Player Matchup

Baron Samedi
Baron Samedi
IEatLokiMains
Baron Samedi
Level 75
God Stats
17W - 13L
1,704 SR
Queue Stats
214W - 204L
1,532 Elo+
Solo
Cthulhu
Cthulhu
KumalaHarris
Cthulhu
Level 29
God Stats
115W - 117L
1,532 SR
Queue Stats
246W - 233L
1,559 Elo+
Party 2
Hachiman
Hachiman
LambdaLiger
Hachiman
Level 48
God Stats
4W - 5L
1,418 SR
Queue Stats
361W - 383L
1,513 Elo+
Solo
Ne Zha
Ne Zha
MoonSpirit27
Ne Zha
Level 63
God Stats
11W - 4L
1,940 SR
Queue Stats
63W - 48L
1,629 Elo+
Solo
Freya
Freya
Smegmasauraus
Freya
Level 110
God Stats
0W - 3L
1,204 SR
Queue Stats
245W - 287L
1,442 Elo+
Party 2
Team Averages
Level 65
1,560 SR
1,535 Elo+

VS

Team Averages
Level 67
1,448 SR
1,521 Elo+
Ao Kuang
Ao Kuang
BlinkMasterMcgee
Ao Kuang
Level 128
God Stats
2W - 1L
1,161 SR
Queue Stats
37W - 26L
1,612 Elo+
Party 1
Kukulkan
Kukulkan
CruetusNex
Kukulkan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 1
The Morrigan
The Morrigan
FrostTheBear
The Morrigan
Level 120
God Stats
3W - 4L
1,559 SR
Queue Stats
27W - 26L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
Kodex242
Sun Wukong
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
MercerSenpai
Jormungandr
Level 18
God Stats
5W - 5L
1,517 SR
Queue Stats
13W - 12L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IEatLokiMains
Baron Samedi
17
2 / 6 / 10
10,790
981
12,874
13,108
4,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
KumalaHarris
Cthulhu
16
2 / 7 / 7
10,224
929
14,518
19,210
18,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
LambdaLiger
Hachiman
17
2 / 2 / 6
11,385
1,035
10,166
8,441
3,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
16
4 / 4 / 7
11,011
1,001
9,872
12,618
6,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 6 / 5
10,137
922
10,854
13,695
4,515
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

158

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 6 / 5
14,244
1,295
23,462
18,799
8,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
CruetusNex
Kukulkan
17
1 / 2 / 12
10,571
961
7,970
8,906
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
FrostTheBear
The Morrigan
18
4 / 1 / 11
11,337
1,031
10,663
8,265
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Kodex242
Sun Wukong
16
2 / 3 / 8
10,263
933
9,495
14,983
7,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
MercerSenpai
Jormungandr
18
2 / 1 / 13
10,788
981
8,366
12,379
9,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
74
13
Kills
25
25
Deaths
13
35
Assists
49
Player
Kills
Deaths
Assists
KDA
W
16
6
5
3.08
W
Kukulkan
CruetusNex
Kukulkan
1
2
12
3.5
W
The Morrigan
FrostTheBear
The Morrigan
4
1
11
9.5
L
Baron Samedi
IEatLokiMains
Baron Samedi
2
6
10
1.17
W
Sun Wukong
Kodex242
Sun Wukong
2
3
8
2
L
Cthulhu
KumalaHarris
Cthulhu
2
7
7
0.79
L
Hachiman
LambdaLiger
Hachiman
2
2
6
2.5
W
Jormungandr
MercerSenpai
Jormungandr
2
1
13
8.5
L
Ne Zha
4
4
7
1.88
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,284
Damage
59,956
67,072
Taken
63,332
37,489
Mitigated
33,137
7,007
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,462
2,341
134
5,377
18,799
8,378
0
9,205
9,419
38,102
0
W
Kukulkan
CruetusNex
Kukulkan
7,970
868
0
640
8,906
3,287
0
7,024
1,882
39,421
0
W
The Morrigan
FrostTheBear
The Morrigan
10,663
1,169
108
856
8,265
3,578
0
3,956
4,205
26,882
0
L
Baron Samedi
IEatLokiMains
Baron Samedi
12,874
693
925
1,855
13,108
4,790
0
10,440
2,349
37,271
0
W
Sun Wukong
Kodex242
Sun Wukong
9,495
797
0
2,283
14,983
7,968
0
9,895
4,888
0
17,809
L
Cthulhu
KumalaHarris
Cthulhu
14,518
212
171
593
19,210
18,870
0
12,518
6,252
34,866
0
L
Hachiman
LambdaLiger
Hachiman
10,166
6,701
0
1,398
8,441
3,073
0
5,783
2,582
0
40,919
W
Jormungandr
MercerSenpai
Jormungandr
8,366
1,331
727
576
12,379
9,926
0
7,462
4,692
25,908
0
L
Ne Zha
9,872
2,881
0
1,364
12,618
6,241
0
9,747
2,513
0
30,748
L
10,854
2,826
0
701
13,695
4,515
0
10,420
2,915
19,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
57,203
218
Minions Killed
208
5
Camps Cleared
12
1,086,555
Distance Traveled
1,085,933
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,244
1,295
34
3
5
221,771
1
W
Kukulkan
10,571
961
70
6
4
204,694
2
W
The Morrigan
11,337
1,031
49
4
3
221,507
0
L
Baron Samedi
10,790
981
53
5
1
198,725
1
W
Sun Wukong
10,263
933
17
2
0
222,843
0
L
Cthulhu
10,224
929
35
3
1
224,689
0
L
Hachiman
11,385
1,035
77
7
1
198,845
1
W
Jormungandr
10,788
981
38
3
0
215,118
0
L
Ne Zha
11,011
1,001
38
3
1
259,202
0
L
Freya
10,137
922
15
1
1
205,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role