Player Matchup

Izanami
Izanami
Batatinha4i20
Izanami
Level 17
God Stats
1W - 2L
1,465 SR
Queue Stats
13W - 6L
1,630 Elo+
Party 2
Guan Yu
Guan Yu
BeGod
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 2
Fenrir
Fenrir
KACHILUPI
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Stiacmus
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,031 Elo+
Party 1
Ymir
Ymir
elchoropastilla
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 11
1,493 SR
1,398 Elo+

VS

Team Averages
Level 21
1,496 SR
1,387 Elo+
Loki
Loki
LuKeToo-_
Loki
Level 27
God Stats
13W - 13L
1,553 SR
Queue Stats
120W - 143L
1,418 Elo+
Solo
Aphrodite
Aphrodite
Polaris7277
Aphrodite
Level 27
God Stats
144W - 140L
1,533 SR
Queue Stats
328W - 383L
1,394 Elo+
Solo
Freya
Freya
UnholyCrow6420
Freya
Level 18
God Stats
3W - 3L
1,519 SR
Queue Stats
28W - 42L
1,245 Elo+
Solo
Chang'e
Chang'e
ZenonLight
Chang'e
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,470 Elo+
Solo
Hachiman
Hachiman
pablovichhhh
Hachiman
Level 26
God Stats
6W - 7L
1,377 SR
Queue Stats
109W - 141L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
0 / 3 / 1
7,933
397
8,770
14,814
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
BeGod
Guan Yu
15
4 / 7 / 1
9,103
455
7,940
15,222
13,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
KACHILUPI
Fenrir
13
2 / 7 / 1
8,898
445
5,015
15,930
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Stiacmus
Kukulkan
15
3 / 8 / 1
9,723
486
16,364
11,400
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 7 / 1
7,219
361
4,979
15,817
11,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
10 / 1 / 10
11,731
587
12,812
13,273
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Polaris7277
Aphrodite
15
4 / 1 / 10
9,889
494
6,045
14,555
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 2 / 12
9,540
477
10,832
16,302
6,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
ZenonLight
Chang'e
18
10 / 4 / 2
11,542
577
14,826
14,739
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
pablovichhhh
Hachiman
15
2 / 2 / 10
9,389
469
11,592
14,823
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
10
Kills
32
32
Deaths
10
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
3
1
0.17
L
Guan Yu
BeGod
Guan Yu
4
7
1
0.64
L
Fenrir
KACHILUPI
Fenrir
2
7
1
0.36
W
Loki
10
1
10
15
W
Aphrodite
Polaris7277
Aphrodite
4
1
10
9
L
Kukulkan
Stiacmus
Kukulkan
3
8
1
0.44
W
6
2
12
6
W
Chang'e
ZenonLight
Chang'e
10
4
2
2.75
L
1
7
1
0.21
W
Hachiman
pablovichhhh
Hachiman
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,068
Damage
56,107
73,183
Taken
73,692
39,632
Mitigated
31,954
12,051
Healing
42,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
8,770
4,690
0
5,129
14,814
4,440
692
3,683
11,081
0
60,841
L
Guan Yu
BeGod
Guan Yu
7,940
857
240
2,820
15,222
13,332
0
8,867
5,840
0
28,009
L
Fenrir
KACHILUPI
Fenrir
5,015
972
0
3,393
15,930
6,351
0
6,511
9,287
0
36,405
W
Loki
12,812
3,765
0
4,724
13,273
5,401
0
1,438
11,743
0
87,481
W
Aphrodite
Polaris7277
Aphrodite
6,045
867
7,282
8,869
14,555
9,484
455
5,540
8,752
32,910
0
L
Kukulkan
Stiacmus
Kukulkan
16,364
2,111
0
0
11,400
3,879
148
5,933
5,381
51,995
0
W
10,832
3,962
0
5,815
16,302
6,972
1,227
5,882
9,942
30,978
0
W
Chang'e
ZenonLight
Chang'e
14,826
2,435
4,170
6,793
14,739
4,907
3,948
4,153
10,217
76,401
0
L
4,979
370
0
469
15,817
11,630
0
5,889
9,891
23,050
0
W
Hachiman
pablovichhhh
Hachiman
11,592
9,100
750
4,363
14,823
5,190
1,516
3,517
11,198
0
67,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,876
Gold Earned
52,091
355
Minions Killed
501
0
Camps Cleared
0
1,707,106
Distance Traveled
1,812,494
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,933
397
106
5
0
312,507
4
L
Guan Yu
9,103
455
50
3
0
335,277
1
L
Fenrir
8,898
445
70
4
0
331,821
0
W
Loki
11,731
587
144
7
0
421,615
0
W
Aphrodite
9,889
494
60
3
0
409,531
9
L
Kukulkan
9,723
486
91
5
0
339,767
3
W
Freya
9,540
477
38
2
0
370,482
1
W
Chang'e
11,542
577
150
8
0
290,463
4
L
Ymir
7,219
361
38
2
0
387,734
4
W
Hachiman
9,389
469
109
5
0
320,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role