Player Matchup

Gilgamesh
Gilgamesh
ACCIDENT89
Gilgamesh
Level 128
God Stats
4W - 1L
1,497 SR
Queue Stats
160W - 157L
1,420 Elo+
Party 2
Hera
Hera
LTRU1
Hera
Level 129
God Stats
6W - 4L
1,709 SR
Queue Stats
361W - 385L
1,487 Elo+
Solo
Janus
Janus
SSJ_69_Serg
Janus
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 184L
1,494 Elo+
Solo
Skadi
Skadi
Spadetizzle
Skadi
Level 160
God Stats
6W - 6L
1,624 SR
Queue Stats
171W - 169L
1,459 Elo+
Party 2
Fafnir
Fafnir
Stark_industrie
Fafnir
Level 160
God Stats
4W - 3L
1,822 SR
Queue Stats
573W - 602L
1,500 Elo+
Solo
Team Averages
Level 129
1,630 SR
1,472 Elo+

VS

Team Averages
Level 81
1,450 SR
1,446 Elo+
Scylla
Scylla
KalmahRiz
Scylla
Level 68
God Stats
0W - 3L
1,129 SR
Queue Stats
13W - 16L
1,435 Elo+
Party 3
Neith
Neith
Kokosaurous
Neith
Level 44
God Stats
5W - 2L
1,878 SR
Queue Stats
43W - 56L
1,401 Elo+
Party 1
Raijin
Raijin
Spookyfishy
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,488 Elo+
Party 3
Xing Tian
Xing Tian
Vonwoopie
Xing Tian
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
meninja spy
Nemesis
Level 142
God Stats
1W - 4L
1,241 SR
Queue Stats
100W - 119L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACCIDENT89
Gilgamesh
20
10 / 4 / 11
13,044
932
27,567
29,114
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hera
LTRU1
Hera
15
6 / 5 / 8
10,218
730
11,939
8,195
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 6
10,805
772
13,458
5,242
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 6 / 9
10,885
778
13,311
13,489
5,550
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
0 / 3 / 13
10,763
769
3,857
19,052
20,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KalmahRiz
Scylla
16
2 / 6 / 11
9,643
689
8,161
14,388
5,557
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 7
9,913
708
9,857
13,526
6,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
16
5 / 5 / 8
10,060
719
15,901
14,597
6,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Vonwoopie
Xing Tian
15
2 / 6 / 8
9,132
652
9,349
20,462
17,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
meninja spy
Nemesis
16
7 / 5 / 7
10,357
740
16,144
16,738
15,980
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
61
27
Kills
20
20
Deaths
27
47
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ACCIDENT89
Gilgamesh
10
4
11
3.88
L
Scylla
KalmahRiz
Scylla
2
6
11
1.25
L
4
5
7
1.5
W
Hera
LTRU1
Hera
6
5
8
2
W
5
2
6
4
W
6
6
9
1.75
L
Raijin
5
5
8
1.8
W
0
3
13
2.17
L
Xing Tian
Vonwoopie
Xing Tian
2
6
8
1
L
Nemesis
meninja spy
Nemesis
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,132
Damage
59,412
75,092
Taken
79,711
52,164
Mitigated
52,557
32,304
Healing
30,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ACCIDENT89
Gilgamesh
27,567
7,030
14
13,070
29,114
19,872
138
11,079
18,035
0
43,351
L
Scylla
KalmahRiz
Scylla
8,161
440
1,450
3,919
14,388
5,557
42
3,808
10,580
17,655
0
L
9,857
4,219
923
3,160
13,526
6,970
935
5,056
8,470
0
25,599
W
Hera
LTRU1
Hera
11,939
2,857
1,176
884
8,195
3,392
1,329
4,741
3,454
20,484
0
W
13,458
971
1,032
482
5,242
2,408
1,065
3,324
1,918
33,800
0
W
13,311
6,028
2,506
2,571
13,489
5,550
2,603
6,236
7,253
0
28,719
L
Raijin
15,901
1,840
1,328
4,400
14,597
6,665
242
5,843
8,754
31,150
0
W
3,857
413
1,631
8,938
19,052
20,942
384
8,031
11,021
9,678
0
L
Xing Tian
Vonwoopie
Xing Tian
9,349
502
4,137
4,082
20,462
17,385
113
8,249
12,213
22,283
0
L
Nemesis
meninja spy
Nemesis
16,144
7,852
2,345
4,966
16,738
15,980
30
6,298
10,440
0
23,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,715
Gold Earned
49,105
126
Minions Killed
119
0
Camps Cleared
0
1,034,172
Distance Traveled
1,166,539
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,044
932
26
2
0
241,557
0
L
Scylla
9,643
689
13
1
0
239,973
0
L
Neith
9,913
708
41
3
0
180,213
0
W
Hera
10,218
730
18
1
0
200,530
0
W
Janus
10,805
772
48
3
0
188,681
0
W
Skadi
10,885
778
25
2
0
225,470
0
L
Raijin
10,060
719
32
2
0
225,403
0
W
Fafnir
10,763
769
9
1
0
177,934
0
L
Xing Tian
9,132
652
19
1
0
270,283
0
L
Nemesis
10,357
740
14
1
0
250,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role