Player Matchup

King Arthur
King Arthur
SantyHappyDays
King Arthur
Level 102
God Stats
37W - 30L
1,649 SR
Queue Stats
303W - 282L
1,485 Elo+
Party 3
Cthulhu
Cthulhu
VelazcoPR
Cthulhu
Level 63
God Stats
6W - 9L
1,438 SR
Queue Stats
468W - 464L
1,385 Elo+
Party 2
Thanatos
Thanatos
crawfordangels
Thanatos
Level 23
God Stats
6W - 6L
1,500 SR
Queue Stats
75W - 88L
1,345 Elo+
Party 2
Kukulkan
Kukulkan
presiado14
Kukulkan
Level 64
God Stats
0W - 2L
1,393 SR
Queue Stats
219W - 215L
1,473 Elo+
Party 3
Hou Yi
Hou Yi
ñañinbailarina77
Hou Yi
Level 27
God Stats
19W - 16L
1,559 SR
Queue Stats
225W - 199L
1,557 Elo+
Party 3
Team Averages
Level 56
1,508 SR
1,449 Elo+

VS

Team Averages
Level 79
1,484 SR
1,424 Elo+
Sun Wukong
Sun Wukong
Crankygaz
Sun Wukong
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 16L
1,360 Elo+
Party 1
Kali
Kali
KonahrikPR
Kali
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,463 Elo+
Party 1
Artemis
Artemis
Runlight
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,439 Elo+
Party 1
Ymir
Ymir
Zerrken
Ymir
Level 139
God Stats
7W - 9L
1,422 SR
Queue Stats
46W - 56L
1,406 Elo+
Party 1
Tiamat
Tiamat
wolf1731
Tiamat
Level 67
God Stats
7W - 7L
1,499 SR
Queue Stats
105W - 114L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SantyHappyDays
King Arthur
10
2 / 1 / 0
6,113
556
2,910
6,760
3,576
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
VelazcoPR
Cthulhu
6
0 / 2 / 0
4,264
388
2,061
4,296
1,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
7
0 / 3 / 0
4,795
436
328
5,382
1,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
presiado14
Kukulkan
11
0 / 1 / 0
6,182
562
2,044
4,631
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 3 / 0
5,878
534
2,163
7,191
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crankygaz
Sun Wukong
10
1 / 2 / 0
5,963
542
3,459
6,129
2,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
3 / 0 / 1
5,606
510
4,074
4,385
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Runlight
Artemis
4
0 / 0 / 0
4,025
366
0
1,486
428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
Zerrken
Ymir
11
2 / 1 / 4
6,271
570
5,352
7,877
3,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
wolf1731
Tiamat
13
3 / 0 / 2
6,944
631
5,415
4,398
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
9
10
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Crankygaz
Sun Wukong
1
2
0
0.5
W
3
0
1
3.5
W
Artemis
Runlight
Artemis
0
0
0
0
L
King Arthur
SantyHappyDays
King Arthur
2
1
0
2
L
Cthulhu
VelazcoPR
Cthulhu
0
2
0
0
W
Ymir
Zerrken
Ymir
2
1
4
4
L
Thanatos
0
3
0
0
L
Kukulkan
presiado14
Kukulkan
0
1
0
0
W
Tiamat
wolf1731
Tiamat
3
0
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,506
Damage
18,300
28,260
Taken
24,275
10,357
Mitigated
9,970
9,037
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Crankygaz
Sun Wukong
3,459
285
0
1,443
6,129
2,428
1,040
0
6,129
0
30,232
W
4,074
1,682
0
1,253
4,385
1,523
0
985
3,325
0
21,352
W
Artemis
Runlight
Artemis
0
0
0
90
1,486
428
0
0
1,486
0
5,104
L
King Arthur
SantyHappyDays
King Arthur
2,910
348
0
1,704
6,760
3,576
0
0
6,760
258
31,791
L
Cthulhu
VelazcoPR
Cthulhu
2,061
43
0
566
4,296
1,755
0
2,745
1,551
8,293
0
W
Ymir
Zerrken
Ymir
5,352
1,276
306
2,880
7,877
3,034
0
1,496
6,285
29,080
0
L
Thanatos
328
27
0
3,985
5,382
1,423
0
596
4,786
0
17,717
L
Kukulkan
presiado14
Kukulkan
2,044
115
0
1,235
4,631
1,506
0
2,349
2,282
44,077
0
W
Tiamat
wolf1731
Tiamat
5,415
621
0
1,813
4,398
2,557
12
1,403
2,945
45,830
0
L
2,163
1,329
0
1,547
7,191
2,097
0
5,077
2,114
0
32,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
28,809
299
Minions Killed
276
0
Camps Cleared
0
929,796
Distance Traveled
961,331
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,963
542
73
7
0
208,697
5
W
Kali
5,606
510
29
3
0
226,536
2
W
Artemis
4,025
366
12
1
0
79,099
1
L
King Arthur
6,113
556
71
6
0
187,564
0
L
Cthulhu
4,264
388
13
1
0
142,047
1
W
Ymir
6,271
570
63
6
0
216,891
2
L
Thanatos
4,795
436
50
5
0
212,786
0
L
Kukulkan
6,182
562
99
9
0
220,889
3
W
Tiamat
6,944
631
99
9
0
230,108
9
L
Hou Yi
5,878
534
66
6
0
166,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role