Player Matchup

Cabrakan
Cabrakan
Ellookooo
Cabrakan
Level 27
God Stats
5W - 8L
1,567 SR
Queue Stats
269W - 251L
1,470 Elo+
Party 2
Thor
Thor
FlybridgeFrancis
Thor
Level 4
God Stats
2W - 3L
1,679 SR
Queue Stats
3W - 6L
1,701 Elo+
Party 2
Susano
Susano
MPJiggy
Susano
Level 30
God Stats
3W - 2L
1,722 SR
Queue Stats
101W - 86L
1,629 Elo+
Party 3
Tiamat
Tiamat
OverlyDopeMike
Tiamat
Level 32
God Stats
11W - 3L
1,783 SR
Queue Stats
37W - 32L
1,488 Elo+
Party 3
Gilgamesh
Gilgamesh
lobogiratina
Gilgamesh
Level 15
God Stats
5W - 5L
1,512 SR
Queue Stats
17W - 12L
1,498 Elo+
Solo
Team Averages
Level 22
1,653 SR
1,557 Elo+

VS

Team Averages
Level 27
1,572 SR
1,614 Elo+
Osiris
Osiris
Legendsfury9160
Osiris
Level 85
God Stats
21W - 10L
1,578 SR
Queue Stats
45W - 29L
1,438 Elo+
Party 1
Tiamat
Tiamat
Love2beatU1769
Tiamat
Level 2
God Stats
2W - 1L
1,701 SR
Queue Stats
4W - 2L
1,746 Elo+
Party 1
Chiron
Chiron
MedusaIsMorbid
Chiron
Level 8
God Stats
8W - 4L
1,500 SR
Queue Stats
35W - 13L
1,746 Elo+
Party 1
Sol
Sol
PepeFierce
Sol
Level 28
God Stats
230W - 218L
1,579 SR
Queue Stats
264W - 257L
1,460 Elo+
Solo
Skadi
Skadi
Petty Person
Skadi
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 47L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ellookooo
Cabrakan
13
3 / 8 / 2
9,134
435
8,100
18,163
21,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 10 / 4
7,128
339
1,618
12,044
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
MPJiggy
Susano
17
2 / 9 / 5
10,671
508
8,137
18,224
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 8 / 0
10,206
486
6,319
17,063
11,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
lobogiratina
Gilgamesh
16
7 / 7 / 2
10,823
515
12,197
21,412
15,849
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
10,875
518
6,047
13,839
10,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
7 / 4 / 13
12,598
600
17,285
12,201
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
17 / 2 / 8
14,466
689
17,752
11,640
4,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
5 / 2 / 10
11,634
554
11,391
12,947
4,318
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
9 / 3 / 8
12,974
618
17,173
16,362
6,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
14
Kills
42
42
Deaths
16
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ellookooo
Cabrakan
3
8
2
0.5
L
0
10
4
0.2
W
4
5
6
1.4
W
7
4
13
3.38
L
Susano
MPJiggy
Susano
2
9
5
0.5
W
17
2
8
10.5
L
2
8
0
0.25
W
5
2
10
5
W
9
3
8
4.33
L
Gilgamesh
lobogiratina
Gilgamesh
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,371
Damage
69,648
86,906
Taken
66,989
59,074
Mitigated
33,162
6,549
Healing
23,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ellookooo
Cabrakan
8,100
850
0
912
18,163
21,011
0
5,490
12,498
25,156
0
L
1,618
133
0
249
12,044
2,861
0
3,507
8,475
0
13,397
W
6,047
2,150
0
4,090
13,839
10,013
402
4,975
8,762
0
32,257
W
17,285
1,357
0
4,657
12,201
8,487
1,532
3,524
8,614
85,867
0
L
Susano
MPJiggy
Susano
8,137
2,869
0
903
18,224
8,114
383
6,018
12,000
0
69,603
W
17,752
10,353
561
4,260
11,640
4,314
4,078
3,595
7,941
0
97,490
L
6,319
817
0
3,994
17,063
11,239
898
8,071
8,773
53,479
0
W
11,391
951
0
6,370
12,947
4,318
2,007
2,764
10,061
57,568
0
W
17,173
10,180
0
3,072
16,362
6,030
1,906
3,174
13,116
0
125,989
L
Gilgamesh
lobogiratina
Gilgamesh
12,197
2,533
0
491
21,412
15,849
287
4,783
16,484
214
64,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,962
Gold Earned
62,547
396
Minions Killed
655
0
Camps Cleared
0
1,709,175
Distance Traveled
1,926,310
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,134
435
23
1
0
335,241
1
L
Thor
7,128
339
19
1
0
355,549
0
W
Osiris
10,875
518
54
3
0
367,691
0
W
Tiamat
12,598
600
141
7
0
405,179
0
L
Susano
10,671
508
125
6
0
378,312
4
W
Chiron
14,466
689
179
9
0
382,105
1
L
Tiamat
10,206
486
129
6
0
317,664
1
W
Sol
11,634
554
103
5
0
375,670
12
W
Skadi
12,974
618
178
8
0
395,665
0
L
Gilgamesh
10,823
515
100
5
0
322,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role