Player Matchup

Tiamat
Tiamat
Beto5140
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 288L
1,274 Elo+
Party 1
Izanami
Izanami
Killermeister1
Izanami
Level 26
God Stats
24W - 35L
1,305 SR
Queue Stats
118W - 147L
1,214 Elo+
Party 1
Susano
Susano
RAMM3
Susano
Level 54
God Stats
22W - 18L
1,364 SR
Queue Stats
601W - 647L
1,262 Elo+
Party 1
Artio
Artio
ShownCart511802
Artio
Level 17
God Stats
5W - 0L
1,947 SR
Queue Stats
33W - 27L
1,522 Elo+
Solo
Cthulhu
Cthulhu
xXNOBLE88Xx
Cthulhu
Level 11
God Stats
13W - 14L
1,688 SR
Queue Stats
17W - 24L
1,458 Elo+
Party 1
Team Averages
Level 27
1,561 SR
1,346 Elo+

VS

Team Averages
Level 20
1,306 SR
1,131 Elo+
Neith
Neith
LecheEcolac
Neith
Level 6
God Stats
13W - 20L
1,080 SR
Queue Stats
23W - 33L
964 Elo+
Party 2
Medusa
Medusa
SenJu_TOQUIMA
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 202L
1,074 Elo+
Party 2
Cthulhu
Cthulhu
Va_Laa
Cthulhu
Level 15
God Stats
16W - 13L
1,350 SR
Queue Stats
33W - 50L
1,099 Elo+
Party 2
Tsukuyomi
Tsukuyomi
crashsane84
Tsukuyomi
Level 21
God Stats
17W - 30L
1,168 SR
Queue Stats
24W - 48L
1,022 Elo+
Party 2
Anubis
Anubis
malcronixx
Anubis
Level 29
God Stats
13W - 15L
1,432 SR
Queue Stats
166W - 193L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Beto5140
Tiamat
18
1 / 3 / 5
11,252
433
11,918
15,503
8,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 3 / 6
12,744
490
8,608
14,400
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
RAMM3
Susano
18
6 / 1 / 8
12,358
475
15,513
15,864
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 2 / 7
12,521
482
21,078
25,205
22,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
xXNOBLE88Xx
Cthulhu
16
4 / 5 / 6
10,424
401
6,456
14,477
12,172
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 5
9,931
382
4,741
14,876
6,159
Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 3
9,503
366
12,317
22,488
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Va_Laa
Cthulhu
16
1 / 2 / 1
9,824
378
9,302
16,377
9,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tsukuyomi
crashsane84
Tsukuyomi
18
4 / 2 / 3
11,744
452
8,038
13,495
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
malcronixx
Anubis
19
5 / 5 / 2
12,168
468
14,708
17,191
12,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
22
Kills
12
14
Deaths
22
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Beto5140
Tiamat
1
3
5
1.17
W
4
3
6
2.33
L
1
9
5
0.39
W
Susano
RAMM3
Susano
6
1
8
10
L
1
4
3
0.63
W
7
2
7
5.25
L
Cthulhu
Va_Laa
Cthulhu
1
2
1
0.75
L
Tsukuyomi
crashsane84
Tsukuyomi
4
2
3
2.75
L
Anubis
malcronixx
Anubis
5
5
2
1.2
W
Cthulhu
xXNOBLE88Xx
Cthulhu
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,573
Damage
49,106
85,449
Taken
84,427
53,433
Mitigated
41,567
28,763
Healing
23,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Beto5140
Tiamat
11,918
1,578
577
4,722
15,503
8,345
1,425
3,932
11,336
70,254
0
W
8,608
5,618
0
2,844
14,400
4,690
7,547
4,076
10,109
0
96,178
L
4,741
2,761
0
2,039
14,876
6,159
1,379
6,426
8,450
0
38,620
W
Susano
RAMM3
Susano
15,513
4,045
0
3,846
15,864
6,196
80
3,769
11,924
0
80,731
L
12,317
6,093
1,011
6,796
22,488
8,668
834
13,144
9,344
0
56,468
W
21,078
2,114
1,781
14,199
25,205
22,030
985
6,755
17,839
88,182
0
L
Cthulhu
Va_Laa
Cthulhu
9,302
231
567
4,496
16,377
9,167
0
7,916
8,461
54,276
0
L
Tsukuyomi
crashsane84
Tsukuyomi
8,038
1,517
0
4,722
13,495
5,156
726
5,796
7,699
0
58,504
L
Anubis
malcronixx
Anubis
14,708
986
260
3,959
17,191
12,417
1,381
6,170
11,021
86,794
0
W
Cthulhu
xXNOBLE88Xx
Cthulhu
6,456
246
0
794
14,477
12,172
698
3,983
10,231
26,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,299
Gold Earned
53,170
580
Minions Killed
478
0
Camps Cleared
0
2,341,830
Distance Traveled
2,156,260
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,252
433
100
4
0
467,353
0
W
Izanami
12,744
490
165
6
0
371,651
1
L
Neith
9,931
382
63
2
0
335,757
0
W
Susano
12,358
475
128
5
0
563,463
0
L
Medusa
9,503
366
83
3
0
469,556
1
W
Artio
12,521
482
142
5
0
458,168
0
L
Cthulhu
9,824
378
77
3
0
482,416
0
L
Tsukuyomi
11,744
452
93
4
0
524,781
2
L
Anubis
12,168
468
162
6
0
343,750
5
W
Cthulhu
10,424
401
45
2
0
481,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role