Player Matchup

Cu Chulainn
Cu Chulainn
AnTs GiRl2010
Cu Chulainn
Level 6
God Stats
3W - 0L
1,730 SR
Queue Stats
6W - 2L
1,620 Elo+
Solo
Kukulkan
Kukulkan
Artensca
Kukulkan
Level 17
God Stats
1W - 1L
1,298 SR
Queue Stats
14W - 10L
1,567 Elo+
Party 1
Arachne
Arachne
Brxntes
Arachne
Level 28
God Stats
2W - 0L
1,691 SR
Queue Stats
70W - 67L
1,455 Elo+
Party 1
Athena
Athena
NotMyFaultUrDed
Athena
Level 30
God Stats
8W - 7L
1,548 SR
Queue Stats
29W - 31L
1,537 Elo+
Solo
Anhur
Anhur
Selphie4LYFE
Anhur
Level 22
God Stats
28W - 24L
1,478 SR
Queue Stats
94W - 82L
1,625 Elo+
Solo
Team Averages
Level 21
1,549 SR
1,561 Elo+

VS

Team Averages
Level 15
1,586 SR
1,543 Elo+
Cerberus
Cerberus
AonghusR
Cerberus
Level 11
God Stats
9W - 14L
1,678 SR
Queue Stats
113W - 136L
1,499 Elo+
Solo
Izanami
Izanami
Iguana7171
Izanami
Level 4
God Stats
30W - 27L
1,526 SR
Queue Stats
39W - 42L
1,617 Elo+
Solo
Kukulkan
Kukulkan
J0J0E23
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,340 Elo+
Solo
The Morrigan
The Morrigan
Martelisbad
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 31L
1,694 Elo+
Solo
Danzaburou
Danzaburou
charactir
Danzaburou
Level 29
God Stats
4W - 4L
1,726 SR
Queue Stats
93W - 103L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnTs GiRl2010
Cu Chulainn
14
4 / 2 / 0
8,831
552
6,492
9,831
6,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Artensca
Kukulkan
13
3 / 7 / 4
8,060
504
4,473
10,266
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Brxntes
Arachne
15
4 / 0 / 5
9,140
571
5,337
8,451
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
9 / 1 / 7
9,548
597
8,236
16,119
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 2 / 11
9,005
563
10,883
11,485
3,409
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AonghusR
Cerberus
9
2 / 10 / 1
6,738
421
5,564
14,879
9,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Iguana7171
Izanami
16
2 / 2 / 5
9,077
567
5,420
9,821
5,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
J0J0E23
Kukulkan
9
0 / 7 / 0
5,704
357
1,362
9,086
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Morrigan
Martelisbad
The Morrigan
15
5 / 4 / 2
8,656
541
9,535
6,972
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
charactir
Danzaburou
13
3 / 4 / 2
7,999
500
11,196
10,954
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
27
Kills
12
12
Deaths
27
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AnTs GiRl2010
Cu Chulainn
4
2
0
2
L
Cerberus
AonghusR
Cerberus
2
10
1
0.25
W
Kukulkan
Artensca
Kukulkan
3
7
4
0.71
W
Arachne
Brxntes
Arachne
4
0
5
6.5
L
Izanami
Iguana7171
Izanami
2
2
5
2.25
L
Kukulkan
J0J0E23
Kukulkan
0
7
0
0
L
The Morrigan
Martelisbad
The Morrigan
5
4
2
1.5
W
9
1
7
12.5
W
7
2
11
6.25
L
Danzaburou
charactir
Danzaburou
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,421
Damage
33,077
56,152
Taken
51,712
25,289
Mitigated
23,099
20,073
Healing
9,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AnTs GiRl2010
Cu Chulainn
6,492
1,776
0
2,126
9,831
6,129
0
2,120
7,711
1,331
57,124
L
Cerberus
AonghusR
Cerberus
5,564
724
0
2,798
14,879
9,338
0
4,439
10,378
16,608
0
W
Kukulkan
Artensca
Kukulkan
4,473
1,040
0
1,224
10,266
3,468
259
5,120
5,146
34,810
0
W
Arachne
Brxntes
Arachne
5,337
3,333
0
3,195
8,451
3,807
0
1,374
7,077
0
62,441
L
Izanami
Iguana7171
Izanami
5,420
3,682
0
720
9,821
5,223
2,112
1,577
8,200
0
64,327
L
Kukulkan
J0J0E23
Kukulkan
1,362
377
0
2,050
9,086
2,430
0
596
8,490
16,783
0
L
The Morrigan
Martelisbad
The Morrigan
9,535
1,601
0
1,216
6,972
2,767
0
2,149
4,602
51,544
599
W
8,236
3,010
0
7,129
16,119
8,476
315
4,521
11,034
33,355
0
W
10,883
5,551
0
6,399
11,485
3,409
696
2,254
9,167
0
48,711
L
Danzaburou
charactir
Danzaburou
11,196
5,867
0
2,782
10,954
3,341
0
3,613
7,305
0
51,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,584
Gold Earned
38,174
437
Minions Killed
393
0
Camps Cleared
0
1,564,062
Distance Traveled
1,298,816
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,831
552
111
7
0
276,654
2
L
Cerberus
6,738
421
36
2
0
266,089
0
W
Kukulkan
8,060
504
67
4
0
269,620
6
W
Arachne
9,140
571
127
8
0
384,763
0
L
Izanami
9,077
567
145
9
0
270,077
0
L
Kukulkan
5,704
357
30
2
0
234,054
2
L
The Morrigan
8,656
541
97
6
0
253,350
0
W
Athena
9,548
597
56
4
0
348,668
3
W
Anhur
9,005
563
76
5
0
284,357
0
L
Danzaburou
7,999
500
85
5
0
275,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role