Player Matchup

Ravana
Ravana
 
Ravana
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ASadKanjiMain
Gilgamesh
Level 85
God Stats
3W - 3L
1,283 SR
Queue Stats
18W - 20L
1,362 Elo+
Party 1
Merlin
Merlin
Lucent_Colors
Merlin
Level 29
God Stats
30W - 20L
1,301 SR
Queue Stats
387W - 241L
1,514 Elo+
Party 2
King Arthur
King Arthur
edd10134
King Arthur
Level 49
God Stats
1W - 3L
1,324 SR
Queue Stats
36W - 35L
1,362 Elo+
Party 1
Neith
Neith
xBallrMcPenguin
Neith
Level 46
God Stats
15W - 16L
1,425 SR
Queue Stats
461W - 458L
1,396 Elo+
Solo
Team Averages
Level 59
1,367 SR
1,427 Elo+

VS

Team Averages
Level 49
1,505 SR
1,380 Elo+
Hun Batz
Hun Batz
ChinoFriki
Hun Batz
Level 63
God Stats
3W - 11L
1,654 SR
Queue Stats
336W - 373L
1,399 Elo+
Party 3
Ymir
Ymir
KomodoGT0
Ymir
Level 36
God Stats
3W - 3L
1,315 SR
Queue Stats
36W - 35L
1,431 Elo+
Solo
Guan Yu
Guan Yu
Mini_pablito
Guan Yu
Level 66
God Stats
13W - 10L
1,474 SR
Queue Stats
325W - 376L
1,380 Elo+
Party 3
Poseidon
Poseidon
SlushyTerror832
Poseidon
Level 46
God Stats
6W - 9L
1,310 SR
Queue Stats
11W - 22L
1,310 Elo+
Solo
Jing Wei
Jing Wei
renatovittorino
Jing Wei
Level 33
God Stats
1W - 1L
1,775 SR
Queue Stats
278W - 357L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
10 / 2 / 11
10,740
597
10,735
7,799
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ASadKanjiMain
Gilgamesh
13
6 / 3 / 14
9,371
521
11,866
13,875
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
2 / 2 / 8
9,877
549
11,508
6,906
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
edd10134
King Arthur
14
3 / 3 / 11
9,064
504
6,988
10,583
6,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
9 / 2 / 15
9,896
550
14,188
9,303
2,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChinoFriki
Hun Batz
13
2 / 7 / 7
8,492
472
4,635
16,229
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
9
0 / 8 / 5
7,567
420
7,606
16,798
10,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
Mini_pablito
Guan Yu
15
5 / 4 / 3
9,189
511
7,256
13,217
13,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
15
1 / 2 / 1
10,082
560
4,834
8,148
2,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
11
3 / 9 / 4
7,584
421
3,829
15,891
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
30
Kills
11
12
Deaths
30
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
2
11
7.75
W
Gilgamesh
ASadKanjiMain
Gilgamesh
6
3
14
4.33
L
Hun Batz
ChinoFriki
Hun Batz
2
7
7
0.79
L
Ymir
0
8
5
0.31
W
2
2
8
3
L
Guan Yu
Mini_pablito
Guan Yu
5
4
3
1.63
L
Poseidon
1
2
1
0.75
W
King Arthur
edd10134
King Arthur
3
3
11
2.83
L
Jing Wei
3
9
4
0.56
W
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,285
Damage
28,160
48,466
Taken
70,283
20,264
Mitigated
36,684
16,150
Healing
16,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,735
2,636
0
3,157
7,799
3,602
1,507
2,671
5,128
0
55,628
W
Gilgamesh
ASadKanjiMain
Gilgamesh
11,866
3,397
0
4,686
13,875
4,745
1,751
3,855
9,970
0
32,459
L
Hun Batz
ChinoFriki
Hun Batz
4,635
632
0
4,728
16,229
5,377
0
3,260
12,648
0
31,578
L
Ymir
7,606
1,036
330
3,247
16,798
10,751
0
2,064
14,465
24,229
0
W
11,508
512
0
1,854
6,906
2,506
92
543
6,338
61,604
0
L
Guan Yu
Mini_pablito
Guan Yu
7,256
812
205
3,987
13,217
13,707
0
890
11,927
0
46,827
L
Poseidon
4,834
117
0
1,726
8,148
2,294
0
1,975
5,987
51,386
0
W
King Arthur
edd10134
King Arthur
6,988
912
0
2,158
10,583
6,431
1,391
2,102
8,208
45
34,347
L
Jing Wei
3,829
3,148
0
2,293
15,891
4,555
0
2,395
13,253
0
23,516
W
14,188
6,615
0
4,295
9,303
2,980
1,925
3,269
5,955
0
46,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,948
Gold Earned
42,914
387
Minions Killed
356
0
Camps Cleared
0
1,718,057
Distance Traveled
1,637,336
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,740
597
105
6
0
384,356
2
W
Gilgamesh
9,371
521
49
3
0
322,761
3
L
Hun Batz
8,492
472
65
4
0
358,403
2
L
Ymir
7,567
420
29
2
0
230,087
1
W
Merlin
9,877
549
122
7
0
339,529
4
L
Guan Yu
9,189
511
93
5
0
352,732
3
L
Poseidon
10,082
560
133
7
0
363,677
0
W
King Arthur
9,064
504
52
3
0
334,219
1
L
Jing Wei
7,584
421
36
2
0
332,437
0
W
Neith
9,896
550
59
3
0
337,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role