Player Matchup

Fenrir
Fenrir
DomBowler
Fenrir
Level 65
God Stats
36W - 42L
1,363 SR
Queue Stats
229W - 215L
1,463 Elo+
Solo
Sobek
Sobek
SeveralLizards
Sobek
Level 124
God Stats
7W - 6L
1,582 SR
Queue Stats
466W - 442L
1,447 Elo+
Party 1
Mulan
Mulan
bearkerchiefton
Mulan
Level 118
God Stats
3W - 2L
1,475 SR
Queue Stats
29W - 35L
1,398 Elo+
Solo
Neith
Neith
cNc_96
Neith
Level 103
God Stats
20W - 20L
1,504 SR
Queue Stats
526W - 516L
1,468 Elo+
Party 1
Eset
Eset
kakashidlv
Eset
Level 109
God Stats
8W - 10L
1,552 SR
Queue Stats
646W - 658L
1,448 Elo+
Solo
Team Averages
Level 104
1,495 SR
1,445 Elo+

VS

Team Averages
Level 101
1,677 SR
1,431 Elo+
Neith
Neith
CTMB_Fantasy
Neith
Level 68
God Stats
4W - 5L
1,476 SR
Queue Stats
98W - 117L
1,429 Elo+
Solo
Anubis
Anubis
I lik chocolate
Anubis
Level 91
God Stats
3W - 1L
1,738 SR
Queue Stats
53W - 75L
1,282 Elo+
Party 2
Awilix
Awilix
ImUllr
Awilix
Level 105
God Stats
2W - 2L
1,491 SR
Queue Stats
41W - 52L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
PapaBaldwin
Sun Wukong
Level 122
God Stats
17W - 8L
1,826 SR
Queue Stats
384W - 358L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpecialBirch8
Tsukuyomi
Level 120
God Stats
4W - 0L
1,857 SR
Queue Stats
178W - 165L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DomBowler
Fenrir
20
10 / 6 / 4
13,552
565
14,760
22,972
12,325
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 7 / 7
10,498
437
5,859
25,235
26,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 4 / 6
13,739
572
16,917
19,454
16,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
cNc_96
Neith
17
1 / 6 / 3
11,177
466
10,010
17,730
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 10 / 7
11,978
499
10,288
17,684
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 7
12,122
505
13,143
10,859
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 9 / 6
12,374
516
14,647
17,890
8,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
ImUllr
Awilix
20
16 / 2 / 7
14,823
618
25,726
17,556
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
PapaBaldwin
Sun Wukong
18
2 / 4 / 11
10,898
454
14,081
18,553
12,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
SpecialBirch8
Tsukuyomi
19
3 / 6 / 6
11,505
479
10,944
17,691
12,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
23
Kills
33
33
Deaths
23
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Fenrir
DomBowler
Fenrir
10
6
4
2
W
5
9
6
0.89
W
Awilix
ImUllr
Awilix
16
2
7
9.75
W
Sun Wukong
PapaBaldwin
Sun Wukong
2
4
11
1.88
L
2
7
7
0.79
W
Tsukuyomi
SpecialBirch8
Tsukuyomi
3
6
6
1
L
7
4
6
2.5
L
Neith
cNc_96
Neith
1
6
3
0.42
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,834
Damage
78,541
103,075
Taken
82,549
68,338
Mitigated
45,384
21,980
Healing
24,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,143
5,087
0
5,284
10,859
4,465
1,891
1,040
9,793
0
75,468
L
Fenrir
DomBowler
Fenrir
14,760
3,772
0
4,298
22,972
12,325
0
2,859
20,113
0
92,146
W
14,647
297
0
4,924
17,890
8,179
270
6,548
10,838
84,803
0
W
Awilix
ImUllr
Awilix
25,726
10,620
0
7,266
17,556
7,840
2,106
3,011
14,485
0
108,937
W
Sun Wukong
PapaBaldwin
Sun Wukong
14,081
1,741
934
5,015
18,553
12,405
120
2,814
15,701
0
59,865
L
5,859
539
0
5,802
25,235
26,531
39
1,230
24,005
30,296
0
W
Tsukuyomi
SpecialBirch8
Tsukuyomi
10,944
1,604
0
838
17,691
12,495
0
2,078
15,585
0
85,076
L
16,917
970
0
3,769
19,454
16,577
0
2,017
17,437
0
97,893
L
Neith
cNc_96
Neith
10,010
4,079
0
5,177
17,730
6,842
1,200
0
17,730
0
87,867
L
10,288
831
178
2,756
17,684
6,063
552
8,541
9,143
75,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,944
Gold Earned
61,722
650
Minions Killed
639
0
Camps Cleared
0
2,013,933
Distance Traveled
2,178,987
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,122
505
131
5
0
408,929
2
L
Fenrir
13,552
565
127
5
0
431,881
1
W
Anubis
12,374
516
137
6
0
357,451
1
W
Awilix
14,823
618
159
7
0
515,466
4
W
Sun Wukong
10,898
454
79
3
0
458,289
5
L
Sobek
10,498
437
40
2
0
426,354
3
W
Tsukuyomi
11,505
479
133
6
0
438,852
3
L
Mulan
13,739
572
190
8
0
393,432
1
L
Neith
11,177
466
150
6
0
390,941
0
L
Eset
11,978
499
143
6
0
371,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role