
0
20,265
L
2,052
76
0
846
3,178
1,026
0
1,960
1,218
22,350
0
L
2,749
1,657
0
815
8,001
1,561
680
855
7,146
0
26,640
L
Da Ji
gopherboi
Da Ji
2,912
804
0
1,820
7,409
2,078
0
245
7,164
0
21,408
W
1,522
189
0
731
4,329
2,369
78
1,340
2,977
10,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,312
Gold Earned
31,757
237
Minions Killed
304
0
Camps Cleared
0
894,887
Distance Traveled
935,630
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,197
620
89
9
0
187,602
1
L
Gilgamesh
5,680
568
56
6
0
157,349
1
L
Sol
5,507
551
39
4
0
190,026
0
W
Medusa
6,880
688
77
8
0
187,451
2
W
Sun Wukong
6,651
665
78
8
0
188,363
3
W
Ravana
5,979
598
49
5
0
182,534
0
L
Nox
5,195
520
56
6
0
182,014
4
L
Ullr
6,037
604
49
5
0
166,595
1
L
Da Ji
4,893
489
37
4
0
198,903
0
W
Ymir
6,050
605
11
1
0
189,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role