Player Matchup

Hel
Hel
Avacyn-the-dawn
Hel
Level 86
God Stats
4W - 4L
1,770 SR
Queue Stats
47W - 34L
1,603 Elo+
Party 1
Guan Yu
Guan Yu
CalROAR
Guan Yu
Level 97
God Stats
1W - 0L
1,329 SR
Queue Stats
18W - 8L
1,658 Elo+
Party 1
Chang'e
Chang'e
GODS EROR
Chang'e
Level 28
God Stats
4W - 2L
1,774 SR
Queue Stats
6W - 6L
1,487 Elo+
Party 1
Ra
Ra
ZZEERROO13
Ra
Level 20
God Stats
3W - 3L
1,194 SR
Queue Stats
3W - 3L
1,213 Elo+
Party 1
Achilles
Achilles
cheesypithairs
Achilles
Level 106
God Stats
5W - 2L
1,482 SR
Queue Stats
47W - 35L
1,658 Elo+
Party 1
Team Averages
Level 67
1,510 SR
1,524 Elo+

VS

Team Averages
Level 40
1,584 SR
1,444 Elo+
Sol
Sol
JankeyDank
Sol
Level 32
God Stats
83W - 87L
1,506 SR
Queue Stats
153W - 168L
1,387 Elo+
Party 2
Cabrakan
Cabrakan
JimothyBobbins
Cabrakan
Level 49
God Stats
72W - 58L
1,621 SR
Queue Stats
165W - 176L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
VamosIndeed
Kukulkan
Level 66
God Stats
153W - 141L
1,518 SR
Queue Stats
234W - 230L
1,407 Elo+
Party 2
Chang'e
Chang'e
andyroga567-andy
Chang'e
Level 28
God Stats
0W - 1L
1,498 SR
Queue Stats
2W - 5L
1,429 Elo+
Solo
Artemis
Artemis
sebas062699
Artemis
Level 27
God Stats
12W - 8L
1,776 SR
Queue Stats
254W - 258L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 6
7,757
776
3,139
3,328
1,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
CalROAR
Guan Yu
14
3 / 0 / 11
8,881
888
6,411
17,224
15,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
GODS EROR
Chang'e
14
0 / 1 / 13
7,365
737
5,100
8,997
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 4
7,672
767
2,046
6,767
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
17
14 / 0 / 2
10,662
1,066
16,074
11,085
6,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
6,657
666
9,282
8,525
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
12
0 / 6 / 1
6,438
644
4,904
11,242
8,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
VamosIndeed
Kukulkan
13
0 / 2 / 1
6,496
650
7,909
5,652
1,700
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 0
6,528
653
6,711
9,123
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
sebas062699
Artemis
14
0 / 1 / 0
6,800
680
5,177
4,040
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
4
19
Kills
2
2
Deaths
19
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Guan Yu
CalROAR
Guan Yu
3
0
11
8.5
W
Chang'e
GODS EROR
Chang'e
0
1
13
6.5
L
1
5
0
0.2
L
Cabrakan
0
6
1
0.08
L
Kukulkan
VamosIndeed
Kukulkan
0
2
1
0.25
W
1
1
4
3
L
1
5
0
0.2
W
Achilles
14
0
2
15
L
Artemis
sebas062699
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,770
Damage
33,983
47,401
Taken
38,582
29,912
Mitigated
16,263
33,842
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,139
233
8,697
2,109
3,328
1,548
222
2,346
982
17,501
0
W
Guan Yu
CalROAR
Guan Yu
6,411
814
3,578
5,485
17,224
15,493
258
10,380
6,548
0
20,307
W
Chang'e
GODS EROR
Chang'e
5,100
778
5,406
3,280
8,997
3,606
287
5,884
2,965
21,532
0
L
9,282
2,742
0
1,855
8,525
2,780
0
2,207
6,222
22,486
0
L
Cabrakan
4,904
928
0
1,224
11,242
8,041
0
3,784
7,443
15,315
0
L
Kukulkan
VamosIndeed
Kukulkan
7,909
1,375
0
0
5,652
1,700
1
985
4,667
27,599
0
W
2,046
169
2,424
1,747
6,767
2,861
244
4,266
2,461
32,821
0
L
6,711
1,041
1,030
1,975
9,123
2,397
69
2,252
6,833
21,966
0
W
Achilles
16,074
5,082
0
1,116
11,085
6,404
744
5,471
5,445
0
32,500
L
Artemis
sebas062699
Artemis
5,177
1,389
0
1,756
4,040
1,345
0
1,253
2,759
0
32,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,337
Gold Earned
32,919
251
Minions Killed
225
10
Camps Cleared
5
1,046,027
Distance Traveled
805,952
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,757
776
37
4
3
200,081
2
W
Guan Yu
8,881
888
21
2
1
242,004
4
W
Chang'e
7,365
737
48
5
2
200,176
0
L
Sol
6,657
666
34
3
1
170,206
2
L
Cabrakan
6,438
644
28
3
1
149,153
2
L
Kukulkan
6,496
650
50
5
1
158,154
1
W
Ra
7,672
767
104
10
2
177,134
0
L
Chang'e
6,528
653
37
4
2
173,591
0
W
Achilles
10,662
1,066
41
4
2
226,632
3
L
Artemis
6,800
680
76
8
0
154,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role