Player Matchup

Hel
Hel
Avacyn-the-dawn
Hel
Level 87
God Stats
4W - 4L
1,780 SR
Queue Stats
47W - 34L
1,612 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CalROAR
Cu Chulainn
Level 97
God Stats
1W - 1L
1,747 SR
Queue Stats
18W - 8L
1,670 Elo+
Party 2
Chang'e
Chang'e
GODS EROR
Chang'e
Level 28
God Stats
4W - 2L
1,793 SR
Queue Stats
6W - 6L
1,544 Elo+
Party 2
Ra
Ra
ZZEERROO13
Ra
Level 21
God Stats
3W - 3L
1,496 SR
Queue Stats
3W - 3L
1,432 Elo+
Party 2
Achilles
Achilles
cheesypithairs
Achilles
Level 106
God Stats
5W - 2L
1,525 SR
Queue Stats
47W - 35L
1,665 Elo+
Party 2
Team Averages
Level 68
1,668 SR
1,585 Elo+

VS

Team Averages
Level 83
1,559 SR
1,503 Elo+
Artio
Artio
Izcy
Artio
Level 64
God Stats
1W - 2L
1,732 SR
Queue Stats
204W - 133L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Radix-Lekti
Gilgamesh
Level 146
God Stats
12W - 8L
1,598 SR
Queue Stats
130W - 124L
1,552 Elo+
Party 3
Hou Yi
Hou Yi
ShiroSZN
Hou Yi
Level 37
God Stats
1W - 2L
1,739 SR
Queue Stats
128W - 121L
1,422 Elo+
Party 3
Sun Wukong
Sun Wukong
Timothy23
Sun Wukong
Level 26
God Stats
4W - 3L
1,469 SR
Queue Stats
222W - 154L
1,505 Elo+
Party 1
Scylla
Scylla
klate15
Scylla
Level 141
God Stats
0W - 2L
1,256 SR
Queue Stats
97W - 87L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 14
12,432
731
7,758
16,665
14,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
CalROAR
Cu Chulainn
20
7 / 3 / 14
13,657
803
27,271
33,832
26,372
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
GODS EROR
Chang'e
19
5 / 2 / 12
12,914
760
16,358
19,418
14,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
3 / 1 / 3
12,698
747
9,680
7,537
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
19
9 / 4 / 12
14,048
826
27,149
32,120
29,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Izcy
Artio
16
0 / 4 / 8
9,937
585
11,882
30,273
35,387
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Radix-Lekti
Gilgamesh
18
3 / 6 / 3
11,461
674
15,862
17,980
10,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
ShiroSZN
Hou Yi
17
0 / 4 / 1
9,589
564
8,281
12,763
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Timothy23
Sun Wukong
17
5 / 5 / 2
11,468
675
15,901
23,924
23,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
klate15
Scylla
17
2 / 6 / 4
10,776
634
23,491
12,558
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
25
Kills
10
10
Deaths
25
55
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
0
14
8
W
Cu Chulainn
CalROAR
Cu Chulainn
7
3
14
4.67
W
Chang'e
GODS EROR
Chang'e
5
2
12
5.5
L
Artio
Izcy
Artio
0
4
8
1
L
Gilgamesh
Radix-Lekti
Gilgamesh
3
6
3
0.75
L
Hou Yi
ShiroSZN
Hou Yi
0
4
1
0.13
L
Sun Wukong
Timothy23
Sun Wukong
5
5
2
1.2
W
3
1
3
4.5
W
Achilles
9
4
12
3.75
L
Scylla
klate15
Scylla
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,216
Damage
75,417
109,572
Taken
97,498
87,993
Mitigated
82,235
73,168
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,758
663
22,305
10,329
16,665
14,041
438
7,069
9,253
24,091
0
W
Cu Chulainn
CalROAR
Cu Chulainn
27,271
5,599
0
6,382
33,832
26,372
1,516
8,194
25,142
5,471
63,906
W
Chang'e
GODS EROR
Chang'e
16,358
1,004
12,364
9,261
19,418
14,623
1,635
6,605
12,408
47,681
0
L
Artio
Izcy
Artio
11,882
903
1,508
5,692
30,273
35,387
0
12,730
16,904
27,729
0
L
Gilgamesh
Radix-Lekti
Gilgamesh
15,862
3,113
0
2,532
17,980
10,542
0
7,195
10,495
0
49,704
L
Hou Yi
ShiroSZN
Hou Yi
8,281
1,985
0
731
12,763
6,367
0
3,388
9,195
0
43,654
L
Sun Wukong
Timothy23
Sun Wukong
15,901
4,458
0
1,369
23,924
23,956
0
10,327
13,048
0
34,420
W
9,680
912
3,385
2,403
7,537
3,715
1,033
2,072
5,349
66,896
0
W
Achilles
27,149
8,630
0
6,739
32,120
29,242
2,749
11,578
19,856
0
40,625
L
Scylla
klate15
Scylla
23,491
781
0
54
12,558
5,983
0
1,638
10,864
59,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,749
Gold Earned
53,231
382
Minions Killed
326
10
Camps Cleared
6
1,682,081
Distance Traveled
1,498,643
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,432
731
43
3
4
349,241
0
W
Cu Chulainn
13,657
803
94
6
2
337,562
4
W
Chang'e
12,914
760
77
5
2
339,968
0
L
Artio
9,937
585
20
1
0
366,067
1
L
Gilgamesh
11,461
674
79
5
4
304,383
7
L
Hou Yi
9,589
564
85
5
1
277,771
1
L
Sun Wukong
11,468
675
51
3
1
296,222
2
W
Ra
12,698
747
143
8
1
306,717
0
W
Achilles
14,048
826
25
1
1
348,593
3
L
Scylla
10,776
634
91
5
0
254,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role