Player Matchup

Chaac
Chaac
DarthUmbra
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 114L
1,537 Elo+
Party 2
Sobek
Sobek
LerterManLOZ
Sobek
Level 15
God Stats
3W - 2L
1,740 SR
Queue Stats
21W - 12L
1,604 Elo+
Party 3
Fenrir
Fenrir
RustyChingon
Fenrir
Level 17
God Stats
18W - 12L
1,690 SR
Queue Stats
331W - 277L
1,542 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SavageK
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,757 SR
Queue Stats
29W - 24L
1,494 Elo+
Party 3
Vulcan
Vulcan
kaelov
Vulcan
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 199L
1,532 Elo+
Party 3
Team Averages
Level 39
1,637 SR
1,542 Elo+

VS

Team Averages
Level 58
1,645 SR
1,545 Elo+
Kuzenbo
Kuzenbo
FakeTherapy
Kuzenbo
Level 39
God Stats
7W - 5L
1,660 SR
Queue Stats
169W - 157L
1,566 Elo+
Party 1
Izanami
Izanami
Lazr Hipoh
Izanami
Level 39
God Stats
17W - 13L
1,626 SR
Queue Stats
206W - 182L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
Mekatorque
Gilgamesh
Level 120
God Stats
11W - 3L
1,706 SR
Queue Stats
264W - 210L
1,586 Elo+
Party 1
Zeus
Zeus
TrojanHorseDev
Zeus
Level 46
God Stats
2W - 1L
1,514 SR
Queue Stats
124W - 111L
1,567 Elo+
Party 1
Thanatos
Thanatos
WakaFlockaManny
Thanatos
Level 46
God Stats
3W - 0L
1,720 SR
Queue Stats
135W - 124L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
2 / 0 / 0
6,529
653
2,754
2,983
1,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 4 / 1
4,842
484
2,042
7,070
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
9
3 / 3 / 4
5,839
584
3,819
5,919
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
SavageK
Ah Muzen Cab
8
1 / 4 / 1
5,171
517
3,135
6,254
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
kaelov
Vulcan
9
0 / 3 / 1
5,241
524
2,998
4,507
1,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FakeTherapy
Kuzenbo
10
3 / 2 / 4
6,304
630
3,945
6,159
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Lazr Hipoh
Izanami
10
3 / 2 / 4
6,363
636
4,618
4,898
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Mekatorque
Gilgamesh
11
6 / 1 / 2
6,608
661
5,283
6,070
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 3
6,138
614
1,815
2,270
638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
11
0 / 2 / 0
5,830
583
2,762
5,948
3,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
7
Kills
14
14
Deaths
7
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
0
0
2
W
Kuzenbo
FakeTherapy
Kuzenbo
3
2
4
2.5
W
Izanami
Lazr Hipoh
Izanami
3
2
4
2.5
L
1
4
1
0.38
W
Gilgamesh
Mekatorque
Gilgamesh
6
1
2
7
L
Fenrir
3
3
4
1.67
L
Ah Muzen Cab
SavageK
Ah Muzen Cab
1
4
1
0.38
W
2
0
3
3.5
W
Thanatos
0
2
0
0
L
Vulcan
kaelov
Vulcan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
18,423
26,733
Taken
25,345
9,809
Mitigated
12,505
6,039
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,754
404
0
580
2,983
1,663
0
0
2,983
0
35,446
W
Kuzenbo
FakeTherapy
Kuzenbo
3,945
1,210
0
1,799
6,159
4,781
680
1,688
4,471
15,214
0
W
Izanami
Lazr Hipoh
Izanami
4,618
2,646
0
1,430
4,898
1,599
2,015
771
4,127
0
38,416
L
2,042
417
0
1,680
7,070
3,529
415
2,908
4,162
6,938
0
W
Gilgamesh
Mekatorque
Gilgamesh
5,283
1,746
0
327
6,070
2,391
0
1,719
4,351
0
33,146
L
Fenrir
3,819
636
0
1,700
5,919
1,953
0
377
5,542
0
18,068
L
Ah Muzen Cab
SavageK
Ah Muzen Cab
3,135
1,833
0
1,568
6,254
1,283
0
1,393
4,861
0
19,645
W
1,815
177
0
613
2,270
638
822
862
1,408
30,832
0
W
Thanatos
2,762
1,020
0
5,062
5,948
3,096
0
0
5,948
0
31,344
L
Vulcan
kaelov
Vulcan
2,998
593
0
511
4,507
1,381
363
1,082
3,425
33,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,622
Gold Earned
31,243
230
Minions Killed
333
0
Camps Cleared
0
976,952
Distance Traveled
983,925
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,529
653
77
8
0
191,731
4
W
Kuzenbo
6,304
630
25
3
0
209,747
0
W
Izanami
6,363
636
89
9
0
178,963
1
L
Sobek
4,842
484
6
1
0
215,284
1
W
Gilgamesh
6,608
661
76
8
0
223,078
2
L
Fenrir
5,839
584
49
5
0
203,313
4
L
Ah Muzen Cab
5,171
517
34
3
0
176,923
2
W
Zeus
6,138
614
67
7
0
180,021
1
W
Thanatos
5,830
583
76
8
0
192,116
3
L
Vulcan
5,241
524
64
6
0
189,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role