Player Matchup

Cupid
Cupid
FamChowder
Cupid
Level 18
God Stats
57W - 53L
1,473 SR
Queue Stats
72W - 71L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Sgt_Uproar121
Kukulkan
Level 26
God Stats
82W - 82L
1,434 SR
Queue Stats
179W - 212L
1,396 Elo+
Solo
Yemoja
Yemoja
TheSillyEgg
Yemoja
Level 28
God Stats
2W - 4L
1,431 SR
Queue Stats
37W - 37L
1,397 Elo+
Solo
Thor
Thor
chris_marin25
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Nemesis
Nemesis
lil_jax10
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,468 SR
1,395 Elo+

VS

Team Averages
Level 20
1,491 SR
1,443 Elo+
Sylvanus
Sylvanus
CrimDeel
Sylvanus
Level 5
God Stats
3W - 3L
1,455 SR
Queue Stats
6W - 5L
1,436 Elo+
Party 1
Olorun
Olorun
IronCladEagle07
Olorun
Level 4
God Stats
4W - 2L
1,583 SR
Queue Stats
5W - 5L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Saintmajora
Danzaburou
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Vexitus
Ravana
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
podagee8088
Sun Wukong
Level 27
God Stats
4W - 4L
1,416 SR
Queue Stats
5W - 6L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 6 / 5
10,214
1,021
10,110
15,431
5,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Sgt_Uproar121
Kukulkan
16
5 / 4 / 3
11,456
1,146
17,458
9,281
3,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
16
1 / 8 / 6
10,610
1,061
6,568
19,288
18,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 15 / 7
9,599
960
10,410
27,777
10,954
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
lil_jax10
Nemesis
14
1 / 15 / 3
9,139
914
6,803
20,880
7,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrimDeel
Sylvanus
19
5 / 0 / 30
11,265
1,127
12,091
13,601
17,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 2 / 23
10,916
1,092
16,224
9,925
4,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Saintmajora
Danzaburou
19
15 / 1 / 20
13,297
1,330
26,962
10,727
5,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ravana
Vexitus
Ravana
19
9 / 1 / 23
12,008
1,201
20,240
10,762
5,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
podagee8088
Sun Wukong
18
12 / 5 / 15
12,476
1,248
10,909
13,486
9,785
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
159
9
Kills
48
48
Deaths
9
24
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CrimDeel
Sylvanus
5
0
30
20
L
Cupid
2
6
5
0.75
W
7
2
23
9.25
W
Danzaburou
Saintmajora
Danzaburou
15
1
20
25
L
Kukulkan
Sgt_Uproar121
Kukulkan
5
4
3
1.63
L
Yemoja
1
8
6
0.5
W
Ravana
Vexitus
Ravana
9
1
23
20.5
L
0
15
7
0.23
L
Nemesis
lil_jax10
Nemesis
1
15
3
0.17
W
Sun Wukong
podagee8088
Sun Wukong
12
5
15
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,349
Damage
86,426
92,657
Taken
58,501
45,849
Mitigated
43,094
2,084
Healing
21,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CrimDeel
Sylvanus
12,091
2,122
5,100
6,291
13,601
17,497
0
6,031
7,570
18,160
0
L
Cupid
10,110
4,024
179
807
15,431
5,551
0
2,978
12,453
0
36,504
W
16,224
9,762
679
3,230
9,925
4,793
0
4,783
5,142
34,868
0
W
Danzaburou
Saintmajora
Danzaburou
26,962
18,417
0
4,045
10,727
5,381
0
5,432
5,295
0
44,400
L
Kukulkan
Sgt_Uproar121
Kukulkan
17,458
1,574
0
0
9,281
3,493
0
1,507
7,774
44,712
0
L
Yemoja
6,568
1,338
410
626
19,288
18,715
0
5,887
13,401
20,572
0
W
Ravana
Vexitus
Ravana
20,240
6,380
0
261
10,762
5,638
0
2,481
8,281
0
33,115
L
10,410
3,832
0
62
27,777
10,954
0
8,300
19,477
0
16,824
L
Nemesis
lil_jax10
Nemesis
6,803
3,801
0
0
20,880
7,136
0
9,643
11,237
0
11,786
W
Sun Wukong
podagee8088
Sun Wukong
10,909
5,081
1,222
955
13,486
9,785
0
5,299
7,965
0
30,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
59,962
165
Minions Killed
174
5
Camps Cleared
6
797,100
Distance Traveled
909,912
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,265
1,127
13
1
0
196,412
0
L
Cupid
10,214
1,021
38
4
2
149,966
0
W
Olorun
10,916
1,092
43
4
0
163,820
0
W
Danzaburou
13,297
1,330
29
3
4
175,678
1
L
Kukulkan
11,456
1,146
71
7
0
198,640
0
L
Yemoja
10,610
1,061
41
4
3
152,598
0
W
Ravana
12,008
1,201
30
3
0
207,144
0
L
Thor
9,599
960
9
1
0
130,008
0
L
Nemesis
9,139
914
6
1
0
165,888
0
W
Sun Wukong
12,476
1,248
59
6
2
166,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role