Player Matchup

Pele
Pele
BongRippp
Pele
Level 29
God Stats
12W - 6L
1,733 SR
Queue Stats
147W - 141L
1,573 Elo+
Solo
Ah Puch
Ah Puch
Magistrony7w7
Ah Puch
Level 17
God Stats
5W - 3L
1,478 SR
Queue Stats
102W - 101L
1,501 Elo+
Solo
Chaac
Chaac
NecessaryHorror
Chaac
Level 25
God Stats
2W - 2L
1,726 SR
Queue Stats
82W - 68L
1,578 Elo+
Solo
Izanami
Izanami
heeAgo
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
wacker38
Xing Tian
Level 29
God Stats
1W - 2L
1,845 SR
Queue Stats
98W - 102L
1,576 Elo+
Solo
Team Averages
Level 25
1,656 SR
1,546 Elo+

VS

Team Averages
Level 22
1,614 SR
1,598 Elo+
Neith
Neith
GoalieReflex56
Neith
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 120L
1,630 Elo+
Party 1
Chiron
Chiron
LegitReflex56
Chiron
Level 18
God Stats
13W - 8L
1,697 SR
Queue Stats
46W - 29L
1,661 Elo+
Party 1
Sun Wukong
Sun Wukong
PARACO07
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,632 Elo+
Solo
Cerberus
Cerberus
PardoR35
Cerberus
Level 16
God Stats
11W - 4L
1,643 SR
Queue Stats
24W - 20L
1,467 Elo+
Solo
Izanami
Izanami
Smellyhole12
Izanami
Level 24
God Stats
2W - 0L
1,729 SR
Queue Stats
84W - 72L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
5 / 4 / 2
10,894
573
8,600
16,932
8,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
12
0 / 12 / 4
7,600
400
6,446
14,680
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 4 / 2
8,682
457
13,258
22,841
20,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
heeAgo
Izanami
19
7 / 5 / 4
12,254
645
20,295
17,020
6,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
wacker38
Xing Tian
14
4 / 5 / 4
8,875
467
8,927
14,819
7,919
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
10,653
561
14,090
13,672
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 4 / 9
10,753
566
16,228
17,063
6,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PARACO07
Sun Wukong
16
3 / 4 / 5
9,704
511
9,246
19,130
13,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
PardoR35
Cerberus
15
1 / 7 / 8
8,659
456
8,733
14,700
10,585
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Smellyhole12
Izanami
20
13 / 0 / 5
12,937
681
16,246
13,262
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
65
17
Kills
30
30
Deaths
17
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Pele
5
4
2
1.5
W
4
2
8
4
W
9
4
9
3.38
L
Ah Puch
0
12
4
0.17
L
1
4
2
0.5
W
Sun Wukong
PARACO07
Sun Wukong
3
4
5
1.38
W
Cerberus
PardoR35
Cerberus
1
7
8
0.71
W
Izanami
Smellyhole12
Izanami
13
0
5
15.5
L
Izanami
heeAgo
Izanami
7
5
4
1.8
L
Xing Tian
wacker38
Xing Tian
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,526
Damage
64,543
86,292
Taken
77,827
48,129
Mitigated
41,455
25,677
Healing
22,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,600
828
0
5,366
16,932
8,735
1,274
564
16,368
0
87,012
W
14,090
3,762
0
3,553
13,672
5,131
943
2,542
11,080
0
80,243
W
16,228
6,896
538
6,010
17,063
6,389
1,010
4,768
12,089
0
67,838
L
Ah Puch
6,446
423
0
2,791
14,680
3,987
588
2,109
12,571
32,908
0
L
13,258
1,529
0
9,952
22,841
20,707
589
2,280
20,561
0
56,474
W
Sun Wukong
PARACO07
Sun Wukong
9,246
2,035
0
4,294
19,130
13,860
322
1,561
16,944
0
51,598
W
Cerberus
PardoR35
Cerberus
8,733
148
693
2,552
14,700
10,585
274
4,797
9,853
38,156
0
W
Izanami
Smellyhole12
Izanami
16,246
11,140
0
4,655
13,262
5,490
981
1,705
11,507
0
104,524
L
Izanami
heeAgo
Izanami
20,295
14,675
0
4,920
17,020
6,781
769
1,547
15,473
0
109,980
L
Xing Tian
wacker38
Xing Tian
8,927
260
183
2,465
14,819
7,919
41
2,233
12,586
28,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,305
Gold Earned
52,706
539
Minions Killed
627
0
Camps Cleared
0
1,816,763
Distance Traveled
1,737,891
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,894
573
165
9
0
422,734
2
W
Neith
10,653
561
138
7
0
332,260
2
W
Chiron
10,753
566
138
7
0
355,114
2
L
Ah Puch
7,600
400
50
3
0
314,255
0
L
Chaac
8,682
457
101
5
0
355,600
1
W
Sun Wukong
9,704
511
96
5
0
358,704
1
W
Cerberus
8,659
456
65
3
0
310,747
0
W
Izanami
12,937
681
190
10
0
381,066
1
L
Izanami
12,254
645
187
10
0
352,199
3
L
Xing Tian
8,875
467
36
2
0
371,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role