Player Matchup

Ra
Ra
MosaEphixa91
Ra
Level 105
God Stats
6W - 7L
1,577 SR
Queue Stats
274W - 284L
1,494 Elo+
Party 2
Jing Wei
Jing Wei
NAENAEWATCHER
Jing Wei
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,454 Elo+
Party 2
Sylvanus
Sylvanus
Nohrian Pancake
Sylvanus
Level 136
God Stats
3W - 4L
1,432 SR
Queue Stats
73W - 110L
1,470 Elo+
Party 2
Cabrakan
Cabrakan
Soryu3341
Cabrakan
Level 148
God Stats
3W - 4L
1,642 SR
Queue Stats
346W - 346L
1,526 Elo+
Party 2
Sun Wukong
Sun Wukong
erqwww IV
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 63L
1,500 Elo+
Party 2
Team Averages
Level 99
1,530 SR
1,489 Elo+

VS

Team Averages
Level 70
1,547 SR
1,511 Elo+
Thanatos
Thanatos
BigAndLargePapi
Thanatos
Level 67
God Stats
6W - 7L
1,548 SR
Queue Stats
71W - 80L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
Jamirqui
Cernunnos
Level 116
God Stats
15W - 10L
1,708 SR
Queue Stats
742W - 653L
1,559 Elo+
Party 1
Anubis
Anubis
Parry Ricci
Anubis
Level 16
God Stats
3W - 9L
1,193 SR
Queue Stats
21W - 34L
1,320 Elo+
Party 1
Achilles
Achilles
SilentDays21
Achilles
Level 98
God Stats
13W - 9L
1,690 SR
Queue Stats
180W - 146L
1,646 Elo+
Party 1
Bellona
Bellona
madydanyel
Bellona
Level 53
God Stats
9W - 10L
1,596 SR
Queue Stats
480W - 445L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 15
15,051
579
17,825
17,158
10,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
NAENAEWATCHER
Jing Wei
20
5 / 7 / 2
14,106
543
9,600
22,374
8,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
19
3 / 1 / 15
12,898
496
7,867
15,173
18,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Soryu3341
Cabrakan
20
11 / 4 / 14
15,355
591
26,571
26,484
23,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
erqwww IV
Sun Wukong
20
11 / 2 / 6
15,816
608
20,086
23,953
28,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
4 / 7 / 4
12,274
472
9,036
23,449
9,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Jamirqui
Cernunnos
19
6 / 7 / 3
13,072
503
25,949
24,724
9,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
14
0 / 11 / 1
9,174
353
2,354
14,376
5,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SilentDays21
Achilles
17
6 / 5 / 5
11,919
458
13,853
24,105
23,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
madydanyel
Bellona
16
1 / 7 / 2
10,519
405
6,677
21,150
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
37
Kills
17
17
Deaths
37
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
7
4
0.86
L
Cernunnos
Jamirqui
Cernunnos
6
7
3
1.07
W
7
3
15
4.83
W
Jing Wei
NAENAEWATCHER
Jing Wei
5
7
2
0.86
W
Sylvanus
3
1
15
10.5
L
Anubis
0
11
1
0.05
L
Achilles
SilentDays21
Achilles
6
5
5
1.7
W
Cabrakan
Soryu3341
Cabrakan
11
4
14
4.5
W
Sun Wukong
erqwww IV
Sun Wukong
11
2
6
7
L
Bellona
madydanyel
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,949
Damage
57,869
105,142
Taken
107,804
89,155
Mitigated
68,543
50,275
Healing
31,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
9,036
2,560
0
14,617
23,449
9,484
0
9,392
14,057
0
76,505
L
Cernunnos
Jamirqui
Cernunnos
25,949
11,569
0
7,510
24,724
9,906
301
13,672
11,052
0
103,471
W
17,825
1,551
6,166
8,851
17,158
10,623
1,520
1,061
16,097
106,888
0
W
Jing Wei
NAENAEWATCHER
Jing Wei
9,600
6,603
0
6,865
22,374
8,527
5,765
171
22,203
0
109,872
W
Sylvanus
7,867
1,319
5,335
7,777
15,173
18,084
656
1,205
13,968
52,681
14,686
L
Anubis
2,354
226
0
2,056
14,376
5,798
0
8,170
6,206
39,829
0
L
Achilles
SilentDays21
Achilles
13,853
4,015
0
3,451
24,105
23,807
0
11,863
12,242
0
61,451
W
Cabrakan
Soryu3341
Cabrakan
26,571
4,456
0
7,393
26,484
23,154
0
299
26,185
105,555
0
W
Sun Wukong
erqwww IV
Sun Wukong
20,086
5,060
0
7,888
23,953
28,767
4,499
245
23,708
2,760
123,479
L
Bellona
madydanyel
Bellona
6,677
1,326
0
3,711
21,150
19,548
0
10,417
10,733
0
47,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,226
Gold Earned
56,958
742
Minions Killed
539
0
Camps Cleared
0
2,427,083
Distance Traveled
2,228,771
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,274
472
120
5
0
439,982
3
L
Cernunnos
13,072
503
157
6
0
433,890
7
W
Ra
15,051
579
182
7
0
521,988
4
W
Jing Wei
14,106
543
141
5
0
448,653
4
W
Sylvanus
12,898
496
90
3
0
475,364
4
L
Anubis
9,174
353
87
3
0
361,185
0
L
Achilles
11,919
458
89
3
0
530,577
4
W
Cabrakan
15,355
591
113
4
0
483,027
1
W
Sun Wukong
15,816
608
216
8
0
498,051
4
L
Bellona
10,519
405
86
3
0
463,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role