Player Matchup

Achilles
Achilles
Gold V
Jerimar
Achilles
Gold V
Level 98
God Stats
3W - 4L
1,508 SR
Queue Stats
64W - 68L
1,375 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,508 SR
1,375 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 45
1,669 SR
1,135 MMR
Osiris
Osiris
Silver III
Nato08
Osiris
Silver III
Level 45
God Stats
7W - 6L
1,669 SR
Queue Stats
96W - 136L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jerimar
Achilles
20
3 / 0 / 0
14,230
837
11,628
17,124
17,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Ah Muzen CabUllrChronosAnhurBakasura

VS

Bans
SkadiSetApolloKaliVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Nato08
Osiris
19
0 / 3 / 0
12,318
725
9,862
17,819
20,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Jerimar
Achilles
3
0
0
3
L
Osiris
Nato08
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,628
Damage
9,862
17,124
Taken
17,819
17,331
Mitigated
20,904
8,490
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Jerimar
Achilles
11,628
4,419
0
8,490
17,124
17,331
1,508
201
16,923
0
115,381
L
Osiris
Nato08
Osiris
9,862
4,303
0
4,405
17,819
20,904
66
124
17,542
0
97,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,230
Gold Earned
12,318
182
Minions Killed
157
0
Camps Cleared
0
339,671
Distance Traveled
331,536
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,230
837
182
11
0
339,671
1
L
Osiris
12,318
725
157
9
0
331,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role