Player Matchup

Raijin
Raijin
Migueru2207
Raijin
Level 84
God Stats
16W - 16L
1,556 SR
Queue Stats
153W - 147L
1,487 Elo+
Solo
Sobek
Sobek
MyShtummyHurt
Sobek
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,264 Elo+
Party 2
Hou Yi
Hou Yi
Rey K 47
Hou Yi
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 25L
1,288 Elo+
Party 2
Gilgamesh
Gilgamesh
SpiderDragons
Gilgamesh
Level 139
God Stats
31W - 35L
1,539 SR
Queue Stats
612W - 614L
1,470 Elo+
Solo
Arachne
Arachne
l BigSchlime l
Arachne
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,264 Elo+
Party 2
Team Averages
Level 101
1,519 SR
1,354 Elo+

VS

Team Averages
Level 121
1,498 SR
1,555 Elo+
Izanami
Izanami
BigPapiMike
Izanami
Level 119
God Stats
0W - 1L
1,768 SR
Queue Stats
16W - 16L
1,530 Elo+
Party 1
Set
Set
JPerezident
Set
Level 146
God Stats
1W - 1L
1,806 SR
Queue Stats
97W - 82L
1,572 Elo+
Party 1
Chronos
Chronos
Moosalinaa
Chronos
Level 129
God Stats
2W - 3L
1,159 SR
Queue Stats
170W - 197L
1,497 Elo+
Solo
Arachne
Arachne
PlushyMussel522
Arachne
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,578 Elo+
Party 1
Geb
Geb
jjmIGhTyDEieSL
Geb
Level 79
God Stats
0W - 2L
1,259 SR
Queue Stats
3W - 2L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
6 / 3 / 16
13,340
785
14,136
8,239
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 2 / 16
13,332
784
11,193
19,115
22,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Rey K 47
Hou Yi
18
5 / 3 / 9
12,140
714
12,588
11,088
5,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
SpiderDragons
Gilgamesh
20
1 / 3 / 19
12,312
724
15,414
19,010
16,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 1 / 11
14,104
830
12,685
16,870
9,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigPapiMike
Izanami
17
6 / 6 / 3
12,108
712
12,956
10,969
4,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 7 / 4
12,308
724
13,150
17,803
16,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
Moosalinaa
Chronos
19
1 / 3 / 4
10,822
637
12,720
11,014
4,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 8 / 6
10,494
617
8,401
17,049
7,693
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 4 / 7
9,862
580
5,828
17,689
18,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
28
Kills
12
12
Deaths
28
71
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigPapiMike
Izanami
6
6
3
1.25
L
3
7
4
0.71
W
Raijin
6
3
16
4.67
L
Chronos
Moosalinaa
Chronos
1
3
4
1
W
5
2
16
6.5
L
2
8
6
0.63
W
Hou Yi
Rey K 47
Hou Yi
5
3
9
3.17
W
Gilgamesh
SpiderDragons
Gilgamesh
1
3
19
3.5
L
0
4
7
0.88
W
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,016
Damage
53,055
74,322
Taken
74,524
56,809
Mitigated
52,029
22,002
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigPapiMike
Izanami
12,956
9,580
179
1,467
10,969
4,284
2
3,649
7,190
0
38,652
L
13,150
6,829
0
2,570
17,803
16,742
0
8,264
9,291
0
45,183
W
Raijin
14,136
817
0
2,009
8,239
3,916
414
1,660
6,579
45,205
0
L
Chronos
Moosalinaa
Chronos
12,720
3,282
0
853
11,014
4,999
0
3,230
7,696
65,147
0
W
11,193
970
0
6,142
19,115
22,098
732
4,790
14,325
36,282
0
L
8,401
6,688
0
3,001
17,049
7,693
0
4,459
12,444
0
24,793
W
Hou Yi
Rey K 47
Hou Yi
12,588
6,106
0
67
11,088
5,017
2,017
1,310
9,778
0
39,899
W
Gilgamesh
SpiderDragons
Gilgamesh
15,414
3,687
2,279
5,116
19,010
16,026
180
6,075
12,935
0
67,568
L
5,828
111
315
558
17,689
18,311
0
5,009
12,418
27,056
0
W
12,685
9,809
0
6,389
16,870
9,752
2,145
5,270
11,600
0
34,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,228
Gold Earned
55,594
395
Minions Killed
402
7
Camps Cleared
7
1,579,877
Distance Traveled
1,321,423
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,108
712
71
4
0
201,853
0
L
Set
12,308
724
75
4
4
263,074
1
W
Raijin
13,340
785
95
6
2
275,801
2
L
Chronos
10,822
637
142
8
3
294,629
5
W
Sobek
13,332
784
48
3
0
327,718
3
L
Arachne
10,494
617
62
4
0
239,490
0
W
Hou Yi
12,140
714
79
5
0
298,161
2
W
Gilgamesh
12,312
724
121
7
5
336,700
0
L
Geb
9,862
580
52
3
0
322,377
0
W
Arachne
14,104
830
52
3
0
341,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role