Player Matchup

He Bo
He Bo
Noloko25
He Bo
Level 57
God Stats
6W - 3L
1,431 SR
Queue Stats
362W - 360L
1,425 Elo+
Party 2
Sol
Sol
Thior
Sol
Level 88
God Stats
7W - 6L
1,259 SR
Queue Stats
186W - 205L
1,464 Elo+
Solo
Fenrir
Fenrir
csamuel667
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
raheemcamp92886
Sobek
Level 125
God Stats
3W - 7L
1,310 SR
Queue Stats
1,041W - 1,144L
1,465 Elo+
Solo
Anubis
Anubis
tshep101496
Anubis
Level 147
God Stats
5W - 1L
1,672 SR
Queue Stats
183W - 197L
1,446 Elo+
Solo
Team Averages
Level 105
1,434 SR
1,460 Elo+

VS

Team Averages
Level 89
1,552 SR
1,538 Elo+
Cthulhu
Cthulhu
Cashewswag
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,592 Elo+
Party 1
Tyr
Tyr
Goldyballs
Tyr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,481 Elo+
Solo
Agni
Agni
Osawane
Agni
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
255W - 268L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
V0LAT1LE
Gilgamesh
Level 126
God Stats
16W - 23L
1,526 SR
Queue Stats
435W - 460L
1,455 Elo+
Solo
Ah Puch
Ah Puch
junkgnu
Ah Puch
Level 35
God Stats
1W - 1L
1,734 SR
Queue Stats
30W - 19L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Noloko25
He Bo
13
2 / 3 / 6
7,840
784
5,371
5,849
2,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Thior
Sol
16
4 / 1 / 8
9,032
903
10,551
10,477
4,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
csamuel667
Fenrir
13
3 / 3 / 3
8,057
806
4,678
8,378
4,907
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
0 / 4 / 8
7,625
763
3,096
12,328
11,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
15
5 / 1 / 4
8,910
891
7,165
7,868
3,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cashewswag
Cthulhu
16
3 / 4 / 6
8,582
858
10,256
15,628
6,221
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

5
0 / 0 / 1
5,498
550
0
669
611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
Osawane
Agni
12
0 / 5 / 6
6,848
685
9,194
6,953
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
V0LAT1LE
Gilgamesh
14
6 / 4 / 3
8,424
842
7,971
11,670
10,144
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
junkgnu
Ah Puch
15
2 / 1 / 9
7,704
770
8,351
4,531
1,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
36
14
Kills
11
12
Deaths
14
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cashewswag
Cthulhu
3
4
6
1.5
L
0
0
1
0.5
W
He Bo
Noloko25
He Bo
2
3
6
1.67
L
Agni
Osawane
Agni
0
5
6
0.6
W
Sol
Thior
Sol
4
1
8
8
L
Gilgamesh
V0LAT1LE
Gilgamesh
6
4
3
1.88
W
Fenrir
csamuel667
Fenrir
3
3
3
1.5
L
Ah Puch
junkgnu
Ah Puch
2
1
9
6.5
W
0
4
8
1
W
Anubis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,861
Damage
35,772
44,900
Taken
39,451
26,574
Mitigated
21,345
25,147
Healing
12,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cashewswag
Cthulhu
10,256
42
843
5,275
15,628
6,221
0
10,732
4,896
26,584
0
L
0
0
0
0
669
611
0
462
207
0
0
W
He Bo
Noloko25
He Bo
5,371
51
1,497
575
5,849
2,111
454
3,925
1,816
7,888
0
L
Agni
Osawane
Agni
9,194
385
396
577
6,953
2,644
0
5,651
1,302
15,105
0
W
Sol
Thior
Sol
10,551
2,143
2,525
6,325
10,477
4,119
2,721
7,463
2,842
28,291
0
L
Gilgamesh
V0LAT1LE
Gilgamesh
7,971
715
1,559
2,182
11,670
10,144
0
5,467
6,203
0
16,096
W
Fenrir
csamuel667
Fenrir
4,678
766
2,976
2,268
8,378
4,907
95
4,645
3,633
0
6,951
L
Ah Puch
junkgnu
Ah Puch
8,351
220
708
1,379
4,531
1,725
53
3,871
660
14,361
0
W
3,096
74
1,803
1,933
12,328
11,618
124
6,222
5,954
6,753
0
W
Anubis
7,165
298
2,411
2,834
7,868
3,819
564
4,866
2,854
21,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
37,056
138
Minions Killed
87
0
Camps Cleared
0
924,087
Distance Traveled
807,894
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,582
858
32
3
0
195,071
0
L
Tyr
5,498
550
0
0
0
28,862
0
W
He Bo
7,840
784
23
2
0
186,891
0
L
Agni
6,848
685
22
2
0
191,505
3
W
Sol
9,032
903
44
4
0
205,260
5
L
Gilgamesh
8,424
842
17
2
0
184,514
1
W
Fenrir
8,057
806
22
2
0
209,032
1
L
Ah Puch
7,704
770
16
2
0
207,942
0
W
Sobek
7,625
763
13
1
0
145,185
0
W
Anubis
8,910
891
36
4
0
177,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role